Ok, I got scientific.
Let's put the stats up first
Nut
W/R: 72.36
% of victories in a platoon: 56.7%
Fullest
W/R: 81.46%
% of victories in a platoon: 96.12%
Now let me introduce what I call the potato variable. Basically, the potato variable is your teammates in any given match. I call it the potato variable because your team often drags you down because it consists of potatoes. The best way to negate this? Platooning. When you platoon, 14% less of your team is completely random, and you may even be in TS with them. That changes a game. However, when you are on your own communication in your team almost never happens.
Since Nut has much less of his victories whilst platooned, he is technically the better player, because he has shown that he can handle the potato variable and carry harder, while fullest consistently uses platoonmates to keep his winrate and hasn't gotten many solo victories.. WAIT. Before you flame me about that statement, let me say something. I am basing that completely off of stats. That was all objective. Some more stats I would like to see is the % of defeats whilst platooned, that way I can see how they perform when they aren't platooned, that would really help. So, face's system of negating platooning is actually quite smart. Now, there is one big reason why his system wouldn't work. We don't know individual performance in every platoon game. Did fullest still carry games when he platooned or did his platoon mate carry him? Or, was it evenly spread out and they used each other? Face's system isn't perfect, but it is very good for a starter system.