Rev_ianc_bell, on 12 September 2015 - 10:58 AM, said:
3.2 You may not reproduce, distribute, publicly display, publicly perform, or otherwise use the Software, except as expressly set forth herein. Except and solely to the extent such a restriction is impermissible under applicable law, you may not (a) decompile, reverse engineer, or otherwise access or attempt to access the source code for the Software, or make or attempt to make any modification to the Software or any portion thereof; or (b) interfere with or circumvent any feature of the Software or the Service, including without limitation any security, or access control mechanism, or use any automated scripts, tools, “bots” or otherwise exploit the system for the purpose of altering the game play oreliminating, reducing, or otherwise circumventing fees that would otherwise be payable, or attempt to do any of the foregoing. The term Software, as used herein, includes any update or modification to the Software made available to you by Wargaming (unless provided with separate terms). If you are prohibited under applicable law from using the Software or the Service, you may not use them.
tlouie, on 11 September 2015 - 05:14 PM, said:
Here's the answer I got from Support when I asked for their stance on hitskin mods creating an unfair playfield:
Please know that you are not the first tanker that has brought the presence of in-game modifications to both the attention of us at Wargaming support and our developers.
We at support have been involved in discussions with our community team and our producers to set up some documentation that details what we would consider are illegal modifications for World of Tanks Blitz, and apologize that there is currently no rules that restrict the use of modifications such as the hit skin modification you've mentioned.
Please know that if and when a formal policy for in-game modifications is established, you will find all of this information in our forums and support knowledgebase center (https://na.wargaming...-of-tanks-blitz)and recommend that you stay tuned to these portals for any future announcements:
Again, we know how frustrating the presence of modifications is very frustrating, but please know that we recognize your concerns and are trying to put our best foot forward in establishing a proper policy to combat modifications.
Until then we hope that you continue to enjoy the game for all of its positive aspects.
Praeceladon, on 14 September 2015 - 02:55 PM, said:
Are camo mods illegal? Like adding stripes to my tank and making it dark green instead of vomit yellow tinted gray
Rocket_NA, on 14 September 2015 - 06:09 PM, said:
I'm in agreement about Mods.
There should be nothing that can skew the outcome of any match.
The only issue about this for me is MSix being attacked for his motivation for his use.
My concern is the handful of Clans with high Profile on the Forums will play fairly when CW arrives. But what about the other Clans.
I think WG needs to leave no gray area. If Mods are against the Rules as stated in the EULA then there is no gray. But the message is not consistent. It needs resolution. Otherwise this kind of conflict will continue. It doesnt benefit the Forums, the Game or relations among player base.
NICKEL_AND_DIME, on 15 September 2015 - 03:28 PM, said:
Does the EULA have a provision for players who have the hit skins installed, but do not actually utilize them? Or is there a clause giving permissive endorsement for those who use the mods for instructional purposes? WG really needs to speak out on this, as to if they allow it, or if they don't, and under what possible circumstances. The feedback people are getting from WG seems inconsistent based on what is shared within this thread.
The relevant section of the EULA appears to target mods that will effect gameplay. The hitskin mods, mods that make you float above the terrain, infinite gold or somehow altering the characteristics of your tank or munitions in a way that gives you an advantage appear to a clear violation. They may also be difficult to detect, or costly to implement a solution for. The response from wargaming: be it official, semi-official or unofficial appears to be completely incongruous with the EULA. Our clan leadership discussed mods and the hitskin mod in particular before this thread came up and we consider them cheating. Altering the camo on the tanks otherwise has no effect on gameplay so it would be permissable to us.
I don't think personal attacks or Hitler comparisons are appropriate. I still would say that using the mod in public battles is cheating even if you think it isn't performance enhancing or rationalise it somehow as a public service. I would point out that their explicit use in your videos leaves the community no reason whatsoever to believe that you don't use them the rest of the time, nor does it count as a non-cheat in my mind if you "only" use them when making videos which you have also contradicted by admitting you "sometimes forget" to uninstall the mod. I can't imagine it is a brief or convenient process to switch back and forth between the two modes and regardless even if you use it sometimes you are using it.
The module and crew locations as well as armour thickness is publicly available in graphic form. People don't need them demonstrated if you point them to the correct tools. What benefit is gleaned by a few individuals from your including this cheat in your videos is completely over matched by the detriment to the community
Edited by Rev_ianc_bell, 16 September 2015 - 06:01 PM.