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Charlie9b #1 Posted 12 March 2016 - 10:13 AM

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It would be a better game if made more even an fair make it skills . We got some tapping in staying invisible through the whole game an an the least is 60 percent invisible.  I'm going great to delete game if not made more on skill than being on guessing where they are

 



Powman5703 #2 Posted 12 March 2016 - 12:15 PM

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What?

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TMac1256 #3 Posted 12 March 2016 - 12:35 PM

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Anyone here a professional translator?

pasdxd #4 Posted 12 March 2016 - 01:07 PM

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View PostCharlie9b, on 12 March 2016 - 05:13 AM, said:

It would be a better game if made more even an fair make it skills . We got some tapping in staying invisible through the whole game an an the least is 60 percent invisible.  I'm going great to delete game if not made more on skill than being on guessing where they are

 

 

My translation:

 

I think it would be a better game if it was made more even and fair. There are some players who stay invisible the whole game and most players are at least invisible through 60% of the game. I'm gonna delete the game if it doesn't become more fair. 

 

 

Edit: Just noticed this in in "Release Feedback 2.7". 18k battles and still doesn't know basic spotting mechanics. :facepalm::facepalm::facepalm::facepalm::facepalm:


Edited by pasdxd, 12 March 2016 - 01:09 PM.

 


King6510 #5 Posted 12 March 2016 - 01:40 PM

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:facepalm:You're trolling right?

Edited by King6510, 12 March 2016 - 01:40 PM.

 

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Ammo #6 Posted 12 March 2016 - 01:43 PM

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Perhaps start with understanding how the game works.  Then benefit from it.


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Asiaticus #7 Posted 12 March 2016 - 02:39 PM

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View PostCharlie9b, on 12 March 2016 - 05:13 AM, said:

It would be a better game if made more even an fair make it skills . We got some tapping in staying invisible through the whole game an an the least is 60 percent invisible.  I'm going great to delete game if not made more on skill than being on guessing where they are

 

Welcome to the forums!

 

Here's the thing: high skill players know how to use camouflage and spotting mechanics to shoot without being seen. It's one of ways the game encourages skill development. If someone is shooting you without being spotted, they are outplaying you and the rest of your team. As you become better, you learn how to do that to others. A change to the game that removed this effect would eliminate one aspect of tactical play and make the game less skill based and more a matter of just slugging it out.


Edited by Asiaticus, 12 March 2016 - 02:40 PM.


War_Vet_1 #8 Posted 12 March 2016 - 02:56 PM

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View Postpasdxd, on 12 March 2016 - 10:07 PM, said:

18k battles and still doesn't know basic spotting mechanics. 

 

18k battles And only 1 post?!


Ignoring life 7 minutes at a time!


Rev_ianc_bell #9 Posted 12 March 2016 - 03:18 PM

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View PostCharlie9b, on 12 March 2016 - 05:13 AM, said:

It would be a better game if made more even an fair make it skills . We got some tapping in staying invisible through the whole game an an the least is 60 percent invisible.  I'm going great to delete game if not made more on skill than being on guessing where they are

 

 

I thought this.was a troll post then I looked at his stats.

 

Dude go back to tier 4 or 5 until you learn spotting mechanics, use of cover and sidescraping. 


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NineVoltToys #10 Posted 12 March 2016 - 03:24 PM

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Spotting mechanics are all well and good, but if you have no hope of penning a high tier tank, knowing how doesn't make the game more enjoyable.

 

I've seen more blowouts in the last few days than in the entire time it was +-1. 



acrisis #11 Posted 12 March 2016 - 03:40 PM

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View PostNineVoltToys, on 12 March 2016 - 10:24 AM, said:

Spotting mechanics are all well and good, but if you have no hope of penning a high tier tank, knowing how doesn't make the game more enjoyable.

 

I've seen more blowouts in the last few days than in the entire time it was +-1. 

 

That's because it is a game of dominos. The smarter team that stays in group and focuses fire to take enemy targets out more quickly gets the numerical advantage.

 

Steamrolls happened just the same last year under 2MM as they did under 1MM as they do now. There's been plenty of anecdotal evidence both ways but nothing that can be considered conclusive. It is all random. Just like a 10 game win streak or a 10 game loss streak. Stuff happens. Play smart. Take enemy guns out. Win. 


 

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Asiaticus #12 Posted 12 March 2016 - 03:55 PM

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View PostNineVoltToys, on 12 March 2016 - 10:24 AM, said:

Spotting mechanics are all well and good, but if you have no hope of penning a high tier tank, knowing how doesn't make the game more enjoyable.

 

I've seen more blowouts in the last few days than in the entire time it was +-1. 

 

Maybe this will help a little.

 



acrisis #13 Posted 12 March 2016 - 04:06 PM

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View PostAsiaticus, on 12 March 2016 - 10:55 AM, said:

 

Maybe this will help a little.

 

 

Great stuff!

Just found your Blitz Basics series. With lower tier battles that's ideal for a new mentor-ee that will be platooning with me and some of the BT mentors! 

 

 


 

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