

Update 1.7.0 Feedback
#21 Posted 25 February 2015 - 04:41 PM
#22 Posted 25 February 2015 - 04:49 PM
#23 Posted 25 February 2015 - 05:03 PM
E75s are still a problem if there is no opportunity to flank, you just need to work with your team more when driving a e75.
The only thing is 1v1 against a fast med can be a problem.
Post patch, I would not cod a e75 with my cent 1, now I can. To me, that just makes the cent 1 not a horrid tank, and a mediocre tank.
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#24 Posted 25 February 2015 - 05:03 PM
#25 Posted 25 February 2015 - 05:09 PM
Pulipiyade, on 25 February 2015 - 12:03 PM, said:
That seems like it's a self-caused problem. Nobody ever said that you'd be able to unlock the Hellcat from the Wolverine in Blitz. You know what happens when you assume...
"When the going gets tough and the stomach acids flow,
The cold wind of conformity is nipping at your nose.
When some trendy new atrocity has brought you to your knees
Come with us we'll sail the Seas of Cheese."
#26 Posted 25 February 2015 - 05:12 PM
You're really got to fix Winter Malinovka. It seems absurd that two releases later it's still buggy. I don't mind the lack of hit skins so much (I know where to shoot) but being unable to zoom in is maddening. It's long past time to commit the developer resources needed to fix such basic functionality.
Thanks.
#27 Posted 25 February 2015 - 05:12 PM
Asiaticus, on 25 February 2015 - 12:12 PM, said:
You're really got to fix Winter Malinovka. It seems absurd that two releases later it's still buggy. I don't mind the lack of hit skins so much (I know where to shoot) but being unable to zoom in is maddening. It's long past time to commit the developer resources needed to fix such basic functionality.
Overlord said in his Q&A that it'll be fixed in the 1.8 update.
"When the going gets tough and the stomach acids flow,
The cold wind of conformity is nipping at your nose.
When some trendy new atrocity has brought you to your knees
Come with us we'll sail the Seas of Cheese."
#28 Posted 25 February 2015 - 05:14 PM
CptCheez, on 25 February 2015 - 12:09 PM, said:
That seems like it's a self-caused problem. Nobody ever said that you'd be able to unlock the Hellcat from the Wolverine in Blitz. You know what happens when you assume...
This. Don't blame WG for your mistaken assumption. There are plenty of real problems to put on them. This is not one of them.
#29 Posted 25 February 2015 - 06:53 PM
#30 Posted 25 February 2015 - 07:15 PM
Donderstok, on 25 February 2015 - 01:53 PM, said:
Not that I've seen. There's the "Tank Specifications" spreadsheet in the General forum, but that doesn't track changes from update to update. I'm not sure how often he updates it, so you could try checking it (it probably still has the 1.6 specs) and compare to what you see in game.
"When the going gets tough and the stomach acids flow,
The cold wind of conformity is nipping at your nose.
When some trendy new atrocity has brought you to your knees
Come with us we'll sail the Seas of Cheese."
#31 Posted 25 February 2015 - 07:16 PM
People complain about the medium buffs, no bias here, but the game is already setup to favor heavies..So a medium buff is good with me.
. Edit : and I was hoping for some improvements in crashing, but I had 2 last night and one this morning. Android, LG G2. I know it is likely because of running Spotify at the same time, but 2GB of ram should be sufficient. And I won't tank without some Jack White in my ears. Lol.
#32 Posted 25 February 2015 - 07:42 PM
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#33 Posted 25 February 2015 - 07:48 PM
mbrcmf, on 25 February 2015 - 02:16 PM, said:
People complain about the medium buffs, no bias here, but the game is already setup to favor heavies..So a medium buff is good with me.
. Edit : and I was hoping for some improvements in crashing, but I had 2 last night and one this morning. Android, LG G2. I know it is likely because of running Spotify at the same time, but 2GB of ram should be sufficient. And I won't tank without some Jack White in my ears. Lol.
RAM is not the only technical consideration. Two applications are sharing a bunch of network, CPU, and other capacity. That would involve potential issues even if RAM were infinite. This doesn't mean WG can't improve stability, but the results will never be perfect.
#34 Posted 25 February 2015 - 07:58 PM
AStateOfTrance, on 25 February 2015 - 02:42 PM, said:
The traverse in the E75 is actually higher now in 1.7 than pre-buff levels. Pre-1.5, the traverse in the stock suspension was 14 deg/s and upgraded tracks were 16 deg/s. Now they're 17 and 19, respectively.
"When the going gets tough and the stomach acids flow,
The cold wind of conformity is nipping at your nose.
When some trendy new atrocity has brought you to your knees
Come with us we'll sail the Seas of Cheese."
#35 Posted 25 February 2015 - 08:09 PM
To those who "Lemming Train"...Rowing harder is not a solution if your boat is headed in the wrong direction.
To those who "Camp"....You will miss 100% of your shots if you don't take any.
We are the Pilgrims, master; we shall go always a little further: it may be beyond the last blue mountain barred with snow, across that angry or that glimmering sea.
#36 Posted 25 February 2015 - 11:37 PM
I signed in and I had their fives but now I only have their ones
#37 Posted 25 February 2015 - 11:56 PM
Dodge Hellcat = Awesome; WG Hellcat not so much. Two seen, two killed.
#38 Posted 26 February 2015 - 04:29 PM
I think you nerfed the E3 from 4 rounds a minute to 3.3 rounds a minute and didn't list this in the changes to the E3.
Sneaky war gaming. You really need to put this back at 4 rounds a minute or up the damage to equal of the Jg Pz E100 since the rate of fire is nearly identical.
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#39 Posted 26 February 2015 - 04:36 PM
I had high hopes for the app crashes reductions advertized. Sadly, I'm not seeing the reduction, and judging by the still-large numbers of tanks that never move, I'm not the only one.
It seems most frequent on the Lost Temple for me personally, crashing during a certain bar of the intro music playing. I haven't kept stats, but it feels like 1/4 or 1/5 times this map loads for me. And other maps do crash, but not as frequently.
Again, this happens when the battle is loading relatively frequently. I do get app crashes in-battle from time to time, but it's nowhere near as frequent.
I restart the app and I am generally able to join late (and sometimes already getting shot up, depending on map and opponents).
Edited by JimR_ATL, 26 February 2015 - 04:37 PM.
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#40 Posted 26 February 2015 - 07:30 PM
someguyfromPitt, on 26 February 2015 - 04:29 PM, said:
I think you nerfed the E3 from 4 rounds a minute to 3.3 rounds a minute and didn't list this in the changes to the E3.
Sneaky war gaming. You really need to put this back at 4 rounds a minute or up the damage to equal of the Jg Pz E100 since the rate of fire is nearly identical.
Still says 4.01 in my game
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