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There is still an aiming issue on Winter Malinovka


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GipsyDanger49 #21 Posted 01 February 2015 - 05:39 AM

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It seems that a micropatch can solve this easily

   


GipsyDanger49 #22 Posted 01 February 2015 - 05:41 AM

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Also Alo ive submitted 3 tickets regarding 2 fake support message icons i have constantly on my home screen . I wS told it would be addressed in the future..1.6 didnt fix it

   


Androyce #23 Posted 01 February 2015 - 09:05 AM

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View PostWarlord1949, on 01 February 2015 - 12:39 AM, said:

It seems that a micropatch can solve this easily

 

Why does it seem that? It seems to me this could potentially get into some pretty deep coding issues, possibly the engine itself.


Xavier5A #24 Posted 01 February 2015 - 06:09 PM

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I have not had any of these issues. Earlier this morning I played a game on Winter Malinovka in my T-44 in a Tier X match as a sniper. I actually did more damage from range than I did right up close later in that battle.

 

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xEddiex #25 Posted 01 February 2015 - 08:56 PM

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View PostAPaperTiger, on 31 January 2015 - 12:11 AM, said:

I'm so glad this thread exists; I thought I was going crazy or my phone somehow didn't have enough RAM for this one map.

 

Nah, it's definitely not you.  I've also been having these issues and it's been driving me crazy!!!!  I'm with the majority of players who like to brawl it out at the Windmill, and I 've consistently had these problems when I went hull down.  No zoom/no highlight, and even though the shots were obviously clear, my shots would hit the ground feet below for reasons that are beyond me....

 

I'm just so glad to hear other people raising there voices about this...


"We'd rather die on our feet, than live on our knees."


Aodin #26 Posted 01 February 2015 - 09:54 PM

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View PostAlo8ight, on 29 January 2015 - 11:40 PM, said:

We're aware of the Malinovka bug(s) and hope to include these fixes in our list of future updates.

 

Alo - maybe it has been said but couldn't you just take the map out of rotation until fixed?

Matanakau #27 Posted 01 February 2015 - 10:18 PM

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View PostRaven_Cry, on 29 January 2015 - 09:11 PM, said:

If it was just a matter of not zooming in, not seeing pen zones and not getting the red highlight, it wouldn't be so bad. Most of the time the red is close enough that I can still aim for cupolas, though it takes longer. The real issue for me is that since the highlighting system is broken, I don't know if my round will actually reach the red tank. I can't count the times I've aimed at a cupola etc. that was just sticking over the rise, fired, and had the shell hit the ground. Like when you're aiming far away on Oasis Palms and you can see a tank through a sand dune cause of render distance. In that situation you check to see if they're highlighted. Only on Malinovka they're right in front of you. So, I have to drag my rear all the way into the open, in full view of everyone waiting around the corner, just to get my reticule far enough away from the ground to actually hit anything. Not good. The essence of peek a booming is sneaking in ninja shots while dodging/bouncing return fire, and that's impossible when you're working under such handicaps.

 

So, I conclude I must wait for them to push the corner, since I can't push it myself. (This is especially true when there's a BL 10 waiting for you around the corner, which there often is.) Only my eager teammates won't have any of this sitting back business. I try to support them, but they over expose themselves, die, leaving me facing the red horde. Somehow the camping E100 back at base never lays down any effective fire on them, even though he has a good plain view of them pounding me. He is of course next. He then dies unmourned.

 

 

I think we've all seen this, and I'm just as frustrated.



zoom900 #28 Posted 01 February 2015 - 11:18 PM

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Same problem with Oasis Palm when you're trying to shoot from high hill.

What tank is most suited for the jungle?

 

The Tiger:teethhappy:

 


GipsyDanger49 #29 Posted 02 February 2015 - 02:12 AM

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Taking Malinkova out of rotation for a few weeks is better than having this issue on the most important point on the map

   


GipsyDanger49 #30 Posted 02 February 2015 - 02:13 AM

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On Oasis you get the floating tanks ...lol

   


Static2k #31 Posted 04 February 2015 - 06:53 PM

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This is very annoying glitch when you have to aim at small weak spots of tank in a distance. Yesterday I couldn't even get my zoom back by switching it on and off several times and bounced stupidly.

 

WG, please fix this bug or at least remove this map for some time...


 





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