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Update 1.7.0 Feedback

1.7.0 update 1.7 patch 1.7 US tank destroyers

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Alo8ight #1 Posted 25 February 2015 - 01:07 AM

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Patch 1.7.0 is now live! Please feel free to visit the Google Play store or iTunes App store and update your client.

 

Once you've experienced enough battles, tell us what you think.

 

We’d love to hear your thoughts, opinions and ideas about 1.7.

 


Edited by Alo8ight, 22 April 2015 - 05:43 PM.


nosreip2 #2 Posted 25 February 2015 - 01:13 AM

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Wot is starting to eat up so much space...

 


AASHKC #3 Posted 25 February 2015 - 01:17 AM

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I keep getting sent to Google Play for the update, but it said for Asia, not NA.

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xcam4122 #4 Posted 25 February 2015 - 01:21 AM

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I can't connect...

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DasBulldogge #5 Posted 25 February 2015 - 01:49 AM

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The M8A1 can't do a full turret rotation, why?

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JPMIV #6 Posted 25 February 2015 - 02:25 AM

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Got steamrolled by a team who had a Proto on their side. Cool animation on that gun.

 

Looks like the M8A1 is the seal clubbers' new weapon of choice.

 

Still getting used to the Jagdtiger's nerf. The buff is a welcome change though.

 

 


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jtemple507 #7 Posted 25 February 2015 - 02:35 AM

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View Postsureshot275, on 24 February 2015 - 07:49 PM, said:

The M8A1 can't do a full turret rotation, why?

It should be able to. The only tanks in that line that can't rotate their turrets fully are the T28 Proto and T110E4.


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Unitater #8 Posted 25 February 2015 - 03:08 AM

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View Postjtemple507, on 24 February 2015 - 07:35 PM, said:

It should be able to. The only tanks in that line that can't rotate their turrets fully are the T28 Proto and T110E4.

 

no. All tanks in that line can only rotate 90 degrees.

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Delta256 #9 Posted 25 February 2015 - 03:14 AM

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The E75 rotates at 19 degrees/second now. Seems a bit of a huge nerf to a vehicle that was recovering from being nerfed just a patch or two ago.

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riprr #10 Posted 25 February 2015 - 03:14 AM

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Hellcat is way nefed. Boost it.

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Cruiser_Deutschland #11 Posted 25 February 2015 - 04:01 AM

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So far has been terrible for me. I hate the vehicles that have been added as the maps just are to small for Hellcat or the T49. I bought a 15$ iTunes card, hoping the line would be good, but no. The nerfs and buffs were also completely unnecessary. Overall, I'd say, this is the worst patch out for blitz so far. Especially because 1.8 is an update patch, I now have 90k free xp lying around in my garage. WG, you screwed up, big time.

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zoom900 #12 Posted 25 February 2015 - 04:27 AM

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View PostDelta256, on 24 February 2015 - 09:14 PM, said:

The E75 rotates at 19 degrees/second now. Seems a bit of a huge nerf to a vehicle that was recovering from being nerfed just a patch or two ago.

 

They took away its top engine 1 week after I researched it... :(

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jtemple507 #13 Posted 25 February 2015 - 04:54 AM

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View Postindeeshm, on 24 February 2015 - 09:08 PM, said:

 

no. All tanks in that line can only rotate 90 degrees.

Then WG screwed up. Hellcat and T25/2 at the very least should be able to turn 360 degrees, and I know for a fact the T49 does at least on PC because I watched a Jingles video featuring the T49 (well, really T67). According to posts on the PC forums only the T28 Proto and E4 cannot fully rotate their turrets, I can bring up the quote if need be.


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piggy37 #14 Posted 25 February 2015 - 05:01 AM

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They need to fix the Winter Malinovka windmill glitch soon, I thought they would fix it in this update

CptCheez #15 Posted 25 February 2015 - 05:14 AM

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View Postjtemple507, on 24 February 2015 - 11:54 PM, said:

Then WG screwed up. Hellcat and T25/2 at the very least should be able to turn 360 degrees, and I know for a fact the T49 does at least on PC because I watched a Jingles video featuring the T49 (well, really T67). According to posts on the PC forums only the T28 Proto and E4 cannot fully rotate their turrets, I can bring up the quote if need be.

 

I can confirm that the M8A1 can only rotate 90 degrees to either side.  Haven't unlocked any others in that line yet.

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Androyce #16 Posted 25 February 2015 - 05:33 AM

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View Postjtemple507, on 24 February 2015 - 09:35 PM, said:

It should be able to. The only tanks in that line that can't rotate their turrets fully are the T28 Proto and T110E4.

 

This is correct as far as PC is concerned. The T28 Prototype can traverse 143° to each side and the T110E4 can traverse 90° to each side. All other tankss in the line have 360° turret rotation. I wonder of its a bug with the M8A1. It would be a pretty major and unnecessary chance 


Foongus2 #17 Posted 25 February 2015 - 07:09 AM

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Why does the tier 5 american td have the old name (t49) and not the new t67?

itsnotpersonal #18 Posted 25 February 2015 - 07:25 AM

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View Postjtemple507, on 24 February 2015 - 09:35 PM, said:

It should be able to. The only tanks in that line that can't rotate their turrets fully are the T28 Proto and T110E4.

 

Mine is doing same thing will not rotate 360 degrees. Please fix.
 

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bipolarlover #19 Posted 25 February 2015 - 08:47 AM

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This whole nerfing American tds is getting ridiculous. I mean come on.95 can be penetrate so easy but a Cromwell can penetrate frontal armor.The hellcat is nothing like it's supposed to be.The armor ratio is totally off on the new tank destroyers.they might as well be light tanks with crappy guns.Come on wot they are called tank destroyers for a reason.if this were a modern day set game would u debuff the Abrams and have it to where the mongoose can penetrate it's frontal armor with ease?just saying
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rockinrich #20 Posted 25 February 2015 - 09:11 AM

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I can't stand the nerfing in this latest update. I'm not sure exactly what happened but I could tell right away that my recently acquired td was not performing very well. I had worked very hard to acquire the obj. 704 which took a definite strategy to utilize it's stregths. This made it a fun tier 9 td that could be played well in the game and a td that was feared in the game. Since the 1.7 update it seems to get shredded in battles no matter what style you play. It's 152 mm cannon doesn't seem to pen anymore even at short range . It's long range accuracy seems to be off. Unlike before where it could handle a brawl with the heavies it now gets taken out easily with a few shots. I don't like a game where every vehicle is nerfed or buffed to even the playing field. I went after this particular Russian td line just because it seemed to be a tough vehicle to play against. The challenge going against it made the game fun too. But with the nerfing What' the point of wasting time and effort acquiring these supposed heavy hitting high credit cost vehicles if their going to be nerfed to the point of being useless under performers. I don't want to play a game where every vehicle is leveled to become statistically equal or lesser to every other one. Not only is that unrealistic but it's not fun whether you own that vehicle or battle against it.




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