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Credit and Repair Cost Adjustments in Update 2.8


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Libereco #41 Posted 29 March 2016 - 07:52 PM

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View PostBorisBaddenov, on 29 March 2016 - 04:48 PM, said:

How?

 

View PostSure_man_tank, on 29 March 2016 - 02:53 PM, said:

This has made it harder for good players to make money while making it easier for poor players to lose less money while still dying. 

 



dont_open_dead_inside #42 Posted 29 March 2016 - 07:58 PM

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they did say the luchs would be rebalanced....

f9Yj0xl.gif


Putins_Chariot #43 Posted 29 March 2016 - 07:59 PM

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I was gonna say... I should not be loosing credits on a win in any scenario (premium account, camo, rations)

__bloodthirsty__ #44 Posted 29 March 2016 - 07:59 PM

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View PostAOT_Jaeger2, on 29 March 2016 - 07:47 PM, said:

 

Yep, because God knows these JPanther players are just robbing WG of credits. Another German Nerf for no reason at all

 

​true like the random nerf on the e100 because only russian tenks can be OP

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The_Bongo #45 Posted 29 March 2016 - 08:10 PM

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View Post_1204_, on 29 March 2016 - 12:59 PM, said:

I was gonna say... I should not be loosing credits on a win in any scenario (premium account, camo, rations)

 

I agree. WG needs to fix that. lol

SoulCollector5150 #46 Posted 29 March 2016 - 08:14 PM

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Leopard 1 gets +5% credits, -56% repair......lol, nice! It already does well for a tier 10.

And IS4, obj. 140 are getting +5% credits and -42% / -46% repair.  Oh I can't wait.  Who cares about all the smaller tiered tanks. I never play them for credits, just wins. -10k in a Pz 4 win, so what......just play the type 61 dragon for 2 games and make 90k....... Tier 10 is where you really lose your butt though, so this should help a lot.



furicle #47 Posted 29 March 2016 - 08:25 PM

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View PostBronyman50, on 29 March 2016 - 01:32 PM, said:

I wonder what the go to non prem tank Credit grinder is now...

 

GC I bet.  Was surprised it wasn't on the nerf list

 


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CrazyHunter13 #48 Posted 29 March 2016 - 08:25 PM

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View PostContent_WG, on 29 March 2016 - 12:43 PM, said:

Take a look at what's changing.
<a href="http://wotblitz.com/en/news/pc-browser/announcements/update-28-profitability-adjustments/">Full news text</a>

 

"Worried about the profitability of your Premium vehicles changing? Don't be! 
We're not changing any Premium vehicles."

 

"Panzer IV Anko Special: profitability -28%."

 

Anko is a premium tank and you said that no premium tanks was being altered....liars

 

First you nerfed the hell out of the anko by nerfing the components it uses now this. wth  WG!

 

Looks like I'll be replacing the anko with my t29 for credit making. Good to know it's getting a buff since I don't do too bad or lose too much credits in it. A win in it nets me 20k. That's because I don't shoot all gold. I barely need gold on it anyways, only for tier 9s


Edited by CrazyHunter13, 29 March 2016 - 08:38 PM.


Ted_Ham #49 Posted 29 March 2016 - 08:27 PM

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Thank you for this much-awaited fixture. 

ToXiCEngel #50 Posted 29 March 2016 - 09:21 PM

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The news article expressly states that Premium Tanks are NOT affected by this update... Then lists PzIV Anko Sp -28% profitability. So which is it?

SchnauzerKampfwagenIV #51 Posted 29 March 2016 - 09:23 PM

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Isnt Anko special considered a premium tank, even though it was a giveaway?

BobaFett_56 #52 Posted 29 March 2016 - 09:25 PM

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I think Wargaming finally is actually correcting some of the problems that have happened last few months. I must say I will be enjoying the reduced repair bills on my Maus and other tanks. Been a little annoying when gold spamming noob sinks few rounds into it, I'll kill them, win the battle and would still get massive repair bill. So I am looking forward to this update, except Wargaming is contradicting what they said " No Premium Tanks will be changed " when they are nerfing the Premium Tank Anko credit income... 

 

Also noticed some comments about consumable costs and if you factor in the Clan Supply Crates they do help reduce the cost of every type of Consumable. Ammo costs have never been too unreasonable usually except if you like spamming premium ammo then your credits will and by all means should take a big hit.


Edited by BobaFett_56, 29 March 2016 - 09:26 PM.


Mouthcrunch #53 Posted 29 March 2016 - 10:09 PM

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But I just started unlocking these credit making tanks...    http://forum.wotblitz.eu/index.php?/topic/14164-income-coefficients-of-the-vehicles-in-the-game/ :sceptic:

Edited by Mouthcrunch, 29 March 2016 - 10:31 PM.


Aghostinthetank #54 Posted 29 March 2016 - 10:30 PM

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Really WG? 
Touching the Panzer IV Anko SP?

Just not cool.


 

 

 


Jack0fAllTanks #55 Posted 29 March 2016 - 10:30 PM

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Some tanks get their profitability increased, this is always welcome.   Lift the under privileged. 

But others get it reduced, some with NO offset of repair cost.  But even the offset is less than you lose from playing well. 

Further, the profitable decreases further punish those buying premium time because you lose the 50% bonus from that lost income. 

My testy battle in the T62A, just a mediocre game,  only put in 5 hits, took 1, lived and won. 

I would net about 100 credit LESS after update, because it was an RU that hit me, small repair bill.  But since I have a premium account my net would actually be 2000 fewer credits.

Now, had my team not completely ran over the enemy team and I scored more hits, even while talking damage,  this would be A WHOLE LOT WORSE. 

A premium account makes the reduction of profitability go from 13% to 19.5%, but repairs costs stay the same. 


 


tlouie #56 Posted 29 March 2016 - 10:34 PM

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T-150, earnings nerfed by 29%, ouch.  Higher than the Panko's 28% nerf.

FlammeumDraco333 #57 Posted 29 March 2016 - 10:37 PM

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WG done gone effed up. Nerfing literally all the tanks I use/used for credit grinding (got a Defender and an IS-6 now), AND NERFING A PREMIUM TANK THAT THEY SAID THEY WOULD'T NERF!

 

Only thing I'm glad for is that my Tier VIII tanks won't lose as many credits.

 


View PostSystemrename, on 03 February 2015 - 04:06 PM, said:

Whatever, since people seem content with the plain oleophobic coating and dragging their meaty, calloused workman's thumbs around like proto-lizards sliding up out of the primordial ooze onto dry land, it's just more for me.  I'm happy to float on fiber and run circles around you filthy casuals. Eat my dust, snail thumbs.

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CrazyHunter13 #58 Posted 30 March 2016 - 12:06 AM

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View PostTgb_matt, on 29 March 2016 - 05:30 PM, said:

Some tanks get their profitability increased, this is always welcome.   Lift the under privileged. 

But others get it reduced, some with NO offset of repair cost.  But even the offset is less than you lose from playing well. 

Further, the profitable decreases further punish those buying premium time because you lose the 50% bonus from that lost income. 

My testy battle in the T62A, just a mediocre game,  only put in 5 hits, took 1, lived and won. 

I would net about 100 credit LESS after update, because it was an RU that hit me, small repair bill.  But since I have a premium account my net would actually be 2000 fewer credits.

Now, had my team not completely ran over the enemy team and I scored more hits, even while talking damage,  this would be A WHOLE LOT WORSE. 

A premium account makes the reduction of profitability go from 13% to 19.5%, but repairs costs stay the same. 

 

 

Um the credit nerfed tanks are effected by its base credit profitability. Which means the profitability before adding the 1.5x gains from premium account. Thus having a premium account doesn't not make the credit nerf bigger but smaller

 



acrisis #59 Posted 30 March 2016 - 12:16 AM

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View PostCrazyHunter13, on 29 March 2016 - 07:06 PM, said:

 

 

Um the credit nerfed tanks are effected by its base credit profitability. Which means the profitability before adding the 1.5x gains from premium account. Thus having a premium account doesn't not make the credit nerf bigger but smaller

 

 

When you multiply a smaller number or loss, the loss does not get smaller! 

 

2.7 ... 100k gross income * 100 = 100k gross, - 25k ammo & repairs etc. 75k net * 1.5 = 112.5 k

2.8 ... 100k gross income * .75 (IS7) = 75k gross, -25k ammo & repairs etc. 50k net + ~10k repair boost = 60k net * 1.5 = 90 k 

 

 


Edited by acrisis, 30 March 2016 - 12:17 AM.

 

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quasar_kid #60 Posted 30 March 2016 - 12:28 AM

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View PostFlammeumDraco333, on 29 March 2016 - 05:37 PM, said:

WG done gone effed up. Nerfing literally all the tanks I use/used for credit grinding (got a Defender and an IS-6 now)

 

 

Mission accomplished.  Would you like a side of Premium Time with that?

 

-qk


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Not conceited enough to think that you care about my battle stats or tanks played.





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