I have had an issue for years of loading late in game; in a voice toon my friends always know what side of the map we're on well before I do.
Here's the weird thing - I NEVER load late for Ratings Battles, EVER. I guess this is because they use a different system to ensure everyone is available? Why can't they use that system for pub battles too? It only costs a few seconds. On maps in which I am a light tank and time is of the essence (Mines, for example), loading late can be a death sentence.
Also, when I load late, I can't call out directions to the mouth-breathing teams we have now, nor can I educate them post-game, because we have this new system to ensure that their feelings don't get hurt. Just had the moron heavies lemming-train into town on Middleburg. So sick of that. Maybe, just maybe, if I had been able to call hill, we could have won.
But WG is too busy marketing their [edited]-[edited] fantasy tanks every five [edited] minutes to actually deal with something as mundane and ho-hum as [edited] game mechanics. That, and fawning over the snowflake newbies to make sure they get a tier VIII tank before their 50th battle, and that they never hear a bad word about their performance post-game. If tier III were actually fun, and had a nice variety of tanks, like it used to, then maybe the newbies would stay there longer before infecting us all with their [edited] play.
Edited by TonnerreCadien, 22 January 2020 - 01:56 AM.