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6.9 Run down and Heavy changes


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NitroTheCreator #1 Posted 25 March 2020 - 03:44 AM

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RoadKutter #2 Posted 25 March 2020 - 04:47 AM

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Is it safe to say its [ going to be a bad ] time for meds and missiles are  now best used as suppositories? Let's wait till 7.9 before we pass judgment onn 6.9 mhhkay 

 

But, kudos to WG for still coming up with new content monthly after all these years

 Blitz is dying some say, I say how deep.is your mom's wallet!


                         

                    Ghosting reds since 2014

 

                

                                                                  


rosgrim #3 Posted 25 March 2020 - 05:01 AM

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View PostNitroTheCreator, on 25 March 2020 - 03:44 AM, said:


Mate I appreciate your effort to illustrate the update.

However,

Heavs buff: this is not changing meta.

This is totally ruining the game balance.

Now imagine tier 9 tanks in tier 10 battle. Now imagine light and med especially tier 9. the heavy didn't need armor buff (except for few may be).

If one is not aggressive in tank like Is4, Maus etc it means that he doesn't understand the tank role and doesn't have skills for tier 10.

In that case you can buff the armor of 600, 800 hp and nothing will change.

Besides do we need buff to train and make more confident players ?

This buff will advantage even more good player and they didn't need it. 

Silly, very silly. considering also that all started with the missile fiasco.



Major_Sweatpants #4 Posted 25 March 2020 - 12:05 PM

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I feel bad for the FV 215B heavy... it just got 100 hitpoints taken off, now its got them back xD

Major_Sweatpants #5 Posted 25 March 2020 - 12:23 PM

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yeah sure, now tanks are super OP, but let's not cry about it. read my 1st post on "update 6.9" to see what I mean

LtRaseiniai #6 Posted 25 March 2020 - 12:58 PM

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I like the changes, and I hope they  follow up by making the heavies stronger all the way down the tiers.

 

I don’t like playing a game where you have tanks that can take most your hit points in one shot.  And if we’re finally taking a step away from that I think it’s a good idea.



cheesehead247365 #7 Posted 25 March 2020 - 01:18 PM

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View PostMajor_Sweatpants, on 25 March 2020 - 05:05 AM, said:

I feel bad for the FV 215B heavy... it just got 100 hitpoints taken off, now its got them back xD

But it still has sandbags so it doesn't matter



NitroTheCreator #8 Posted 26 March 2020 - 01:46 AM

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View Postrosgrim, on 24 March 2020 - 10:01 PM, said:


Mate I appreciate your effort to illustrate the update.

However,

Heavs buff: this is not changing meta.

This is totally ruining the game balance.

Now imagine tier 9 tanks in tier 10 battle. Now imagine light and med especially tier 9. the heavy didn't need armor buff (except for few may be).

If one is not aggressive in tank like Is4, Maus etc it means that he doesn't understand the tank role and doesn't have skills for tier 10.

In that case you can buff the armor of 600, 800 hp and nothing will change.

Besides do we need buff to train and make more confident players ?

This buff will advantage even more good player and they didn't need it. 

Silly, very silly. considering also that all started with the missile fiasco.


I appreciate the thought. It will be interesting to see how much and if this “balancing” will effect the game. Some tds and heavies will have to put in an extra shot, some mediums will take two. It would be nice to see more intel from Wargaming on how they balance vehicles.






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