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Super Conqueror & Vickers Light in testing


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trogvision #1 Posted 28 February 2020 - 04:58 PM

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The super conqueror performed as expected, only took damage when rushing to the cap area. The Vickers Light is extremely agile with a fast reloading 105mm. I assume the thing cant be HE penned frontally since the pramo guy driving it had most of his hp intact when he rushed a TD at the end of the battle.

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DestructSean #2 Posted 28 February 2020 - 05:27 PM

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Were those two platooning or matched up by chance?

Explixiit_ #3 Posted 28 February 2020 - 05:58 PM

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View PostDestructSean, on 28 February 2020 - 12:27 PM, said:

Were those two platooning or matched up by chance?

 

Matched up


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__Crusader6__ #4 Posted 28 February 2020 - 06:12 PM

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View PostDestructSean, on 28 February 2020 - 12:27 PM, said:

Were those two platooning or matched up by chance?


You are not allowed to platoon test tanks since the AMX 30B (which only had no double AMX Rules). 
   The idea is that platooning can skew data. 

 

 



 
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DestructSean #5 Posted 28 February 2020 - 06:14 PM

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View PostExplixiit_, on 28 February 2020 - 05:58 PM, said:

 

Matched up

 

View Post__Crusader6__, on 28 February 2020 - 06:12 PM, said:


You are not allowed to platoon test tanks since the AMX 30B (which only had no double AMX Rules). 
   The idea is that platooning can skew data. 

 

 

Thanks. That makes sense.



__Crusader6__ #6 Posted 28 February 2020 - 06:31 PM

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I landed a Void guy in a game this morning - we where the team.  
  We did more damage than the red team. 
 

Given most testers (other than me) are Super Unicums, a platooned pair of SU’s is mostly

unstoppable - and would make for bad balance data as well as a lot of negativity from players facing them.   
 

Testers already get a lot of hate in game.  



 
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DestructSean #7 Posted 28 February 2020 - 06:39 PM

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View Post__Crusader6__, on 28 February 2020 - 06:31 PM, said:

I landed a Void guy in a game this morning - we where the team.  
  We did more damage than the red team. 
 

Given most testers (other than me) are Super Unicums, a platooned pair of SU’s is mostly

unstoppable - and would make for bad balance data as well as a lot of negativity from players facing them.   
 

Testers already get a lot of hate in game.  


More than loyal original M60 owners I imagine.



__Crusader6__ #8 Posted 28 February 2020 - 09:16 PM

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View PostDestructSean, on 28 February 2020 - 01:39 PM, said:


More than loyal original M60 owners I imagine.


I just got downvoted in a game due to a two clowns who don’t like testers.  A 45% Leo1 and a 45% JPE.  
They lobbied the team to DV me, and apparently it worked as not only did we lose - but the two oxygen thieves who camped spawn and  did zero each got two others to DV me as I got two complaints.  
   Logic 101 there 



 
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Valkyrie04 #9 Posted 29 February 2020 - 05:16 AM

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Found both in combat today. Didn't pay too much attention to their performance, so I couldn't gather any useful information about them

j_rod #10 Posted 29 February 2020 - 05:45 AM

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View Post__Crusader6__, on 28 February 2020 - 03:16 PM, said:


I just got downvoted in a game due to a two clowns who don’t like testers.  A 45% Leo1 and a 45% JPE.  
They lobbied the team to DV me, and apparently it worked as not only did we lose - but the two oxygen thieves who camped spawn and  did zero each got two others to DV me as I got two complaints.  
   Logic 101 there 


Pretty sure I saw that toon earlier on reds thank goodness


 

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Palepatriot #11 Posted 29 February 2020 - 05:50 AM

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Wow, Crusader6, that’s pretty crappy to have to deal with that. Pent up snowflake anger I guess. Even on teams I have I don’t rant or down vote people, not even the poor performers. 
 

I did see two Super Conquerers, they look pretty sweet so I’ll have to add one to my collection. Haven’t seen a Vickers yet.



Doomking11 #12 Posted 29 February 2020 - 12:36 PM

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Here we go again....let’s release an OP tank......everyone rushes to spend money and free xp to get it to get an upper hand on the game.....than we'll nerf  it to submission.....rinse and repeat.

If you people have not figure this out yet, it’s another business model that WG is implementing to rake up some money.

It happens over and over, just look how many op tanks have been nerfed in the last couple of years right after the initial release. 
How do expect to have a good measuring stick if they test them with op players running it?

Its to create hype.
You want to really have a feel what a new tank is going  to do? Have a 40% scrub use it for a couple of weeks driving backwards sucking their thumb, since it’s the majority of WG players nowadays at tier X, than you’ll really have a measure if the tank is op or not.


 


__V_O_P__ #13 Posted 29 February 2020 - 01:45 PM

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View PostDoomking11, on 29 February 2020 - 12:36 PM, said:

Here we go again....let’s release an OP tank......everyone rushes to spend money and free xp to get it to get an upper hand on the game.....than we'll nerf  it to submission.....rinse and repeat.

...

How do expect to have a good measuring stick if they test them with op players running it?

Its to create hype.
You want to really have a feel what a new tank is going  to do? Have a 40% scrub use it for a couple of weeks driving backwards sucking their thumb, since it’s the majority of WG players nowadays at tier X, than you’ll really have a measure if the tank is op or not.

 

[Edited the quote for brevity.]
 

Yes they have released a series of new tech tree tanks that have been OP, so I agree with that. But that’s sales technique and ensures uptake. You also raised the point about testers and here I think you are wrong. They will measure the testers stats against tester stats - so they can get a good idea of the relative strength of the vehicle. They should use better players because they are more consistent and more likely to provide reliable data.



j_rod #14 Posted 29 February 2020 - 02:11 PM

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View Post__V_O_P__, on 29 February 2020 - 07:45 AM, said:

 

[Edited the quote for brevity.]
 

Yes they have released a series of new tech tree tanks that have been OP, so I agree with that. But that’s sales technique and ensures uptake. You also raised the point about testers and here I think you are wrong. They will measure the testers stats against tester stats - so they can get a good idea of the relative strength of the vehicle. They should use better players because they are more consistent and more likely to provide reliable data.


Right. In the same vein, do we think GM tests new Corvettes with your every day driver even though they’re marketed for sales to the general public? No, they use skilled drivers that understand the nuisances and can actually help them make the right adjustments. 


 

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Doomking11 #15 Posted 29 February 2020 - 08:09 PM

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View Postj_rod, on 29 February 2020 - 09:11 AM, said:


Right. In the same vein, do we think GM tests new Corvettes with your every day driver even though they’re marketed for sales to the general public? No, they use skilled drivers that understand the nuisances and can actually help them make the right adjustments. 


so the way you think, why is that WG needs to neft the majority of the tank they release to super tester if their feedback is so accurate?

I am missing something.


 


j_rod #16 Posted 29 February 2020 - 08:33 PM

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View PostDoomking11, on 29 February 2020 - 02:09 PM, said:


so the way you think, why is that WG needs to neft the majority of the tank they release to super tester if their feedback is so accurate?

I am missing something.


You assume that they’re not made overcooked to begin with intentionally. That said, the only way to know they’re overcooked is to have accurate data. Having players that actually can utilize the tank’s attributes and provide feedback is key.


 

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superfly29erguy_1 #17 Posted 29 February 2020 - 08:45 PM

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View Postj_rod, on 29 February 2020 - 08:33 PM, said:


You assume that they’re not made overcooked to begin with intentionally. That said, the only way to know they’re overcooked is to have accurate data. Having players that actually can utilize the tank’s attributes and provide feedback is key.


I agree to an extent, but they have been doing this long enough to know how a certain tank will perform at a certain level in the game. I think overcooking them is really not needed. If anything, you undercook them since they are being tested by better players...that would give you more accurate data, especially testing against very unskilled players.

 


Edited by superfly29erguy_1, 29 February 2020 - 08:48 PM.


j_rod #18 Posted 29 February 2020 - 09:29 PM

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View Postsuperfly29erguy_1, on 29 February 2020 - 02:45 PM, said:


I agree to an extent, but they have been doing this long enough to know how a certain tank will perform at a certain level in the game. I think overcooking them is really not needed. If anything, you undercook them since they are being tested by better players...that would give you more accurate data, especially testing against very unskilled players.

 

 

Respectfully, I think you guys are missing the point. 

 

When WG is going to release a tank they create it with certain attributes based on all their other previous releases, but to be sure, the tank has to be tested. To test it, they have to have accurate data and the the only way to do that is to utilize players that can get them that data. They can’t use lesser players because lesser players far less consistent. Only Super Unicums are consistent game in and game out as the statistics show. 

 

Once they have that data, they can then decide if they want to release the tank or tweak it further. Historically, we’ve seen that their goal is to release a tank that is strong and then to adjust accordingly. This incentivizes people to get said tank which drives revenue through gold expenditures, people paying for free XP, etc.

 

In the cases where they released mediocre tanks, there was less incentive to get the tank from the player base, which meant less revenue for WG (see Chinese medium series, Hagen, etc). 

 

To summarize - the testing is done in a manner to get them the most accurate data possible and then based on that data I believe WG tries to release an OP (but not too OP) tank to drive revenue.


 

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__Crusader6__ #19 Posted 01 March 2020 - 12:08 AM

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View Postj_rod, on 29 February 2020 -
 

 

To summarize - the testing is done in a manner to get them the most accurate data possible and then based on that data I believe WG tries to release an OP (but not too OP) tank to drive revenue.


Not really. WG tries to release a balanced competitive tank.  Knowing that the early adopters will be mostly skilled players, that by nature also make it look very attractive to others - who get it and typically don’t do well after they spend ;) 

 

WG is very attentive to the idea they look foolish if they release unbalanced tanks.  
   
 

 

 

 



 
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j_rod #20 Posted 01 March 2020 - 12:23 AM

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View Post__Crusader6__, on 29 February 2020 - 06:08 PM, said:


Not really. WG tries to release a balanced competitive tank.  Knowing that the early adopters will be mostly skilled players, that by nature also make it look very attractive to others - who get it and typically don’t do well after they spend ;) 

 

WG is very attentive to the idea they look foolish if they release unbalanced tanks.  


I believe that’s what they say in public but in practice how many recently released tech tree tanks have been nerfed shortly after release? And not just one tank in the line, but often several, primarily at tiers 9/10. 
 

British TDs

Italian meds

American lights


 

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