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Kv-1S:The kv-1Sport

REMOVE_RUSSIAN_BIAS_FROM_THE _GAME StronkLikeBull

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Poll: Stronk Like Bull (51 members have cast votes)

You have to complete 5 battle in order to participate this poll.

How would you rate the kv-1s? (1 being terrible and 5 excellent)

  1. 1/5 (3 votes [5.88%])

    Percentage of vote: 5.88%

  2. 2/5 (1 vote [1.96%])

    Percentage of vote: 1.96%

  3. 3/5 (3 votes [5.88%])

    Percentage of vote: 5.88%

  4. 4/5 (26 votes [50.98%])

    Percentage of vote: 50.98%

  5. 5/5 (18 votes [35.29%])

    Percentage of vote: 35.29%

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Meows_really_heckin #1 Posted 16 September 2014 - 02:04 AM

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Q&D:you are a medium with decent armor and a big boomstick but long reload speed
So I am gonna do a review of the KV-1S which has the biggest gun in tier 6. Who wouldn't want this tank a fast heavy with a big boomstick. 
                                                                          lc0EMZH.gif                                          

Firepower:
Pros
+Nice big gun (400 alpha)
+Good pen
+accuracy isn't actually that bad 
Cons
-gun will derp every once and a while into the ground
-gun aims slower than it takes tectonic plates to move
-reload speed is measured in geologic eras (18 seconds)
Your gun is good for close range engagements but your reload means that you can't get into dpm fights instead trade alpha for alpha as you have the better alpha damage than tier 8s excluding the is-3 and tds

 

Mobitliy
Pros
+Good speed for a heavy
Cons
-accel is lowish
This tank good in a straight line and can circle some heavies but this tank isn't the best mountain climber. But other than that the speed is nice to get into aggressive positions,

 

Survivability 
pros
+stronk soviet gun mantlet magnet which attracts shells to your gun mantlet
+armor is good enough
+gun depression is meh
cons
-armor doesn't hold up against higher tiers unless sidescraped
Overall the armor is average nothing special but it isn't too bad. 

 

Equipment
1st:Rammer
2nd:EGLD
3rd:Vents/toolbox
Nothing out of the ordinary you can't mount Vstabs so you are stuck with vents and toolbox

 

Conclusion

This is one of my favourite tanks right now because of the combo of brutal alpha,speed and armor. Your gun handling is pretty bad so running food is highly recommended however your accuracy isn't that bad as long as you fully aim. The tank excels at peak-a-boom as you have higher alpha than a majority of 7s and 8s. Avoid long range sniping and dpm fights and dictate the pace of combat and the tank will treat you well. Overall the tank is a very strong tier 6 and definitely a keeper.

 

#RussianBiasTooStronk

Target DPG=1200


Edited by SkittlesOfSteel, 16 September 2014 - 03:34 AM.

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RenamedUser_1009852656 #2 Posted 16 September 2014 - 02:27 AM

    Lance-corporal

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good review, probably one of my favorite tanks in the IS family. the rammer is a def must. as for consumables, use speed boost and adrenaline for when you get into those tight situations:playing:

Edited by Advocate_For_Lucifer, 16 September 2014 - 02:27 AM.


The_Commander_ #3 Posted 16 September 2014 - 02:45 AM

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Maybe it's just German accuracy, but I find putting rounds through the turret cheeks is really easy with the KV-1S and the IS.

 

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Meows_really_heckin #4 Posted 16 September 2014 - 02:54 AM

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yeah the cheeks are weak but around it are autobounce zones and a the gun mantlet which is really tough. Shooting the cupola is your safest bet.

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The_Commander_ #5 Posted 16 September 2014 - 02:56 AM

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View PostSkittlesOfSteel, on 15 September 2014 - 07:54 PM, said:

yeah the cheeks are weak but around it are autobounce zones and a the gun mantlet which is really tough. Shooting the cupola is your safest bet.

 

I meant hitting them. Guess I phrased it wrong.

 

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gffcom #6 Posted 16 September 2014 - 03:03 AM

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Its not as fun with the new matchmaking, but it can still pen anything it faces. And you need to specify that 1/5 is actually a low vote not a high one. Those 1/5 votes MUST be a mistake.

Edited by gffcom, 16 September 2014 - 03:05 AM.

                                                         

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Meows_really_heckin #7 Posted 16 September 2014 - 03:35 AM

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Thought it was a given anyways poll edited

 


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ErvinTarczay #8 Posted 16 September 2014 - 03:36 AM

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View PostSkittlesOfSteel, on 15 September 2014 - 09:04 PM, said:

Cons
-gun will derp every once and a while into the ground
-gun aims slower than it takes tectonic plates to move
-reload speed is measured in geologic eras (18 seconds)
Your gun is good for close range engagements but your reload means that you can't get into dpm fights instead trade alpha for alpha as you have the better alpha damage than tier 8s excluding the is-3 and tds

 

You left out Con: burns like lemon juice on a paper cut when hit. Gun depression being bad is typical of Russian tanks, anyway.

 


Edited by ErvinTarczay, 16 September 2014 - 04:43 AM.

Google "Rule of Large Numbers" and "Confirmation Bias" and stop posting complaints about MM.  

 

 


Meows_really_heckin #9 Posted 16 September 2014 - 03:41 AM

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First please don't quote the entire op

Second I have rarely get set on fire on mine.I've only been set on fire about 5 times after 150+ games in it


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ErvinTarczay #10 Posted 16 September 2014 - 03:43 AM

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View PostSkittlesOfSteel, on 15 September 2014 - 10:41 PM, said:

First please don't quote the entire op

Second I have rarely get set on fire on mine.I've only been set on fire about 5 times after 150+ games in it

Tried to edit it. Won't let me.  Fixed.  :blinky:

I had a string of games where 12 games resulted in 10 fires, one game the tank caught twice.  Glad I double up on the FE/MU.


Edited by ErvinTarczay, 16 September 2014 - 04:48 AM.

Google "Rule of Large Numbers" and "Confirmation Bias" and stop posting complaints about MM.  

 

 


Stegs #11 Posted 16 September 2014 - 05:54 AM

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I always thought that the "S" in KV-1s stood for "Stalin," as it did for the IS series (I assumed a KV chassis with an IS turret), and after I learnt that it was a designation for "speedy", everything makes more sense.

 

Anyways, I am always on the look out for this tank when I am Tier 5 to 7, because I don't want to be in front of that gun (unless it fired at something else a second ago.)


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Meows_really_heckin #12 Posted 16 September 2014 - 06:52 AM

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View PostErvinTarczay, on 16 September 2014 - 04:43 AM, said:

Tried to edit it. Won't let me.  Fixed.  :blinky:

I had a string of games where 12 games resulted in 10 fires, one game the tank caught twice.  Glad I double up on the FE/MU.

 

yeah that is what I run.  Ext/Food/Multi

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ErvinTarczay #13 Posted 16 September 2014 - 08:24 AM

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View PostStegs, on 16 September 2014 - 12:54 AM, said:

I always thought that the "S" in KV-1s stood for "Stalin," as it did for the IS series (I assumed a KV chassis with an IS turret), and after I learnt that it was a designation for "speedy", everything makes more sense.

 

Anyways, I am always on the look out for this tank when I am Tier 5 to 7, because I don't want to be in front of that gun (unless it fired at something else a second ago.)

 

I was lukewarm on this tank till I put the 122mm on it. The long reload is a real drag. But it hits hard, which I like. 

Google "Rule of Large Numbers" and "Confirmation Bias" and stop posting complaints about MM.  

 

 


Lephturn #14 Posted 16 September 2014 - 02:43 PM

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Gun depression is NOT a pro. Love this tank, and it's awesome, but it does not have good gun depression.

 

Also - the key to this tank is understanding how to use the high alpha and long reload combined with it's speed. That means shoot, hide, and relocate. At least a little bit. Don't keep popping out at the same spot unless you have no choice. You have LOTS of time to shift around between shots. Use cover like bushes - move to get un-spotted - drop behind a building or hill pretty far to get un-spotted if you can, then position in a slightly different spot and use vegetation properly to hide. Just ONE shot from the big 122 when they don't see you yet is massive. It means you have the time to let the gun sight settle. That big 122 with a completely settled aiming circle at medium to close range - target a weak spot and watch your enemy go boom!

 

Fire is not a big issue, it has rarely happened to me in this tank and it's nothing a multi-restore can't fix in a second. You are much more likely to get tracked while side-scraping than to get set on fire. I use a multi-restore and a repair kit - because I will need multiple track fixes but rarely will I need the extinguisher.

 

Too bad the MM change stopped some of the seal clubbing - when it was -2/+2 and you wound up in a game as top tier with a bunch of Tier IVs... well that was a lot of one-shot kills!


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Androyce #15 Posted 16 September 2014 - 03:18 PM

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View PostErvinTarczay, on 15 September 2014 - 11:36 PM, said:

Gun depression being bad is typical of Russian tanks, anyway.

 

 

View PostLephturn, on 16 September 2014 - 10:43 AM, said:

Gun depression is NOT a pro. Love this tank, and it's awesome, but it does not have good gun depression.

 

The KV-1S actually has decent gun depression. At -8 degrees, it is better than any other soviet heavy in the game, equal to or better than every German heavy except the DW2 (which, who cares right?). Even the tier IX and X US heavies don't have better gun depression.



Lephturn #16 Posted 16 September 2014 - 03:29 PM

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Hmmm - OK maybe I'm still in shock from running the KV-1. I stand corrected. :)

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evil00genius #17 Posted 16 September 2014 - 07:53 PM

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Now that the Stug is hosed in MM this is my primary moneymaker.  One thing that everyone should learn is the silhouette of that big boomstick.  After playing it for a while I can now easily recognize it on an opponent or when an IS is packing the same thing.  This is very useful, as you know when to charge a kv-1s or IS after they take a shot and when they will have a faster reload.  I still find it amazing how many people driving American and German lines can't recognize that gun; holding off a Tiger just by bluffing an advance or two around a rock while I waited through that loooooong reload time is priceless, if he had recognized the gun he would have known I was no danger and popped me for a lot of damage before I could respond. (For some reason this unfamiliarity with the big gun also seems to happen a lot more on the NA servers than EU)

Meows_really_heckin #18 Posted 17 September 2014 - 12:06 AM

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I guess you could say that you can play this tank like an autoloader. Deliver damage hide and if you get rushed try to fake that you are loaded 

Edited by SkittlesOfSteel, 17 September 2014 - 12:06 AM.

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someguyfromPitt #19 Posted 19 September 2014 - 12:27 PM

    Jeez Louise that one bounced

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How does this tank compare to the SU-100Y?  I assume the alpha is lower, but the reload time has to be cheaper.  

 

It's also a tier 6, so it's a same tier compairison.  

 

However this is a heavy tank, and I'm trying to compare to a premium tank destroyer, it's not an apples to apples comparison.  


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Lephturn #20 Posted 19 September 2014 - 01:23 PM

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Well the KV-1S guns:

Level Gun Standard Shell Penetration (mm) Standard Shell Damage Rate of Fire (rounds/min) Dispersion at 100 m (m) Aiming Time (s) Experience Weight/Load Limit (t)
V 76 mm ZiS-5 86/102/38 160/160/200 7.57 0.46 2.3 0 1155
V 76 mm S-54 109/156/39 160/160/200 7.41 0.41 2.9 5070 1390
V 122 mm U-11 61/160 450/350 4.52 0.57 2.9 4430 1600
VI 85 mm D-5T 120/161/43 200/200/300 7.83 0.46 2.9 5310 1500
VII 122 mm D-2-5T 175/217/61 400/400/500 2.86 0.46 3.4 20060 2600

 

VS. the SU-100Y

Level Gun Standard Shell Penetration (mm) Standard Shell Damage Rate of Fire (rounds/min) Dispersion at 100 m (m) Aiming Time (s) Experience Weight/Load Limit (t)
VIII 130 mm B-13-S2 196/171/65 460/530/600 3.39 0.38 2.9 0 5290

 

Basically the KV-1S has a tier VII gun and the SU-100Y has  tier VIII gun. They are fairly comparable and it doesn't get much better until you get into the BL-9 and BL-10 guns.

And of course the SU is slow, has no turret, and is the size of a barn.

 

 


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