Jump to content


Can Wargaming Physics?

Physics More

  • Please log in to reply
11 replies to this topic

_ZepticTank_ #1 Posted 22 August 2016 - 12:16 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

Are they able to add more Physics like down the update line. Not Asap but just asking.

 

Like:

The Turret Blowing Off

Tank flipping over

Edit: Holes and dents in Armor it has been hit

 

Anything else?

 

I'm sure they can Sort of add it since they already have alot of physics.

I do Programming/Designing and game development myself and I think it wouldnt take too long.

 

Let me know. Thanks.


Edited by _ZepticTank_, 22 August 2016 - 12:56 PM.

PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


PixelBucket #2 Posted 22 August 2016 - 12:21 PM

    Level 90 Loser

  • Players
  • 22086 battles
  • 3,290
  • [PRT]
  • Member since:
    12-31-2014
I would love to see these implemented, along with impact points (hole and dents in the armor where it has been shot)

My Top Tanks: Lowe (#880), Type 61 (#834), Helsing H0 (#797), Pz. S35 739 (#778), ARL 44 (#661), T7 Car (#654), STB-1 (#502), MT-25 (#442), Excelsior (ironically(#422), M22 Locust (#322), T23E3 (#223), Pz. 38 (t) nA (#211), Alecto (#197), Pz 35 (t) (#168),

T-25 (#166), Stridsvagn 74A2 (#151), Angry Connor (#63!), T-15 (#50!), Pz. 38 (t) (#31!)

In My Garage: T-25, Tetrarch, Pz 38 (t), Pz 35 (t),  SU-122-44, Helsing H0, Kuro Mori Mine, Pz IV Anko SP, E 50 M, T7 Car, T2 Light, Locust, T-15, Stridsvagn 74A2, T23E3, Angry Connor, Lowe, Leopard 1, 112, STB-1, AMX M4 45, Type 61, WT Auf Pz IV, T28 Proto

Lines I am currently grinding: T110E4 (Currently at T28 Proto), AMX 50B (Currently at AMX M4 45)

"As can likely be inferred, I am a sad, lonely excuse of a human being"


_ZepticTank_ #3 Posted 22 August 2016 - 12:55 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View Post0O0O0O0O0O0O0O0O0O0O0O0O, on 22 August 2016 - 12:45 PM, said:

 

 

Is there is a reason behind this? I have questions, theories, and wanna keep this forum going with others interacting with with and each other. It's fun for me and it helps my Diagnosed Psychological So called "Problem".

I think too much and I have to type it out.


PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


_ZepticTank_ #4 Posted 22 August 2016 - 12:57 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View PostPixelBucket, on 22 August 2016 - 12:21 PM, said:

I would love to see these implemented, along with impact points (hole and dents in the armor where it has been shot)

 

Thank you for the support. And yes that too! Added that in.

PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


_ZepticTank_ #5 Posted 22 August 2016 - 01:10 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View Post0O0O0O0O0O0O0O0O0O0O0O0O, on 22 August 2016 - 12:58 PM, said:

Awesome, amazing, spam more, think more, type more.

Mr 9.5/10 victory https://m.youtube.co...h?v=xE-piBUcSug

 

Lool, I was talking about Supremacy, Not all my battles.

That made me laugh xD. But yeah, thanks if you understand. If you dont, well...It's all good.


PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


Aivris #6 Posted 22 August 2016 - 01:21 PM

    First Sergeant

  • Players
  • 8126 battles
  • 8,021
  • [PBKAC]
  • Member since:
    10-25-2012
Those features would be amazing in Blitz. But I think the only problem is that current mobile devices aren't powerful enough to handle some of the physics and effects. Maybe WG will figure out a way to get the physics working for Blitz, but I doubt it will be any time soon.


_ZepticTank_ #7 Posted 22 August 2016 - 01:39 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View PostFog_Cruiser_Australia, on 22 August 2016 - 01:21 PM, said:

Those features would be amazing in Blitz. But I think the only problem is that current mobile devices aren't powerful enough to handle some of the physics and effects. Maybe WG will figure out a way to get the physics working for Blitz, but I doubt it will be any time soon.

 

You are correct. It's Possible for Gaming devices though. I did some research on coding physics and I think WarGaming will figure out a way.


PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


woof_defender #8 Posted 22 August 2016 - 02:47 PM

    ⚔️Fallen Guardian⚔️

  • Players
  • 34289 battles
  • 1,509
  • [MAHOU]
  • Member since:
    08-23-2014
I thought I was the only one who wanted new physics.

Edited by woof_defender, 22 August 2016 - 02:47 PM.

 

 

“One day you will leave this world behind, so live a life you will remember” ~Avicii~


_ZepticTank_ #9 Posted 22 August 2016 - 02:48 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View Postwoof_defender, on 22 August 2016 - 02:47 PM, said:

I thought I was the only one who wanted new physics.

 

well darn! You aren't Lol. Want is something, but the possibility is another thing. Hopefully it will be added down the line.

Maybe in 2-3 big updates.


PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


RTBRay #10 Posted 22 August 2016 - 03:23 PM

    First Sergeant

  • Players
  • 9837 battles
  • 1,068
  • [RORE]
  • Member since:
    12-31-2015
yes to new physics, but remember there is only so much that can be done on a phone game.

This is a game,  enjoy it, and stop panicking. 


_ZepticTank_ #11 Posted 22 August 2016 - 03:26 PM

    Sergeant

  • Players
  • 4502 battles
  • 355
  • [MGOO]
  • Member since:
    05-22-2012

View PostRTBRayWin10, on 22 August 2016 - 03:23 PM, said:

yes to new physics, but remember there is only so much that can be done on a phone game.

 

Your right, but WarGaming has reached this far. And phone gaming is becoming big, which is leading to researchers developing better.

It's a growing business. And its possible.


Edited by _ZepticTank_, 22 August 2016 - 03:26 PM.

PEOPLE SAY I TOPIC SPAM. START GETTING TO KNOW ME BETTER.

Air Cadet and Ground Cadet for 5 years.

Achieved Marksmenship Instructor Degree.

Achieved Public Speaking Award.


Three60Mafia #12 Posted 22 August 2016 - 03:32 PM

    First Sergeant

  • Players
  • 13084 battles
  • 5,171
  • Member since:
    01-04-2015
Hardware limitations. 

No new physics until they can fix the old ones, like ghost shots. 

Click on signature to be taken to full stat page!






Also tagged with Physics, More

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users