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Researching new tanks, Combat XPs


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tankist22 #1 Posted 09 February 2021 - 08:51 PM

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When more than one tank leads to a higher one in a tree, let us combine XPs.

Kiwi_Kebab #2 Posted 09 February 2021 - 09:26 PM

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Aye aye.
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_BobaFett #3 Posted 09 February 2021 - 10:34 PM

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This seems logical. I agree.


War_Vet_1 #4 Posted 09 February 2021 - 10:51 PM

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Motion seconded.

TengenToppaPotatoLagann #5 Posted 10 February 2021 - 03:28 AM

    ᵐʸ ʰᵉˢʰ ʷᶦᶫᶫ ᵖᶦᵉʳᶜᵉ ᵗʰᵉ ʰᵉᵃᵛᵉᶰˢ﹗

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the research cost is usually different when you compare the various paths... or at least thats how it used to be. 

 

it'd need a method for letting the game know how much xp you want to use from each tank...

 

i can't imagine anyone at wg thinking that this is worth the dev time when compared to making fresh skins for battle pass tanks.  


#2 TOG captain (na) (retired)

View Postminitel_NA, on 13 January 2018 - 03:06 AM, said:

when I’m tired I think I’m good.


generalhonks #6 Posted 11 February 2021 - 01:27 AM

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I agree

 


No I'm not defending German technical superiority, I'm stating the ****ing obvious!

 


tankist22 #7 Posted 06 March 2021 - 01:51 AM

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View PostTengenToppaPotatoLagann, on 09 February 2021 - 07:28 PM, said:

i can't imagine anyone at wg thinking that this is worth the dev time when compared to making fresh skins for battle pass tanks.  

 

Worth the dev time to add a function that ads XPs? It takes 5 minutes to do it, and 15 to test on a dev server.






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