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Tanks or game play feel different since 2.8 update?


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Hokahe #1 Posted 06 April 2016 - 05:06 AM

    Lance-corporal

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    06-30-2014

I am finding some tanks play differently after update that were not mentioned in the update notes. 

Eg, t-29 engine speed increased and gun less accurate. 

Game just feels like it plays differently on my iPhone than before update. 

Only have 8k games though so might just be me. 



WhiskeyCyclone #2 Posted 06 April 2016 - 05:28 AM

    First Sergeant

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Are you running provisions? Those might make it seem more agile.

                                        

                                                                                                                          Keep it old school. 


GET_RlGHT #3 Posted 06 April 2016 - 05:36 AM

    Based Stickman

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10% better, but 10% more expensive.

fatjesus_1 #4 Posted 06 April 2016 - 06:47 AM

    Lance-corporal

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    07-31-2014
Yeah everything just seems off to me. Maybe I have the update flu.

 

 


craiglesser71 #5 Posted 06 April 2016 - 08:34 AM

    Lance-corporal

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    02-01-2015

Wot have conned us yet again,running new tds and provisions are costing lots of money,greed once again!!!

 



Hokahe #6 Posted 06 April 2016 - 05:01 PM

    Lance-corporal

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View PostWhiskeyCyclone, on 06 April 2016 - 05:28 AM, said:

Are you running provisions? Those might make it seem more agile.

 

No provisions. Still trying to pinpoint what is making it feel so different. 



ToXiCEngel #7 Posted 08 April 2016 - 04:19 PM

    Lance-corporal

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    12-29-2015
You're not going crazy! I notice this, too. In particular the aiming characteristics in Excelsior are FUBAR! The reticle stays locked at full dispersion for several seconds before it even starts to shrink... while completely still with no turret movement. This is new and really wrecked what was one of my favorite tanks.

rolleiflex #8 Posted 18 April 2016 - 06:06 PM

    Senior Sergeant

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    07-04-2014

Yes, the game play has more slop.  

 

When using the "look around" bar, for example, when I stop, the view slews a bit more before it stops.  It didn't used to do this.

 

Overall, the responsiveness of the controls feels less precise now, no matter which tank I drive. 


Edited by rolleiflex, 18 April 2016 - 06:07 PM.

 

US: T110E5    RU: T-62A, IS-7, IS-4, OBJ 268, OBJ 140    DE: E-100, E-50M   UK: FV215b, FV4202   JP: STB-1


Captain____Chaos #9 Posted 22 April 2016 - 06:28 PM

    Junior Sergeant

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the designers of the game , in keeping with historically accuracy have created a depression , an artificall recession where a loaf of bread cost a wheelbarrow full of curency. this extends to everything  :in game:    this was done out of greed ., think they will set up soup kitichens ? no they dont care if we starve  why donmt you build some ovens and start  shoveing us in them. pull our gold teeth cut our hair to make the pillows you sleep on. greed , or stupidity,? you decide. youir paying clients are leaving in droves  is that what you hoped to achieve with 2.8 . stop saying  (balance the game ) it did no such thing . if had the oppiaitw affect to the 10th degree

Mouthcrunch #10 Posted 22 April 2016 - 09:06 PM

    Sergeant

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It's just been designed to be Pay2win Over the last couple updates, there trying to balance it all out again but I still don't trust them.




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