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Matchmaking Ideas and solutions to Military Honour

Matchmaking MM Ideas Military Honour discussion

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_Cletus #21 Posted 08 January 2020 - 10:15 PM

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View PostNMH1701, on 08 January 2020 - 04:10 PM, said:

Yes, I have. I play Dota 2, I have tried League, I played Fortnite when it was new, and I played a few random tourneys in WoT. All of the above I have had good and bad experiences. Also, what's the point in adding it if you're just gonna mute 80% of players you meet?

 

You won't have to mute that many.  Like I said, out of 7 guys I'd bet you'd have to mute one snack muncher.  That was my experience playing voice games anyway.


 

If a person feels powerless or insignificant in their life, the easiest way to achieve power is to make other people angry; every internet troll has known this since 1993 and every toddler has known it since the dawn of time.

originalmadkilla #22 Posted 08 January 2020 - 10:40 PM

    First Sergeant

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MH is severely flawed and useless as it relies on humans and snowflakes for its inaccurate data.:playing:

 

An automated system would be better, without any human bias involved.

 

The #1 player on the team would automatically get a thumbs up.:medal:

 

The #7 and any zero DMG players on the team would automatically get a thumbs down.:izmena:

 

This way, it would be based on real, scientific data and pure facts, no [edited], no snowflakes reporting the best player who was #1 on the team, no 40% toon double downvoting other players who didn't listen to their directions and follow them in the game etc.........:justwait:


Edited by originalmadkilla, 08 January 2020 - 10:41 PM.


cheesehead247365 #23 Posted 08 January 2020 - 10:43 PM

    First Sergeant

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Cletus, don't knock polka now.  I'm originally from Wisc, and being German/Polish/Czech, beer and polka are a way of life there

TigerBrewed #24 Posted 08 January 2020 - 10:46 PM

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WoT Blitz lives and dies on accessibility.  As a primarily mobile game, the matches need to be quick.  Fast queues to play matches, and they cant waste your time too much post game.  I cant see WG implementing a system like this if it means players have to tap their way out of several screens after every match and waste more time, or if they're shoved into a wait list that takes more than a minute.  

_Crusader6_ #25 Posted 09 January 2020 - 12:50 AM

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Never happen.  
 

We all need to accept MH is ‘working as intended’.  
  Get over it.  It’s here, and so are we.  
 

Honestly this is just tilting at windmills. 


 

 
Tank Hoarder: 406 tanks in Garage:  422/422 Played Tanks Aced
 
NON LINE OF SIGHT MISSILES ARE AN AWFUL MECHANIC 
 
    Wallet Warrior: Loyal Original M60 owner
 
 

 


NMH1701 #26 Posted 09 January 2020 - 01:47 AM

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View Post__Crusader6__, on 09 January 2020 - 12:50 AM, said:

Never happen.  
 

We all need to accept MH is ‘working as intended’.  
  Get over it.  It’s here, and so are we.  
 

Honestly this is just tilting at windmills. 

is that not what I always do? MH is "Working as originally intended" but all things can be improved



Mako__Reizei___ #27 Posted 09 January 2020 - 02:32 AM

    Sleepyhead

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No need to platoon with someone just to "abuse" the upvote button for the MH system, upvotes are easy enough to get just by playing the game decently. I'd rather save my upvotes on a player in my team or the enemy team who actually did really really well and those I recognize to be worthy of the upvote.

Must. Have. 60%. Winrate. Under. 0.5%. Platoon. Rate!!! (30 day)

 

Maus addict, might play alt account more just to play Maus... (Nano_Virus)


Doc_Ho11iday #28 Posted 09 January 2020 - 02:38 AM

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Just get rid of MH and it’s fixed!!!!

Ronin_23 #29 Posted 09 January 2020 - 06:29 AM

    Bot

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MH is among the least problematic components of this game.

 

Also, I don't play Blitz to spend my time reviewing the inadequate performance of my 'team'. I play to play. I don't even look at the post-game screen often. Click right out and start another. I certainly wouldn't do a little survey or give an explanation of how I feel about the other 6/13.



NoobieDude #30 Posted 09 January 2020 - 06:44 PM

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View PostNoobieDude, on 08 January 2020 - 11:51 AM, said:

The way i understand M.H. it was put in place for the snowflakes , millennial's , and just overall low IQ players to vent. WG was getting hammered with tickets for ludicrous objections. 

 



_Crusader6_ #31 Posted 09 January 2020 - 06:54 PM

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View PostNMH1701, on 08 January 2020 - 08:47 PM, said:

is that not what I always do? MH is "Working as originally intended" but all things can be improved


Suggestions are great.   But the key is understanding that WG needs to change something that isn’t really broken. 
   Is MH worthwhile - not for us, but it is a way for WG to reduce the number of tickets. 
Adding complications to MH isn’t a fix, it is just making something worse. 
 

Ideally it would be an automated system. Something like.  
  Don’t leave spawn for 10sec: -5 points. 

  Don’t leave spawn for 30sec: - 25 points 

  AFK: -50 points. 
  High Damage on team: +5 points 

  High Exp on team: +5 points 

  Kill a Red: +2 points

  Die with No Damage: -5 points 

  Die with less than half your HP in Damage to red: -3 points. 

  Die with less damage than HP -1 point 

  Bump a Green three times in a game: -5 points 


Then at a set point limit for positive points get gold rewards. 
 Also at a set level of negative points get escalating ban periods.   
 

 

 

  


 

 
Tank Hoarder: 406 tanks in Garage:  422/422 Played Tanks Aced
 
NON LINE OF SIGHT MISSILES ARE AN AWFUL MECHANIC 
 
    Wallet Warrior: Loyal Original M60 owner
 
 

 


Gavidoc01 #32 Posted 10 January 2020 - 12:31 AM

    Platinum Card Wallet Warrior

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I’m with crusader on this. It might not work for us but for wg it is. I rarely use mine in a public match and never use my negatives. Different in a platoon. Team player for a loss or poor performance and effective player for good. My way of telling my toonmate to do better. 

My Blitzstars

 

I'm a Platinum Card Wallet Warrior.

You’re welcome for supporting the game. 


__V_O_P__ #33 Posted 10 January 2020 - 07:27 PM

    First Sergeant

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View Post__Crusader6__, on 09 January 2020 - 06:54 PM, said:


Suggestions are great.   But the key is understanding that WG needs to change something that isn’t really broken. 
   Is MH worthwhile - not for us, but it is a way for WG to reduce the number of tickets. 
Adding complications to MH isn’t a fix, it is just making something worse. 
 

Ideally it would be an automated system. Something like.  
  Don’t leave spawn for 10sec: -5 points. 

  Don’t leave spawn for 30sec: - 25 points 

  AFK: -50 points. 
  High Damage on team: +5 points 

  High Exp on team: +5 points 

  Kill a Red: +2 points

  Die with No Damage: -5 points 

  Die with less than half your HP in Damage to red: -3 points. 

  Die with less damage than HP -1 point 

  Bump a Green three times in a game: -5 points 


Then at a set point limit for positive points get gold rewards. 
 Also at a set level of negative points get escalating ban periods.   
 

 

 

  


hilarious! I’ve lost track of how many times WG challenges me to do better by only letting me start once 10-30s have elapsed in a game. 
 

Why not just use XP without the win bonus?


Edited by __V_O_P__, 10 January 2020 - 07:29 PM.


_Crusader6_ #34 Posted 10 January 2020 - 07:36 PM

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View Post__V_O_P__, on 10 January 2020 - 02:27 PM, said:


hilarious! I’ve lost track of how many times WG challenges me to do better by only letting me start once 10-30s have elapsed in a game. 
 

Why not just use XP without the win bonus?


What device do you play on?    Usually the game timer won’t start until the server has synchronized with all players. 


 

 
Tank Hoarder: 406 tanks in Garage:  422/422 Played Tanks Aced
 
NON LINE OF SIGHT MISSILES ARE AN AWFUL MECHANIC 
 
    Wallet Warrior: Loyal Original M60 owner
 
 

 


NoobieDude #35 Posted 10 January 2020 - 08:15 PM

    First Sergeant

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View Postcheesehead247365, on 08 January 2020 - 02:43 PM, said:

Cletus, don't knock polka now.  I'm originally from Wisc, and being German/Polish/Czech, beer and polka are a way of life there

German/Polish/Czech < DAM DUDE! sorry.



_Cletus #36 Posted 10 January 2020 - 08:26 PM

    Voodoo Wizard

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View Postcheesehead247365, on 08 January 2020 - 04:43 PM, said:

Cletus, don't knock polka now.  I'm originally from Wisc, and being German/Polish/Czech, beer and polka are a way of life there

 

I apologize.  In my head, I'm picturing a bunch of young adults wearing cheese as articles of clothing going to a polka rave.


 

If a person feels powerless or insignificant in their life, the easiest way to achieve power is to make other people angry; every internet troll has known this since 1993 and every toddler has known it since the dawn of time.

__V_O_P__ #37 Posted 11 January 2020 - 12:14 AM

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View Post__Crusader6__, on 10 January 2020 - 07:36 PM, said:


What device do you play on?    Usually the game timer won’t start until the server has synchronized with all players. 


mac

 

it’s pretty common to be 5-10s delayed. It’s not uncommon for the loading screen (as I think of it) to vanish and for it to be 30s into the game. 



EL_Din_46 #38 Posted 11 January 2020 - 01:23 AM

    Poet Laureate of Boris’ Den (of Iniquity)

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View Post__V_O_P__, on 10 January 2020 - 04:14 PM, said:


mac

 

it’s pretty common to be 5-10s delayed. It’s not uncommon for the loading screen (as I think of it) to vanish and for it to be 30s into the game. 


I had the same problem with a mid-2011 iMac. I’ve just replaced it with a new iMac running a 64 bit client on Catalina and seem to have eliminated that problem. My guess is that the problem was gpu related. You can use an external gpu but I went with a total replacement of an 8 year old machine.


Edited by EL_Din_46, 11 January 2020 - 01:34 AM.

 

This is what you get for letting rednecks play with antimatter, boss.

 

John Ringo, Hell’s Faire


PeteGee45 #39 Posted 11 January 2020 - 12:37 PM

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MH should not be cumulative. It should not be a score or a factor. 
 

MH should be a simple recognition of the previous battle except for AFK and provocative communication (leave unsportsmanlike alone for now). Don’t track the upvotes. ”Yay we played well and I got some upvotes” and that’s all. No overall good and bad score. Just one of the upvotes that we already have as a pat on the back to someone on your team that played well. You can’t abuse something if it doesn’t provide a reward. 
 

On the other side: If someone gets some number of IAB (inactivity in battle) votes over a given span of time say 8 IAB votes in 30 minutes they are charged 1000 XP. If someone gets 8 provocative communication votes in 30 minutes their chat is disabled for 60 minutes. If you get 20 downvotes in less than an hour your account is suspended for 60 minutes (you probably need to walk away anyway). Simple, easily programmable and the votes over time should minimize the ability for a couple of players to gang up on others and eliminate bad battle or two (unless they are really bad) from applying a penalty. 
 

It has to be programmatic and it has to apply immediately. If you want to protest your 1000 XP charge you can file a ticket (only if you have replays enabled) but if you lose the protest you are charged an additional 1000 XP. That keeps down the frivolous protests. 
 

Some folks will cry “but what if my internet connection keeps dropping and it not my fault”. If your internet keeps dropping and you keep playing IT IS YOUR FAULT. 



NoobieDude #40 Posted 11 January 2020 - 01:18 PM

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I have to admit that the playerbase in this game is the most toxic chat even more than WOT tbh. And WOW's is pretty mellow. This is the reasoning for MH to begin with.





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