New Content
New Soviet Tank Destroyers
- The SU-100M1, SU-101, SU-122-54 and Object 263 arrive in Blitz.
- Click here for more details
"Winter Malinovka" Revamped
- This classic map has been improved for more dynamicbattles and more action.
- Click here for more details
Consumables Expanded and Improved
- Consumable slots have been expanded and you'll now be able to use "passive" Provisions.
- Click here for more details
Balance Improvements
Balance Improvements
Pz.Kpfw. II Ausf. G
- 2cm Kw.K. 38 gun on the Pz.Kpfw. II Ausf. C and Pz.Kpfw. II Ausf. G turrets, loading time increased from 4.5 to 5.5 seconds.
- 3cm M.K. 103 gun on the Pz.Kpfw. II Ausf. G turret:
Loading time decreased from 6.8 to 6 seconds.
The number of shells in the magazine decreased from 6 to 4.
Pz.Kpfw. II Luchs
- Luchs suspension traverse speed decreased from 30 to 24 deg/second.
- Luchs verstärkteketten suspension traverse speed decreased from 33 to 27 deg/second.
- 2cm Flak 38 gun on the Luchs 5 cm turret, loading time increased from 4.05 to 4.2 seconds.
- 3cm M.K. 103 gun on the Luchs 5 cm turret:
Dispersion at 100 m increased from 0.4 m to 0.42 meters.
Loading time decreased from 10 to 8 seconds.
Aiming time increased from 1.5 to 2.3 seconds.
The number of shells in the magazine decreased from 10 to 6.
VK 28.01
- 7.5/5.5cm Waffe 0725 gun on the VK 28.01 Ausf. B turret:
Dispersion on turret traverse increased from 0.06 to 0.1.
Aiming time increased from 1.7 to 2.1 seconds.
Spähpanzer SP I C
- 90mm Mecar mit Mehrladeeinrichtung gun on the Spähpanzer SP I C PT II Rh.-Nr. WK-G2 turret:
Dispersion during turret traverse increased from 0.06 to 0.12.
Magazine loading time changed from 12 to 14 seconds.
ISU-152
- ISU-152 suspension: traverse speed increased from 18 to 23 deg/second.
- ISU-152М suspension: traverse speed increased from 21 to 27 deg/second.
- 152mm ML-20S gun: aiming time decreased from 3.4 to 2.7 seconds.
- 122mm A-19 mod. 1937 gun: aiming time decreased from 2.9 to 2.4 seconds.
- 122mm D-25S mod. 1944 gun: aiming time decreased from 2.9 to 2.4 seconds.
- 122mm BL-9S gun: aiming time decreased from 2.9 to 2.4 seconds.
- 152mm BL-10 gun: aiming time decreased from 3.4 to 2.7 seconds, firing dispersion decreased from 4 to 3.5.
Object 704
- Object 704 suspension: traverse speed increased from 19 to 22 deg/seconds.
- Object 704М suspension: traverse speed increased from 22 to 26 deg/seconds.
- 152mm ML-20SM mod. 1944 gun: aiming time decreased from 2.7 to 2.5 seconds.
- 152mm BL-10 gun:
Aiming time decreased from 2.9 to 2.5 seconds.
Dispersion during turret traverse decreased from 0.12 to 0.1.
Firing dispersion decreased from 4 to 3.5.
Object 268
- 52mm M64 gun:
Aiming time decreased from 2.7 to 2.5 seconds.
Dispersion during turret traverse decreased from 0.12 to 0.1.
Dispersion during firing decreased from 4 to 3.5.
T110E4
- T110E4 suspension: traverse speed increased from 18 to 23 deg/second.
- 155mm AT Gun T7E2: aiming time decreased from 2.9 to 2.7 seconds.
T26E4 SuperPershing
- М26Т80Е1 suspension:
Terrain resistance decreased from 1,2 1,4 2,7 to 0,8 0,9 1,1
Traverse speed increased from 27 to 36 deg/second.
Profitability Adjustments for Tier IV-X Vehicles
Click here for more information.
U.S.S.R.
- T-34: profitability increased by 17%
- KV-1: profitability increased by 14%
- SU-85: profitability increased by 11%
- SU-100: profitability increased by 15%
- Т-150: profitability decreased by 29%
- Т-43: profitability increased by 3%
- IS: profitability increased by 12%
- KV-13: profitability decreased by 25%
- ISU-152: repair cost decreased by 10%, profitability increased by 12%
- IS-3: repair cost decreased by 24%, profitability increased by 5%
- Т-44: repair cost decreased by 35%, profitability decreased by 10%
- KV-4: repair cost decreased by 31%, profitability decreased by 10%
- Object 704: repair cost decreased by 23%, profitability decreased by 6%
- IS-8: repair cost decreased by 44%, profitability decreased by 19%
- Т-54: repair cost decreased by 50%, profitability decreased by 12%
- ST-I: repair cost decreased by 41%, profitability increased by 8%
- Object 268: repair cost decreased by 32%, profitability decreased by 6%
- Т-62А: repair cost decreased by 56%, profitability decreased by 13%
- Object 140: repair cost decreased by 46%, profitability increased by 5%
- IS-4: repair cost decreased by 42%, profitability increased by 5%
- IS-7: repair cost decreased by 46%, profitability decreased by 23%
U.S.
- T1 Heavy Tank: profitability increased by 20%
- M10 Wolverine: profitability increased by 16%
- M6: profitability increased by 11%
- M4A3E8 Sherman: profitability increased by 5%
- M4A3E2 Sherman Jumbo: profitability decreased by 21%
- M18 Hellcat: profitability increased by 8%
- M36 Jackson: profitability increased by 9%
- T20: profitability increased by 11%
- T29: profitability increased by 15%
- T25 AT: profitability decreased by 6%
- T28 Prototype: repair cost decreased by 7%, profitability increased by 7%
- T28: repair cost decreased by 9%, profitability increased by 14%
- M26 Pershing: repair cost decreased by 28%, profitability increased by 3%
- T32: repair cost decreased by 27%, profitability increased by 11%
- T30: repair cost decreased by 29%, profitability increased by 14%
- M103: repair cost decreased by 42%, profitability decreased by 18%
- M46 Patton: repair cost decreased by 52%, profitability decreased by 19%
- T95: repair cost decreased by 17%, profitability decreased by 12%
- T110E4: repair cost decreased by 36%, profitability increased by 25%
- M48A1 Patton: repair cost decreased by 57%, profitability decreased by 19%
- T110E3: repair cost decreased by 31%, profitability decreased by 9%
- T110E5: repair cost decreased by 46%, profitability decreased by 17%
U.K.
- Alecto: profitability increased by 19%
- Churchill I: profitability decreased by 26%
- AT 2: profitability increased by 9%
- AT 8: profitability increased by 14%
- AT 7: profitability increased by 32%
- Centurion Mk. I: repair cost decreased by 37%, profitability increased by 2%
- AT 15: repair cost decreased by 22%, profitability increased by 28%
- Caernarvon: repair cost decreased by 29%, profitability increased by 7%
- Conqueror: repair cost decreased by 46%, profitability increased by 0.36%
- Tortoise: repair cost decreased by 32%, profitability increased by 11%
- Centurion Mk. 7/1: repair cost decreased by 48%, profitability increased by 11%
- FV215b: repair cost decreased by 41%, profitability increased by 5%
- FV215b (183): repair cost decreased by 26%, profitability increased by 24%
- FV4202: repair cost decreased by 54%, profitability increased by 7%
German
- Pz.Kpfw. II Luchs: profitability decreased by 39%
- Pz.Kpfw. IV Ausf. D: profitability decreased by 41%
- Durchbruchswagen 2: profitability increased by 28%
- Hetzer: profitability increased by 18%
- StuG III Ausf. G: profitability increased by 13%
- VK 30.01 (H): profitability increased by 13%
- Jagdpanzer IV: profitability increased by 15%
- VK 36.01 (H): profitability increased by 15%
- VK 30.01 (P): profitability decreased by 20%
- VK 30.01 (D): profitability decreased by 25%
- Tiger I: profitability increased by 9%
- Jagdpanther: profitability decreased by 28%
- Jagdpanther II: repair cost decreased by 17%; profitability increased by 3%
- VK 45.02 (P) Ausf. A: repair cost decreased by 32%; profitability decreased by 5%
- Ferdinand: repair cost decreased by 18%; profitability increased by 4%
- Indien-Panzer: repair cost decreased by 29%; profitability increased by 4%
- Tiger II: repair cost decreased by 30%; profitability increased by 9%
- Panther II: repair cost decreased by 37%; profitability decreased by 2%
- Leopard Prototyp A: repair cost decreased by 48%; profitability increased by 14%
- E 50: repair cost decreased by 49%; profitability decreased by 12%
- VK 45.02 (P) Ausf. B: repair cost decreased by 42%; profitability increased by 3%
- E 75: repair cost decreased by 42%; profitability decreased by 19%
- Jagdtiger: repair cost decreased by 29%; profitability decreased by 5%
- Maus: repair cost decreased by 45%; profitability decreased by 4%
- E 50 Ausf. M: repair cost decreased by 53%; profitability decreased by 15%
- Leopard 1: repair cost decreased by 56%; profitability increased by 5%
- E 100: repair cost decreased by 48%; profitability decreased by 27%
- Jagdpanzer E 100: repair cost decreased by 29%; profitability decreased by 7%
Japanese
- STA-1: repair cost decreased by 38%; profitability decreased by 2%
- Type 61: repair cost decreased by 47%; profitability increased by 7%
- STB-1: repair cost decreased by 54%; profitability increased by 6%
- Panzer IV Anko Special: profitability decreased by 28%
Fixes and Improvements
- "Winter Malinovka" map reworked: the mountain was removed from the map; the plane was replaced with a ship; some effects were added; landscape and objects were reworked.
- "Black Goldville," "Fort Despair" and "Copperfield" maps, dust from firing has been added.
- "Mirage" map camouflage type changed from Summer to Desert; water reflections added for more powerful devices.
- "Black Goldville" map respawn rearranged so that both teams are an equal distance from key area and players are no longer allowed to drive onto the mountain.
- "Himmelsdorf" map, several spots used by players to hide during the battle were removed.
- "Middleburg" map, base capture point relocated.
- "Mines" map, balance of the team spawns were improved.
- More notifications added in "Supply" tab about the advantages of Clan Platoons.
- Two new customizable button settings added for players using gaming mice.
- Light tank mission conditions extended, now have access to "Reconnaissance" IV-VIII, "Spotter" V-VIII, "Assault Tanker" IV-VIII, and "Intelligence Data" VI-VIII.
- Added zoom inversion option for Windows 10.
- Added new tooltips for Provisions.
- Changed settings layout in the "Other" tab.
- Removed ability to add spaces in login name and password fields.
- Added transfer to Twitter from the "Community" tab for OS X.
Bug Fixes
- Fixed ping indication in Garage.
- Fixed bug that incorrectly displayed chat window after changing app window size.
- Fixed bug with approaching an enemy through an object.
- Fixed bug with the position of the "Exit to Garage" tooltip.
- Fixed client freeze upon closing the "Your current version of the game is out of date" error window with mobile device back button.
- Fixed crash when trying to update a demo account to Facebook account.
- Added display of the damage caused notification.
- Fixed bug with re-aiming when right mouse button was depressed.
- Fixed bug with taps in the battle tutorial.
- Fixed color of the "Skip" button in the Garage tutorial (from grey to green).
- Fxed bug with social network display sequence in the "Account" window.
- Centered medal display in the "Battle Results" screen if more than two medals are earned.
- Fixed reticle pulling up when moving the reticle from close to far distances.
- Adapted postmortem and ricochet tracers to the new ticochet mechanics.
- Fixed duplication bug with vehicle types, nations and tiers when receiving battle results notifications.
- Removed all incorrect tooltips that appeared when player presses "Enter" during the account update.
- Fixed bug where client wouldn't respond to mouse clicks during tutorial if player pressed "Shift" too early.
- Removed repeating congratulation message for receiving two days of Premium after completing the Garage tutorial.
- Fixed camouflage bug for Tetrarch.
- Fixed suspension display bug for Type 61.
- Fixed in-game notification and descriptive text.
- Fixed general game client errors and crashes.