Jump to content


"The Royal Hunt" Operation


  • Please log in to reply
41 replies to this topic

wrecker1968 #21 Posted 06 August 2019 - 12:15 AM

    First Sergeant

  • Players
  • 45110 battles
  • 1,035
  • [HOUSE]
  • Member since:
    04-13-2016
Wannabe, take a better looking your chart. The  Amount of battles that they use versa  The amount of players they took it from. The fact that they came from 40K players also. Also only one tank had over 2000 damage average. You are obviously trying to oversell this for personal reasons.

wrecker1968 #22 Posted 06 August 2019 - 12:25 AM

    First Sergeant

  • Players
  • 45110 battles
  • 1,035
  • [HOUSE]
  • Member since:
    04-13-2016
To all the players that are reading this . add up your damage after the  1st 10 battles  Of this event. If you have 20K  Damage keep going. If you  Are no where near it. Then you are wasting your time . sorry

wannabeunicum #23 Posted 06 August 2019 - 12:53 AM

    First Sergeant

  • Players
  • 36044 battles
  • 5,692
  • [-MM]
  • Member since:
    10-25-2015

View Postwrecker1968, on 06 August 2019 - 12:15 AM, said:

Wannabe, take a better looking your chart. The  Amount of battles that they use versa  The amount of players they took it from. The fact that they came from 40K players also. Also only one tank had over 2000 damage average. You are obviously trying to oversell this for personal reasons.

That literally means EVERY single player and they on average 1800 dmg in most tier tens or maybe 1750. Are you seriously telling me you can't do 1750 dmg a game and then half a shot in every game?



wrecker1968 #24 Posted 06 August 2019 - 01:13 AM

    First Sergeant

  • Players
  • 45110 battles
  • 1,035
  • [HOUSE]
  • Member since:
    04-13-2016
No. I know my limitations. And you need 2000 damage per battle. Not 1900, not 1800 and not 1750. And each player should take a look at their own limitations by looking at their tier 10 average damage Tanks. Also factor in that the amount of newer players that will flood tier 10. And the fact that the servers down for maintenance on the 1st day of the event. This may create lag and other issues.

ARandomGenieGuy #25 Posted 06 August 2019 - 02:11 AM

    First Sergeant

  • Players
  • 18072 battles
  • 1,884
  • [CRUEL]
  • Member since:
    06-26-2014

View Postwannabeunicum, on 05 August 2019 - 05:08 PM, said:

For every game you score 0 You probably have 1 where you score 4k. It all evens out over 50 battles. Still a decent room for error but I don't want to grind a tank for hours per day. This is 10 battles or about an hour a day.


I agree with you. For us folks that work or study or work and study it’s way too time consuming. However there being a limit is what bothers me. Probably by 30-35 games you will complete the mission. I may take 40-50. An average player might take 50-60 and really bad ones may take 100+.  It would be better if it rewarded better players by completing the mission quicker while average to bad ones take longer, but this challenge excludes a big portion of the player base. I don’t think little Timmy will feel happy with his 43% win rate doing the maths that he deals on average 700 damage won’t be able to get the tank. I think he should get a chance but instead, he must play 150 games to get to the reward. He’s mediocre, he sucks so he most play the triple of the games of the good player but still have an opportunity to get the reward. 


Edited by ARandomGenieGuy, 06 August 2019 - 02:14 AM.


RibbleStripe #26 Posted 06 August 2019 - 09:19 AM

    Senior Sergeant

  • Administrator
  • 247 battles
  • 739
  • Member since:
    10-04-2017
Here we go again. 
Event based on skill is bad. Because... it requires skill. 
Event based on regular and active playing is bad. Because... it requires time.

Looks like the can be only one type of event everyone will appreciate. The one giving premium tank to every players with no conditions. 

 

 


Vantablack12 #27 Posted 06 August 2019 - 01:28 PM

    Ugliest Player NA

  • Players
  • 12164 battles
  • 613
  • [K9]
  • Member since:
    08-26-2017
I don't think events are supposed to be easy. They are a huge source of money for WG. Of course they want to give players a chance to get something new, but it's more about money for WG.
"In a man-to-man fight, the winner is he who has one more round in his magazine." -Erwin Rommel

wrecker1968 #28 Posted 06 August 2019 - 01:29 PM

    First Sergeant

  • Players
  • 45110 battles
  • 1,035
  • [HOUSE]
  • Member since:
    04-13-2016

This is not a bad event.  I just pointed out the skill level needed to win this tank. Which I personally do not possess. I think most of your events over the last year, Have been good events. And I have won A few premium tanks. For that I thank you. And I have thanked you in the past on your threads ribble. So get rid of the  Unprofessional attitude.


Edited by wrecker1968, 06 August 2019 - 10:48 PM.


VelociTanker #29 Posted 06 August 2019 - 01:47 PM

    Sergeant

  • Players
  • 15187 battles
  • 469
  • [STPLR]
  • Member since:
    05-21-2017
This will flood the higher tiers with scrubmuppets ... again. At least it's based on damage not wins. The tank doesn't interest me enough to bother.

As seen getting lucky on Littlefinger101 Youtube channel

Bias Much? KV-1 blocks 5,525 damage / 6 kills 

Subscriber Replay on Mines T34-1 2809 dmg Kolobanov
5.5 aka "The Great Nerfening" © VelociTanker LLC

 

 


wannabeunicum #30 Posted 06 August 2019 - 02:44 PM

    First Sergeant

  • Players
  • 36044 battles
  • 5,692
  • [-MM]
  • Member since:
    10-25-2015

View PostARandomGenieGuy, on 06 August 2019 - 02:11 AM, said:


I agree with you. For us folks that work or study or work and study it’s way too time consuming. However there being a limit is what bothers me. Probably by 30-35 games you will complete the mission. I may take 40-50. An average player might take 50-60 and really bad ones may take 100+.  It would be better if it rewarded better players by completing the mission quicker while average to bad ones take longer, but this challenge excludes a big portion of the player base. I don’t think little Timmy will feel happy with his 43% win rate doing the maths that he deals on average 700 damage won’t be able to get the tank. I think he should get a chance but instead, he must play 150 games to get to the reward. He’s mediocre, he sucks so he most play the triple of the games of the good player but still have an opportunity to get the reward. 

Why? This not a little participation trophy. No that's just giving everyone a free tank. Its dumb. WG doesnt want everyone to get free tanks. Little timmy can spend 5k gold to get the tank if he wants.



BorisBaddenov #31 Posted 06 August 2019 - 03:00 PM

    3.8 Made me quit

  • Players
  • 24606 battles
  • 8,436
  • [NOGUD]
  • Member since:
    12-11-2015

View Postwannabeunicum, on 05 August 2019 - 08:54 AM, said:

No this should be achievable  for about 3 in 10 players at tier x.  Are you seriously telling me you cant do your own hp in dmg?

 

View Postwannabeunicum, on 05 August 2019 - 03:07 PM, said:

https://www.blitzstars.com/toptanks

 

Again Im sry but the avg dmg is about 1800 for a median tier X tank(Im too lazy to count the exact median). All this event is asking for you to be a perfectly average tier X player and do half a shot more of dmg every game. Is that really so much to ask? Is this really what the player base has come to?

 

Stop complaining about this massively easy event for any tier X player that has half a brain.

 

First quote - you say that about 30% of tier 10 players should be able to earn this tank -- that is certainly not "massively easy".  If it was massively easy - then 90% or more of the players in tier 10 would win this tank.

 

I'm not going to complain about this event - it's pretty straight forward.  Over 50 consecutive games, average 2k damage.   To me this is a good reward for the better players.  Guys like me who really struggle with the game, this event is not even worth an attempt.    That's ok with me.   

 

For most of the player base - this tank is not something they can earn for free -- far from it in fact :)

 

 

Peace-

Boris


I’ve noticed a strong lack of Spare Parts. Is that intended?

No, it is not. This problem will solve itself with time. Many players have several dozens of vehicles in their Garages, so they don’t have enough Spare Parts for the entire vehicle fleet. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time.


ARandomGenieGuy #32 Posted 06 August 2019 - 04:57 PM

    First Sergeant

  • Players
  • 18072 battles
  • 1,884
  • [CRUEL]
  • Member since:
    06-26-2014

View PostRibbleStripe, on 06 August 2019 - 03:19 AM, said:

Here we go again. 
Event based on skill is bad. Because... it requires skill. 
Event based on regular and active playing is bad. Because... it requires time.

Looks like the can be only one type of event everyone will appreciate. The one giving premium tank to every players with no conditions. 

The thing is there is no balance whatsoever. Either you require 700 games in a week, or you put out an event that at least for me it’s doable, but not for the vast majority of the player base. Only a third maybe even less deals 2k on average. 2 thirds are excluded. I know premium tanks shouldn’t be easy to obtain, however it should be a mixture of skill and time. The tier 7 premium TDs event, it was probably the best event. It rewarded players that had many tanks, and it also was easy to grind. That was a fun balanced event. Nobody complained. This isn’t. 



ARandomGenieGuy #33 Posted 06 August 2019 - 05:00 PM

    First Sergeant

  • Players
  • 18072 battles
  • 1,884
  • [CRUEL]
  • Member since:
    06-26-2014

View PostBorisBaddenov, on 06 August 2019 - 09:00 AM, said:

 

 

First quote - you say that about 30% of tier 10 players should be able to earn this tank -- that is certainly not "massively easy".  If it was massively easy - then 90% or more of the players in tier 10 would win this tank.

 

I'm not going to complain about this event - it's pretty straight forward.  Over 50 consecutive games, average 2k damage.   To me this is a good reward for the better players.  Guys like me who really struggle with the game, this event is not even worth an attempt.    That's ok with me.   

 

For most of the player base - this tank is not something they can earn for free -- far from it in fact :)

 

 

Peace-

Boris


Yeah the contradiction of both of your ideas is remarkable. If it was massively easy then at least 7 in 10 players would get the tank. 



wwing #34 Posted 06 August 2019 - 05:02 PM

    Either We Win Or They Do

  • Players
  • 39478 battles
  • 252
  • Member since:
    08-31-2014

View PostRibbleStripe, on 06 August 2019 - 09:19 AM, said:

Here we go again. 
Event based on skill is bad. Because... it requires skill. 
Event based on regular and active playing is bad. Because... it requires time.

Looks like the can be only one type of event everyone will appreciate. The one giving premium tank to every players with no conditions. 

I did not say anything.  Why did I get dragged into this!



j0nn0 #35 Posted 06 August 2019 - 05:38 PM

    F2P Skrub

  • Players
  • 19535 battles
  • 3,060
  • [XREGS]
  • Member since:
    06-27-2014

The way i see it, most the events in the past year or so have been good and fair, though it can be a bit extreme when it comes to the grind events as those tend towards 300+ games within a week (requiring at least hours a day and no-lifing the event towards completion for the average player). 

 

Skill based events such as this one are achievable for free by the top 5-10% of players if they put in the time and effort. Otherwise it'll give them a nice discount on completing the event for gold. I estimate that at least a third of the player base can get the tank either by spending less than 3k gold or by grinding it for free so long as they put in the effort to do so. Whether or not all of them would want the tank to begin with is another matter.

 

I myself have enough stuff so ive not really participated in the events for the past year and a half either due to lack of time or incentive since i have so many resources already piled up. That isnt to say that i dont or won't play the game, but my play has significantly stagnated as I've grown tired of WoTb in one way or another, be it the directionthe devs have taken, the player base, or other such reasons.


I may have a few too many tanks. I think I was over 150 in garage by last count.


e___18989 #36 Posted 06 August 2019 - 06:12 PM

    Blitz YouTuber

  • Players
  • 35800 battles
  • 1,498
  • [O_C_S]
  • Member since:
    07-19-2014

View PostRibbleStripe, on 06 August 2019 - 03:19 AM, said:

Here we go again. 
Event based on skill is bad. Because... it requires skill. 
Event based on regular and active playing is bad. Because... it requires time.

Looks like the can be only one type of event everyone will appreciate. The one giving premium tank to every players with no conditions. 


I think this is a great event! It rewards players for improving and motivates them to get better at the game. I think this is good for the game and good for the player base. Sure teams will be crazy but that is the same with any event. Thank you for another skill based event!!

 

Even those who cannot get it free, they get it at a big discount!! Last time it was sold it was for 7000 gold (I think). It looks like it will be pretty easy to get it for less than that. They should still be thankful for the opportunity for a discount. They are not even entitled to that! That is WG's generosity with any event. So players, hush up. You are not entitled to anything! How about saying thank you to WG for the event and the opportunity to earn a discount on the tank? 


Edited by e___18989, 06 August 2019 - 06:13 PM.

 

 

My YouTube Channel https://m.youtube.co...4AzNFKLkgEZZjGQ

 

I’m not a wallet warrior. I’m a premium tank specialist. :great:


BorisBaddenov #37 Posted 06 August 2019 - 06:23 PM

    3.8 Made me quit

  • Players
  • 24606 battles
  • 8,436
  • [NOGUD]
  • Member since:
    12-11-2015

View Postwannabeunicum, on 05 August 2019 - 04:53 PM, said:

That literally means EVERY single player and they on average 1800 dmg in most tier tens or maybe 1750. Are you seriously telling me you can't do 1750 dmg a game and then half a shot in every game?

 

I cant :)

 

I average just about 1400 damage in tier 10 - same as tier 9.

 

I've played 4 games at tier 10 today, and I've earned 368 of those thingies.

 

 

Peace-

Boris


I’ve noticed a strong lack of Spare Parts. Is that intended?

No, it is not. This problem will solve itself with time. Many players have several dozens of vehicles in their Garages, so they don’t have enough Spare Parts for the entire vehicle fleet. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time.


RommelTanker #38 Posted 07 August 2019 - 01:54 AM

    First Sergeant

  • Players
  • 4356 battles
  • 2,695
  • [_DX2_]
  • Member since:
    09-03-2017

View PostRibbleStripe, on 06 August 2019 - 01:19 AM, said:

Here we go again. 
Event based on skill is bad. Because... it requires skill. 
Event based on regular and active playing is bad. Because... it requires time.

Looks like the can be only one type of event everyone will appreciate. The one giving premium tank to every players with no conditions. 

OK so I don't want to come off rude but this isn't quite correct. 

 

We (we being the average players who aren't 60% unicums with 2.5k+ avg dmg at T8+) are not capable of completing a challenge like this (Average 2,000 damage over 50 battles to receive a Tier 7) because we simply are not skilled enough. If the limit of the battles was increased by even 15 battles, I would have received my FV201. The event is actually quite easy, but the battle limit makes it extremely difficult. Wargaming needs to understand that NA is not CIS is not NA. We are not all unicums that can push out 2k+ damage every game. 

 

Events that are based on pure grinding should never have existed in the first place. The Goose event offering both Mutants was a perfect example why. They require efforts that aren't physically possible to exert short of sitting and playing for 12 hours straight per sitting. This event, being based on damage, is far less grindy. Which is a good thing.

 

Basically, this event isn't bad because it's difficult. It's bad because caters to a pool of players that's very small on NA, and that makes it exclusive in that regard. Not to mention, it's an event based on a metric supremely governed by a system that randomly generates numbers at a whim and gives 0 craps about what you think. Did you HE penetrate a Rhm WT Borsig with 152mm HE? Too bad for you, you get a minimum roll of 720 damage. That's only 72 cases, from a gun that can roll as high as 1200. So yeah.

 

I like this event. It rewards good players, and that's good. But the implementation of a limit makes it feel... Suffocating. 

Also, why are we not receiving compensation for spare cases that we earn? I think 200 credits per case is fair right? Each case is worth 1 gold, and 1 gold is worth 400 credits, but WG is notoriously greedy so 200 credits seems fair. So why is there no compensation?

 

P.S. the best event the game by far was the Girls Und Panzer event that offered all three of the tanks at once back in 2015-2016. It was simple, easy, and extremely efficient to do. Almost everyone received a free KMM. We need more events like that one and the player base would be extremely happy. 


Edited by RommelTanker, 07 August 2019 - 01:57 AM.

Something something insert joke here

wannabeunicum #39 Posted 07 August 2019 - 05:17 AM

    First Sergeant

  • Players
  • 36044 battles
  • 5,692
  • [-MM]
  • Member since:
    10-25-2015

View PostRommelTanker, on 07 August 2019 - 01:54 AM, said:

OK so I don't want to come off rude but this isn't quite correct. 

 

We (we being the average players who aren't 60% unicums with 2.5k+ avg dmg at T8+) are not capable of completing a challenge like this (Average 2,000 damage over 50 battles to receive a Tier 7) because we simply are not skilled enough. If the limit of the battles was increased by even 15 battles, I would have received my FV201. The event is actually quite easy, but the battle limit makes it extremely difficult. Wargaming needs to understand that NA is not CIS is not NA. We are not all unicums that can push out 2k+ damage every game. 

 

Events that are based on pure grinding should never have existed in the first place. The Goose event offering both Mutants was a perfect example why. They require efforts that aren't physically possible to exert short of sitting and playing for 12 hours straight per sitting. This event, being based on damage, is far less grindy. Which is a good thing.

 

Basically, this event isn't bad because it's difficult. It's bad because caters to a pool of players that's very small on NA, and that makes it exclusive in that regard. Not to mention, it's an event based on a metric supremely governed by a system that randomly generates numbers at a whim and gives 0 craps about what you think. Did you HE penetrate a Rhm WT Borsig with 152mm HE? Too bad for you, you get a minimum roll of 720 damage. That's only 72 cases, from a gun that can roll as high as 1200. So yeah.

 

I like this event. It rewards good players, and that's good. But the implementation of a limit makes it feel... Suffocating. 

Also, why are we not receiving compensation for spare cases that we earn? I think 200 credits per case is fair right? Each case is worth 1 gold, and 1 gold is worth 400 credits, but WG is notoriously greedy so 200 credits seems fair. So why is there no compensation?

 

P.S. the best event the game by far was the Girls Und Panzer event that offered all three of the tanks at once back in 2015-2016. It was simple, easy, and extremely efficient to do. Almost everyone received a free KMM. We need more events like that one and the player base would be extremely happy. 

Why should everyone get a free tank? You still get a discounted tank? You can buy it for like 1-3k gold. Ribble please send feedback that skill based events are good and should be continued in any shape or form.


Edited by wannabeunicum, 07 August 2019 - 05:17 AM.


RommelTanker #40 Posted 07 August 2019 - 06:32 AM

    First Sergeant

  • Players
  • 4356 battles
  • 2,695
  • [_DX2_]
  • Member since:
    09-03-2017

View Postwannabeunicum, on 06 August 2019 - 09:17 PM, said:

Why should everyone get a free tank? You still get a discounted tank? You can buy it for like 1-3k gold. Ribble please send feedback that skill based events are good and should be continued in any shape or form.

I literally just said this event is fine if not good, it just feels limited to the higher echelons of players. I don't disagree with the sentiment that certain tanks shouldn't be in the general public's hands (the FV201 being one of them) but I also think that WG should try bringing back easier and more minor events, such as the GuP event or the SU-76i event, which give out mediocre but still decent tanks. 


Something something insert joke here




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users