After 3 weeks of my attempt to upload a video edition of this guide have failed due to my lack of Ipad Mini storage, it appears that for now my youtube channel will have to go MIA for the time being until I am able to find another way of editing and uploading videos. But since multiple people have asked me to do a Maus guide this will have to do for the time being. This guide will teach you all of the core, necessary tactics to rise above the plebians who yolo grinded this machine because they saw big numbers under its armor rating. It is at this point Id like to mention that this guide will only work if you A.) Have a Maus, B.) Have multiple functioning braincells, and C.) Actually care. So, let us begin
Section 1: How to spend your hard earned credits
So you've just bought yourself the worlds largest armored vehicle, how do you make it overpowered? To start off you'll want a 75% crew, Rammer, V-Stabs, Vents/Spall Liner, and some nice paint so you can be triggered when it gets scratched. For Consumables take Adrenaline, MRP, and Nitro. On top of these the heavy tank skills you should focus on are Adrenaline Rush and Close Quarters Combat. For ammo, take 45 AP, 15 APCR, and 8 HE. This thing carries enough ammo to wipe out an entire Russian Tank Battalion, if you ever run out in game you are a special kind of stupid. After you have bought all this and sold your soul to Wargaming in order to pay, you are now ready to play your first game.
Section 2: The Thrill of Battle
Well now its time to start fighting. Remember that while you have the best armor of any vehicle in the game, its absolutely useless without angling. Now ask yourself this question, Do I know how to Sidescrape? If you answered No, then sell your Maus right now, and uninstall the game so I don't have to see your stupidity in game and carry you. For those of you that aren't braindead, while sidescraping is useful, there are a few more armor hints to take note of. First, always ANGLE YOUR TURRET BETWEEN SHOTS, unless you want to eat rounds through your cheeks. The turret should be angled at a 30-60 Degree, and wiggling is key to bouncing heat rounds. That angle is also optimal for the hull, and if you go forward and backward while wiggling the turret you should be able to bounce noobs and decent players, we will cover the Purples later. Your best bet is to hide your lower plate, angle up, and watch as thousands of credits ricochet off your armor. When you have a multitude of targets, prioritize your targets based on who can harm you the most. First off, Tier X Tds, as well as Jagdtigers due to their high pen and accuracy. Next you try to kill off all tier X mediums, prioritize the Soviets. Next is your equal tier heavies, E-100s, E5s, and 215bs have the high priority, other Maus and IS tanks have low enough pen to not be a threat. Lastly, you finish off the rest. Prioritizing will help you in late game, and is key to truly succeeding in the Maus.
Now as I said, this guide is helpful to fighting the average Blitz plebs, but as many of you know there are a group of players who actually know how to play. The art of fighting them is an acquired skill, but there are a few things that can help you combat them effectively, and in order to explain them I will make a separate guide for tomorrow.