Edited by plsdontkillmexxx, 25 April 2019 - 04:17 AM.


New missions format
#41 Posted 25 April 2019 - 04:16 AM
#42 Posted 25 April 2019 - 04:35 AM
Kiser_Sosei, on 24 April 2019 - 07:40 AM, said:
Yeah some missions are very hard to get. I had the win 3 in a row. LOL that never happens. I lined up two wins 3 times and then hmmm somehow I lost the third.
I like the 24 hour clock but they should offer enough missions for say 140 keys but still only require 120 for the chests. This way you could skip a couple.
I appreciate the new missions, the old ones were a bit limited in scope and relatively easy. But I wonder how many users will achieve the top chest? I feel the bar is quite high.
I like the 140 keys suggestion to provide some flexibility in choice of missions.
I limit myself to around 10 battles per day so for now will just aim top open the first 2 containers. Considering how many battles the top chest requires is pushing into diminishing returns territory.
The new sets of missions include some of those missions that users were complaining about a few updates ago - Rating, Supremacy, Retaliation. These will exclude some players who dont do ratings battles or dont have tier VI or above vehicles.
#43 Posted 25 April 2019 - 04:44 AM
alladinzain, on 25 April 2019 - 02:35 PM, said:
I appreciate the new missions, the old ones were a bit limited in scope and relatively easy.
They offered more benefit for less effort.
But I wonder how many users will achieve the top chest? I feel the bar is quite high.
agree
I like the 140 keys suggestion to provide some flexibility in choice of missions.
same
I limit myself to around 10 battles per day so for now will just aim top open the first 2 containers. Considering how many battles the top chest requires is pushing into diminishing returns territory.
The new sets of missions include some of those missions that users were complaining about a few updates ago - Rating, Supremacy, Retaliation. These will exclude some players who dont do ratings battles or dont have tier VI or above vehicles.
#44 Posted 25 April 2019 - 09:41 AM
The new mssions are too hard. I got the first box, but look what I have to do to go any further.. http://auslink.space/wotb/missions.jpg
So I wont be doing any more.
#45 Posted 25 April 2019 - 10:23 AM
plsdontkillmexxx, on 25 April 2019 - 04:41 AM, said:
The new mssions are too hard. I got the first box, but look what I have to do to go any further.. http://auslink.space/wotb/missions.jpg
So I wont be doing any more.
None of those are significantly difficult.
Honestly its a a pretty good system - and if it nudges some players into different games and play styles, Good!
#47 Posted 25 April 2019 - 10:53 AM
Working as intended
It was never fair... but it was fun! - Krietenstein34
#48 Posted 25 April 2019 - 01:13 PM
#49 Posted 25 April 2019 - 01:16 PM
I like the 24 hour clock... the rest is WG trickery.
"MM may not be rigged but RNGesus only answers the prayers of one team."
My WOTB Youtube Channel.
#50 Posted 25 April 2019 - 08:07 PM
One of my missions was to get 1300 base XP!
Another one was to win 3 in rating battles, but I usually play in times that rating battles are not available.
This feels like an event, not like daily missions.
WG should add the ability to skip two missions, or this will actually backfire since most players will be disappointed.
#51 Posted 25 April 2019 - 08:10 PM
__Crusader6__, on 25 April 2019 - 03:23 AM, said:
None of those are significantly difficult.
Honestly its a a pretty good system - and if it nudges some players into different games and play styles, Good!
As it happens often, idiots fail to understand that this game is trying to be accessible to average players, and not only to players with 50,000+ battles.
#52 Posted 25 April 2019 - 08:26 PM
CA_vampire, on 25 April 2019 - 08:10 PM, said:
As it happens often, idiots fail to understand that this game is trying to be accessible to average players, and not only to players with 50,000+ battles.
I would argue that the new system does both. Average players can get the first two crates easily, and often get the third if they are willing to invest time that day. Players with 50K battles or higher skills can get all of them, again with time included (though the true Super Unis and beyond can do it in a blink). And while we'll have to test this next week, I'd bet the weekly container is an easy get if you mostly hit the second chest. WG needs people playing the game, and wants to reward people who play the game at a high volume - they keep the servers full and waiting counters low.
The only real tweak that is needed is a 'skip one mission' thing. The illusion of choice is important.
Edited by truman1000, 25 April 2019 - 08:27 PM.
#53 Posted 25 April 2019 - 08:27 PM
These missions allow a player to turn out all of their daily missions in one session. You don't have to worry about coming back later to do a second set.
I think having the option to skip a mission would be nice but all in all I give the new system a 8 out of 10 and two thumbs up.
Find me on Discord, [SpartacusDiablo#7879]
Rest in Peace CJ. You will be missed.
#54 Posted 25 April 2019 - 08:42 PM
Even without the final crate the new missions are already paying out better than the old system did. Be grateful for that instead whining that you can't always get all the free stuff that you wanted.
Edited by SpartacusDiablo, 25 April 2019 - 08:52 PM.
Find me on Discord, [SpartacusDiablo#7879]
Rest in Peace CJ. You will be missed.
#55 Posted 25 April 2019 - 09:26 PM
SpartacusDiablo, on 25 April 2019 - 08:42 PM, said:
Even without the final crate the new missions are already paying out better than the old system did. Be grateful for that instead whining that you can't always get all the free stuff that you wanted.
Maybe it’s me. Maybe I got used to complete all missions in 2-3 games (except the platoon 5 games which I skipped if I could).
but now, this is another story.
After missions had me play more heavy games than entire last month,
After they had me run encounter only for 14 games, which I also had turned off forever...
Then
it still took me 8 hours to complete « kill 4 in a single game ».
it felt like the old mission « ammorack someone »
that got me the final crate which included...
3 money boosters.
Not the fancy ones, the regular ones.
i’m done with missions forever.
im going to mind my own business, one hour yolo AMX at a time.
bye missions.
Edited by minitel_NA, 25 April 2019 - 09:27 PM.
Minitelrose visiting from EU, occasional player/forumer in the NA
#56 Posted 25 April 2019 - 09:49 PM
CA_vampire, on 25 April 2019 - 03:10 PM, said:
As it happens often, idiots fail to understand that this game is trying to be accessible to average players, and not only to players with 50,000+ battles.
So don’t be average then.
#57 Posted 25 April 2019 - 10:11 PM
They are challenges that are available on top of the 3 daily crates. If you can, then it is more free stuff. If not, then you will learn from trying.
If you review them all first and you will notice that you can combine several by using one type of tank to get the dmg, xp, or kills you need to win x number battles in encounter or supremacy. These challenges can only help your game if you approached properly.
#58 Posted 25 April 2019 - 11:48 PM
CA_vampire, on 26 April 2019 - 06:07 AM, said:
One of my missions was to get 1300 base XP!
Another one was to win 3 in rating battles, but I usually play in times that rating battles are not available.
This feels like an event, not like daily missions.
Yep! It feels like having an event every day
WG should add the ability to skip two missions, or this will actually backfire since most players will be disappointed.
Edited by plsdontkillmexxx, 25 April 2019 - 11:59 PM.
#59 Posted 25 April 2019 - 11:58 PM
minitel_NA, on 26 April 2019 - 07:26 AM, said:
Maybe it’s me. Maybe I got used to complete all missions in 2-3 games (except the platoon 5 games which I skipped if I could).
but now, this is another story.
After missions had me play more heavy games than entire last month,
After they had me run encounter only for 14 games, which I also had turned off forever...
Then
it still took me 8 hours to complete « kill 4 in a single game ».
it felt like the old mission « ammorack someone »
that got me the final crate which included...
3 money boosters.
Not the fancy ones, the regular ones.
i’m done with missions forever.
im going to mind my own business, one hour yolo AMX at a time.
bye missions.
In the old system you could do a mission to get (say) 1,500xp. I don't see that happening in the new system. And if you didn't get it one day, you could get it the next, because the mission would still be there. Also, you didn't have to complete lots of missions you didn't want to, and spend a shipload of time to do it.
#60 Posted 26 April 2019 - 12:12 AM
plsdontkillmexxx, on 25 April 2019 - 06:58 PM, said:
In the old system you could do a mission to get (say) 1,500xp. I don't see that happening in the new system. And if you didn't get it one day, you could get it the next, because the mission would still be there. Also, you didn't have to complete lots of missions you didn't want to, and spend a shipload of time to do it.
Reward crates seem to payout a lot better than previous missions.
The weekly reward I got this week (two days of completing missions plus the 330 bonus keys we got at update) finished it.
180k credits, 3,500 free exp, and 15 Green boosters for crew training - and a frozen soil tier X camo.
In total in the last two days I’ve netted;
425 Gold
1,250,000 credits
some avatars (yeah lucky me)
some camouflages
boosters (yeah me fun fun fun)
free exp
some tier 9 training thing (I have all the tech tree tanks so useless)
At the end of the day, it’s free but for your time - complete them or ignore them at your leisure.
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