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Blitz determined to get players to play in tier 8 to 10


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plsdontkillmexxx #21 Posted 27 April 2019 - 04:58 AM

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View PostZuke76, on 27 April 2019 - 01:51 AM, said:

Mission levels are to give you missions according to your skill level right?

 

Correct. Missions are harder, rewards are greater
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1oldgrouch #22 Posted 27 April 2019 - 02:02 PM

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View Postlafite2014, on 26 April 2019 - 04:01 PM, said:

My current favorite “kill 20 tanks in a platoon”. Really? And if you don’t do much platooning? Well guess you’re not getting the big box.......

 

I must agree with your observation. My play style and the fact that I can't set for long periods of time makes it difficult to play in platoons so I avoid it. In the old format, you could at least skip one mission a day. 
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Si1verBlood #23 Posted 27 April 2019 - 02:25 PM

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View Post1oldgrouch, on 27 April 2019 - 09:02 AM, said:

 

I must agree with your observation. My play style and the fact that I can't set for long periods of time makes it difficult to play in platoons so I avoid it. In the old format, you could at least skip one mission a day. 

 

You still can skip one daily mission and get all the daily rewards

Player_5773117413 #24 Posted 27 April 2019 - 08:02 PM

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View Post_Cletus, on 26 April 2019 - 07:15 AM, said:

My theory regarding WG's theory on pushing players to higher tiers:  Higher tiers are harder so players who aren't yet ready for them are more likely to use premium time for grinds, gold rounds, and/or to purchase high tier premiums, all of which means more fat stacks of cash for WG.

 

Earnings in Tier 8 and above definitely incentives some additional way of banking on credits, be it premium tanks, premium time, or (most recently) credit boosters. 

 

I will say that WG's role in pushing people up the tiers is only complimentary. Most players see the high tiers, instantly assume they must be better because they are way up there, and they race to climb up that tree. Human nature works on autopilot, WG is just taking advantage of that.


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Gavidoc01 #25 Posted 28 April 2019 - 02:19 AM

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You do realize you can complete level 4 missions at any tier? I was getting the cruiser I to 60% and cleared all the missions not associated with platooning or supremacy battles which was over half of the.  

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plsdontkillmexxx #26 Posted 28 April 2019 - 02:57 AM

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View PostSi1verBlood, on 28 April 2019 - 12:25 AM, said:

 

You still can skip one daily mission and get all the daily rewards

 

???  120 keys needed for the top box. 10 missions @ 12 keys per mission. You need to do all the missions.
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Th3Parasit3 #27 Posted 28 April 2019 - 05:35 AM

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View PostGavidoc01, on 28 April 2019 - 02:19 AM, said:

You do realize you can complete level 4 missions at any tier? I was getting the cruiser I to 60% and cleared all the missions not associated with platooning or supremacy battles which was over half of the.  

 

Not really the point, some missions require higher damage or base experience earned in a single game or over many. The jump from 3 to 4 assumes that you can complete those missions because you do more damage in higher tiered games.

 

They done screwed up with a hard cut. Level should be set to the average tier that you play in that week or over some time period.



Gavidoc01 #28 Posted 28 April 2019 - 12:29 PM

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View PostTh3Parasit3, on 28 April 2019 - 12:35 AM, said:

 

Not really the point, some missions require higher damage or base experience earned in a single game or over many. The jump from 3 to 4 assumes that you can complete those missions because you do more damage in higher tiered games.

 

They done screwed up with a hard cut. Level should be set to the average tier that you play in that week or over some time period.

 

the highest numbers I’ve seen was 1200 damage in a game and 1900 damage in a game. 1st is easily doable in a tier v or vi. The 2nd in a tier vii. 

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