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Camo is gorgeous! ...and useless


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reluctanttheist #1 Posted 13 January 2016 - 09:16 PM

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First off, props to WG for an incredible implementation of a long-awaited wishlist item.  It looks GREAT, doesn't hinder performance - FPS is still the same as before on my ye old iPad Mini 1st gen which still gets 50-60 FPS.  Honestly, camo is a masterpiece that takes the appearance of tanks in this game to another level.  Would that they had vintage camo for the tanks, but I am not complaining.  WG has absolutely outdone themselves here. :great:

 

However - let's just say it... camo is purely aesthetic. 2% for a heavy?  So on a view range of 240m, that means the reds need to be 5m closer before you're spotted.  Is that worth the cost of camo?  I don't think so - at all.

 

The camo values need to be bumped WAY up to make a difference.  Start at 5% for heavies, 7.5% for mediums, and 10% for lights and TDs - and add its effectiveness when equipped with the camo net.  So if the camo net gets you 20% to start (and it should!), then tack on the paint camo value to the net's camo value.

 

Otherwise, it has no tactical value, and that's a shame, given how hard WG must have worked on this.


Edited by reluctanttheist, 14 January 2016 - 11:50 PM.

Tanks:  _X: T110E5, T110E3, FV215b(183), IS-7, Obj.140  _IX: M103, T-54  _VIII: IS-6, T34, Lowe, T-44, IS-6, IS-3D  _VII: T-43, Comet, E25, AT-15A, SU-122-44
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LoweExpectations #2 Posted 13 January 2016 - 09:20 PM

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Looks gud.

 

 

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Silevern #3 Posted 13 January 2016 - 09:22 PM

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I would actually agree that the camo is useless. I have already concluded that camo is useless for all tanks except TD's, because let's face it if you're using a heavy or a medium you will definitely be entering the enemy's radar so delaying this is stupid, but have a TD out of the spotting range is actually useful. Plus, TD's get a 4% bonus rather than a 2 or 3%.

 

It certainly would be alarming if tanks could only be spotted if they were at point-blank range, though :)



Excel_Spreadsheet #4 Posted 13 January 2016 - 09:22 PM

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It really has not meant to have a tactical difference I don't think. It really is mainly for aesthetic pleasure...and damn it sure is pretty! Even if it had zero benefits, I would still run it on all of my tanks. 

tlouie #5 Posted 13 January 2016 - 09:23 PM

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Worse yet, the camo net equipment has been severely nerfed:

http://forum.wotblit...-in-25/#topmost

So even if you get the camo net and camo skin, your camo in version 2.5 is worse than it was in 2.4.

Edited by tlouie, 13 January 2016 - 09:23 PM.


Delta256 #6 Posted 13 January 2016 - 09:28 PM

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Camo on the PC version is essentially the same: pretty, but ultimately of negligible benefit. You pay for the privellige of having a prettier tank, and that's about it. Especially considering that concealment is much less useful here than on PC.

I sometimes drive Warships too.


ahredstealth #7 Posted 13 January 2016 - 09:30 PM

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My girlfriend back in high school was useless.

 

But she was pretty and I'd spend money on her too.

 

So... I guess it all works, right?


Today I went to the bathroom and forgot my phone.

 

There are 256 tiles in the bathroom...


NICKEL_AND_DIME #8 Posted 13 January 2016 - 09:31 PM

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I camo my tanks because I like the variety, not because it is all that effective. 

Sad to see the nerf to the camo net equipment, but since I never actually got to see that on my tank in the game, it sort of lost appeal to me.  I could never remember what tanks had the net and which ones didn't.  Now I don't think I have any with the net anymore.



Camoisland #9 Posted 13 January 2016 - 09:32 PM

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Its more about looking cool than function

why turn your water graphics to full if it provides no ingame advantage?

camo:1

thiest:0

 

:trollface:


Edited by Camoisland, 13 January 2016 - 09:41 PM.


__bloodthirsty__ #10 Posted 13 January 2016 - 09:44 PM

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View Postahredstealth, on 13 January 2016 - 09:30 PM, said:

My girlfriend back in high school was useless.

 

But she was pretty and I'd spend money on her too.

 

So... I guess it all works, right?

 

​lol

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reluctanttheist #11 Posted 13 January 2016 - 09:50 PM

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View PostCamoisland, on 13 January 2016 - 01:32 PM, said:

Its more about looking cool than function

why turn your water graphics to full if it provides no ingame advantage?

camo:1

thiest:0

 

:trollface:

 

The water appearance is downright confusing on Temple with lower quality settings.  Without the high setting, water is orange on Temple, black on Port, Blue on Falls Creek - it's distracting.  I was on my 2nd game on Temple (so didn't know where the water was) when I saw this bright orange strip in Temple and I honestly didn't know what I was looking at.  2.4 allowed you to tweak all the settings for the first time, so that allowed me to determine that I could max the water setting with little impact on performance, and then the water was clearly identifiable on all the maps.  When driving the T34, if you get into water, that thing is a real slug, so knowing what's water and what's not is important.  And the garish colours made it harder to see distant tanks.  Having the water settings maxed is a significant ingame advantage.

 

But it seems the prevailing opinion is 'tactical value by damned, camo looks cool!1!!' ...so be it.


Edited by reluctanttheist, 13 January 2016 - 10:37 PM.

Tanks:  _X: T110E5, T110E3, FV215b(183), IS-7, Obj.140  _IX: M103, T-54  _VIII: IS-6, T34, Lowe, T-44, IS-6, IS-3D  _VII: T-43, Comet, E25, AT-15A, SU-122-44
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ahredstealth #12 Posted 13 January 2016 - 09:59 PM

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View Postreluctanttheist, on 13 January 2016 - 03:50 PM, said:

 

The water appearance is downright confusing on Temple with lower quality settings.  Without the high setting, water is orange on Temple, black on Port, Blue on Falls Creek - it's distracting.  

 

But it seems the prevailing opinion is 'tactical value by damned, camo looks cool!1!!' ...so be it.

 

Am I also the only one that looked at camo, and tried to get the blotchy paint over tank specific weak spots?

 

For instance, the IS-6... I wanted the camo that had the dark swirly thing going over my driver's hatch in hopes that it would mess with the hit skin...

 

Sort of like the Indy's red paint messes with the hit skin.

 

Maybe I'm off my rocker, but it crossed my mind.


Today I went to the bathroom and forgot my phone.

 

There are 256 tiles in the bathroom...


ufddd #13 Posted 13 January 2016 - 10:08 PM

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View Postahredstealth, on 13 January 2016 - 09:59 PM, said:

 

Am I also the only one that looked at camo, and tried to get the blotchy paint over tank specific weak spots?

 

For instance, the IS-6... I wanted the camo that had the dark swirly thing going over my driver's hatch in hopes that it would mess with the hit skin...

 

Sort of like the Indy's red paint messes with the hit skin.

 

Maybe I'm off my rocker, but it crossed my mind.

I noticed today that the camo on some tanks does make the hit skins a little harder to work out so maybe this will turn out to be a real benefit. 



furicle #14 Posted 13 January 2016 - 10:12 PM

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View Postahredstealth, on 13 January 2016 - 04:59 PM, said:

 

Am I also the only one that looked at camo, and tried to get the blotchy paint over tank specific weak spots?

 

For instance, the IS-6... I wanted the camo that had the dark swirly thing going over my driver's hatch in hopes that it would mess with the hit skin...

 

Sort of like the Indy's red paint messes with the hit skin.

 

Maybe I'm off my rocker, but it crossed my mind.

 

You aren't nuts.

 

Well, at least I had exactly the same thought process in this case.  If it makes the weak spots look stronger or less obvious, I took it.


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MRKKW #15 Posted 13 January 2016 - 10:21 PM

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2% is better than 0%.

 

 


ahredstealth #16 Posted 13 January 2016 - 10:22 PM

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View Postfuricle, on 13 January 2016 - 04:12 PM, said:

 

You aren't nuts.

 

Well, at least I had exactly the same thought process in this case.  If it makes the weak spots look stronger or less obvious, I took it.

 

Thanks, I think...

Today I went to the bathroom and forgot my phone.

 

There are 256 tiles in the bathroom...


tlouie #17 Posted 13 January 2016 - 11:08 PM

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View Postahredstealth, on 13 January 2016 - 04:59 PM, said:

 

Am I also the only one that looked at camo, and tried to get the blotchy paint over tank specific weak spots?

 

For instance, the IS-6... I wanted the camo that had the dark swirly thing going over my driver's hatch in hopes that it would mess with the hit skin...

 

Sort of like the Indy's red paint messes with the hit skin.

 

Maybe I'm off my rocker, but it crossed my mind.

 

I turned camo skins off in graphics settings. Therefore, no confusion for me!



DanM61_84 #18 Posted 14 January 2016 - 01:40 AM

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Camo is a really cool-looking way of separating us from more credits. 

 

Essentially no effect on gameplay, worth at least a couple of premium rounds or another consumable EVERY game played. 

 

No change in credit reward for a victory, so it's a net loss each battle played. 

 

I won't be using yet another mechanism to suck more credits more quickly out of my account. 

 

Again, it sure looks cool, though!!!



 

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Samboca #19 Posted 14 January 2016 - 02:22 AM

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After I put on camo, I was amazed at how I could no longer see myself.  I was an invisible, indistinguishable, glorious wonder.  Others gasped with awe and amazement, and asked "Where did he go!".  And then they lit me up, with bolts of steel from afar, and when I glowed red of molten metal, and my camo was an ashen waste, I could only be aghast at my own gullibility for believing in fairy tales, Unicorns, and the false magical powers of the net.

Joeco0l_ #20 Posted 14 January 2016 - 12:53 PM

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Wargameing has the problem of balancing cammo so it provides a useful benift, but also is not op and therefore getting closer to pay to win, if they make the cammo do more, players might use gold to get an unfair advantage over those who don't use gold and real money.




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