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A Tactical Guide to Winning Map Strategy


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wannabeunicum #41 Posted 19 April 2016 - 10:32 PM

    First Sergeant

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Great guides I however disagree with G4 on deadrails

That spot is a great spot much better then sniping from valley. 

REasons

1. You can get more accuracy

2. You are not in a random position allowing less blind spots where the enemy can hide from

3. if the enemy goes valley the only reason valley ever wins is coz half the team decides to go full retard and snipe from the valley hills


Edited by wannabeunicum, 19 April 2016 - 10:32 PM.


KempBushThe3rd #42 Posted 26 May 2016 - 01:49 AM

    How to Git Gud, Step 1: Don't spawn on the wrong team.

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When are you going to update this guide?

WARNING: The player "KempBushThe3rd" is no longer active. This is the last message he has left us:

 

"I've supported this game for too long. There are too many frustrations with playing this game. And I believe that it's not worth playing anymore. This is not because of Update 3.8. I have been losing interest in this game for a while now. I believe that it is time for me to put the game down and finally move on with life. A big thanks to the forums for helping me on the road to 60%, and sometimes giving me a good laugh. o7."


fsidesmith #43 Posted 23 October 2016 - 01:24 AM

    Average Sergeant

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I am so thoroughly thankful for this intelligence data. I am giddy as a little schoolgirl! Thanks o7o7.

  "MEDIOCRITY AT ITS FINEST!!!"                     Signature by Panbun


Dragon6_Actual #44 Posted 30 October 2016 - 01:29 AM

    Lance-corporal

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Has there been any of the new changes add?

glibgrin #45 Posted 07 February 2017 - 08:09 AM

    Lance-corporal

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mahalo

oicram1 #46 Posted 20 February 2017 - 12:36 AM

    Junior Sergeant

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Wow! Extensive, detailed, yes, please mods, bookmark this somehow. Bravo 0707.


player39364645 #47 Posted 06 March 2017 - 12:02 PM

    First Sergeant

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Thanks.  This is the kind of thing that makes the forum great.  I appreciate it very much.

PurpleishPotato #48 Posted 06 March 2017 - 03:11 PM

    Sergeant

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This really helps with strategies ingame, I feel like less of a newb now, thanks :)

Players who oppose DogFace can feel the cold, metallic, 122 millimeter end of my IS-6’s gun to

 

their face, and say bye bye to their precious RatBat as their dead body is dragged into a dark

 

corner to be left for the wolves.


CampCanceler13 #49 Posted 06 March 2017 - 06:33 PM

    Lance-corporal

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I thank the OP for creating this!  Awesome!

 



Littlefastgoat #50 Posted 08 March 2017 - 08:31 PM

    Lance-corporal

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This is really great to have in one spot

Thanks o7o7



B52_Chief #51 Posted 12 March 2017 - 05:07 PM

    Lance-corporal

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Excellent Material!!!

THANK YOU

Flag has moved to the big pit in Canals.  How does that effect the tactics?



PurpleishPotato #52 Posted 28 March 2017 - 01:25 PM

    Sergeant

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    02-13-2017
Isn't there a third easter egg in Rockfield? On a stone door somewhere there's a glowing gold ring of fire or something.

Players who oppose DogFace can feel the cold, metallic, 122 millimeter end of my IS-6’s gun to

 

their face, and say bye bye to their precious RatBat as their dead body is dragged into a dark

 

corner to be left for the wolves.


PurpleishPotato #53 Posted 12 April 2017 - 01:39 PM

    Sergeant

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  • 2264 battles
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  • [07DFD]
  • Member since:
    02-13-2017
Winter Malinovka lost it's potential for TDs to shoot across the map, but that's what makes TDs fun.

Players who oppose DogFace can feel the cold, metallic, 122 millimeter end of my IS-6’s gun to

 

their face, and say bye bye to their precious RatBat as their dead body is dragged into a dark

 

corner to be left for the wolves.





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