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+2/-2 Is and was horrible. Here's why.


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raffaelle01 #1 Posted 10 March 2016 - 07:24 AM

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It just doesn't make sense. It makes sense in the PC version, but when you're in a team of seven, facing a e75 in a kv3 or t29 is not challenging, it's hopeless. What are you supposed to do? Flank? Use prem ammo? Still inefficient.

 

I just don't understand why people are so against an equal team. It's not less challenging, it's even more challenging. 

Facing an opponent with your skill, not with the fact that you lucked out on MM and no matter what you do, his shells won't penetrate your armor. That's no skill, that's just bad coding.

 

and to all of you who say "stop whining" - go suck a lollipop.



Augustus_Sohn #2 Posted 10 March 2016 - 07:31 AM

    The rent-a-cop

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Sorry you're having problems. I think most of us were used to it and frankly-played better in it. This is where platooning makes such a difference. 

WHO NEEDS ARTY WHEN YOU’VE GOT RNG TO MAGICALLY SCREW YOU?


TheFluffyPinkDeath #3 Posted 10 March 2016 - 07:34 AM

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Soooo, facing an E75, using prammo (or not) and actually beating them in a tier 7 isn't challenging? It requires you to think, see the positives and negatives of what your decision is and adjust yourself according to the outcome of those decisions. That's what I believe this MM teaches noobs. (Yes, I said noobs) +/_ 1 MM didn't teach people how to make their choices correctly, it just meant that if you made a mistake, it wasn't something big that would teach you not to do it again. And most people would commit the same mistake over and over never learning to not do a certain thing at a certain point.

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TIER X: E50 M, Leopard 1, E100, Maus, Jg Pz E100, T110E3, T110E4, T110E5, IS-7, OBJ 268, OBJ 263, IS-4, Obj 140, T-62A, 121*, 113*, FV215b, AMX 50 B (AMX 50 120)

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Augustus_Sohn #4 Posted 10 March 2016 - 07:46 AM

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View PostDeathToAllNoobs, on 09 March 2016 - 11:34 PM, said:

Soooo, facing an E75, using prammo (or not) and actually beating them in a tier 7 isn't challenging? It requires you to think, see the positives and negatives of what your decision is and adjust yourself according to the outcome of those decisions. That's what I believe this MM teaches noobs. (Yes, I said noobs) +/_ 1 MM didn't teach people how to make their choices correctly, it just meant that if you made a mistake, it wasn't something big that would teach you not to do it again. And most people would commit the same mistake over and over never learning to not do a certain thing at a certain point.

 

I agree. A tier seven in a tier nine game really made you think about every decision.  As I mentioned in another post, some of my best games came as low tier. It really caused me to strategize more than I did when high tier. 

WHO NEEDS ARTY WHEN YOU’VE GOT RNG TO MAGICALLY SCREW YOU?


DreadPony1 #5 Posted 10 March 2016 - 08:33 AM

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bah +2 mm is was and is again a bad idea. and platooning with one other guy stinks. they sshould have an entire clan match so people can all learn to work together. a couple of people withno clue an sink a team quick . you get five mins and if you stop to talk you are hurting your team ... there is no good way to talk to team mates and develop a better strategy. at least with +1 all the tanks you are likely to come up against you have a better ahot at doing some damage to . 

pastore123 #6 Posted 10 March 2016 - 09:06 AM

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There will be arguments in favor of one or the other. I honestly like the +1 -1. Considering over 13k battles were done on the old match making platform, i am used to it. But I will more than likely park a lot of my lower tier tanks now from 4-6. 

                                                                                                                                                                                                                                               #FREEPROMPT_N_CRITICAL

RES, NON VERBA 

LoyalEnoughForAnM60


tedg5 #7 Posted 10 March 2016 - 11:17 AM

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Up vote for 1/1. I am actually doing a bit better now at 2/2, but I have already had too many unbalanced teams, yesterday i had 10/10//9/9/9/8/8 v 10/10/10/9/9/9/9, that was fun.

_TELSON_ #8 Posted 10 March 2016 - 11:45 AM

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+2-2 sucks



TROLLING_NOOB #9 Posted 10 March 2016 - 12:47 PM

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Keep in mind that the folks on this board that are in favor of the +2/-2MM, are probably tier 10ers.  Works out great for guys that drive tier 10 tanks, cause seal clubbing tier 8s is a joy.  im guessing the MM was a little more challenging when at a minimum you were facing tier 9s. 

tlouie #10 Posted 10 March 2016 - 12:49 PM

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I suggested this in another thread:

How about if during the daily server update, MM changes server wide between classic 2MM and new 1MM?

In order words, we alternate days for 2MM and 1MM.  50/50 compromise.

And the casual players at Tier 1 to 4 wouldn't even notice or care.

killergo44 #11 Posted 10 March 2016 - 01:59 PM

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I think it sucks. The developers got it wrong. I use premium ap ammo and enemy tank shows all red. I don't stand a chance. I agree, it's baby seal clubbing at its finest. I have spent more money on this game than I care to admit. But it's done. Not one red cent from me again. My suggestion, give us the option to choose what mm we want. Make it able to play either. If you want higher returns of credits, you can play 2+/-. For those who enjoy playing and having a chance, 1+/- . That's my opinion, right or wrong. But you get one star on play store. And how I feel about it. 

WellBattle6 #12 Posted 10 March 2016 - 02:11 PM

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But it sucks even more if you start with stock tds like the AT 8, you used to have moderate trouble penning other tanks, now you can't pen half of them when you're mid tier.

raffaelle01 #13 Posted 11 March 2016 - 08:58 AM

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It is baby seal clubbing. 

 

Why not +3/-3? It's EVEN MORE CHALLENGING! EVEN MORE FUN! 

 

If if in tier 7 against tier 9 you have to be smart and count your actions and think about decisions, what about tier 6?

Can you imagine how smart and awesome those pesky afraid of a challenge noobs will become? How much skill they will gain from facing an e100 with an IS? 

 

No no wonder professional nfl and soccer players play against high school players all the time. It's to teach them.

 

oh wait, this never happens because it's completely dumb.

 

and btw, 6k of my battles were in the old MM, and I've quit countless times. I've sold all my tier 10's because I was MAD. 

I just don't get why. Why there is a need for this mm. 

 

What at was wrong with the +1/-1? What did we lose with it? Everyone just had more fun. 

Now its excruciating.



___ez_e___ #14 Posted 11 March 2016 - 02:51 PM

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I'll gladly take any of my tier 7 tanks against tier 9 everyday all day.

 

Bring it.



tankboss41 #15 Posted 11 March 2016 - 02:54 PM

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Lol! It only sucks when u have a team full of potatoes! If u have an OP team the mm wont even matter ,hell they wont even be matter!

 

                                    Si vis pacem para bellum

 

 

 


_preaditor_ #16 Posted 11 March 2016 - 04:59 PM

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I get tired of facin off tanks that I can't pen. Especially when I'm the one leading the attack. Higher tiers are usually sissie. Then the other tank can take me out in less than 3 hits. That's your idea of "balance". With the latest premium tanks you have made this game a p2w all the way. 

swampfox71 #17 Posted 11 March 2016 - 07:25 PM

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 Boo to 2/- mm.  With a stock tank it's impossible to beat a 2+ lv tank  without premmo. Well forget that. I would rather find another game than be forced to  spend real money to have the slimmest chance.   Ruined the game by going back IMHO 

anonym_3ALrcwVs605t #18 Posted 11 March 2016 - 08:52 PM

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View PostTROLLING_NOOB, on 10 March 2016 - 04:47 AM, said:

Keep in mind that the folks on this board that are in favor of the +2/-2MM, are probably tier 10ers.  Works out great for guys that drive tier 10 tanks, cause seal clubbing tier 8s is a joy.  im guessing the MM was a little more challenging when at a minimum you were facing tier 9s. 

 

I'm a tier ten driver and I HATE the +-2 format. The while we can seal club tier eight tanks, the enemy can return the favor just as easily. So it's really a benefit that can be negated with relative ease.

anonym_3ALrcwVs605t #19 Posted 11 March 2016 - 10:53 PM

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View Posttankboss41, on 11 March 2016 - 06:54 AM, said:

Lol! It only sucks when u have a team full of potatoes! If u have an OP team the mm wont even matter ,hell they wont even be matter!

 

Which is sadly becoming the norm. Especially in the higher tiers.

raffaelle01 #20 Posted 11 March 2016 - 10:54 PM

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Can someone from the developers team explain why they even considered this mm format?




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