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Defeat = Mastery Ace. Victory = No Mastery Ace. Is Valiant Effort overdone? Or should it be applied ...

Valiant Effort

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Poll: What do you think of the effect of Valiant Effort? Is it fair? Does it upset the mechanics of Mastery Ace badges? (21 members have cast votes)

You have to complete 5 battles in order to participate this poll.

Do you think the xp scale of Valiant Effort is off?

  1. Yes, too much xp is awarded after a loss. (12 votes [57.14%] - View)

    Percentage of vote: 57.14%

  2. No, the amount of xp from Valiant Effort is just fine. It is nice as is. (9 votes [42.86%] - View)

    Percentage of vote: 42.86%

Do you think Valiant Effort bonuses should be applied to victories as well?

  1. Yes (10 votes [47.62%] - View)

    Percentage of vote: 47.62%

  2. No (11 votes [52.38%] - View)

    Percentage of vote: 52.38%

[Added after 10 entries] Should the xp and credit of Valiant Effort be re-scaled to be proportional to team bonus (from victory)?

  1. Yes (8 votes [72.73%] - View)

    Percentage of vote: 72.73%

  2. No (3 votes [27.27%] - View)

    Percentage of vote: 27.27%

Vote Hide poll

ecpgieicg #1 Posted 13 November 2016 - 09:36 PM

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Defeat = Mastery Ace

 

Victory = No Mastery Ace

 

These screenshots came from the first week after Patch 3.3.

Numerous games in 4k dmg and defeats got Mastery Ace while a good number of 6k dmg victory did not get Mastery Ace. (I didn't screencap the 4k dmg Mastery Aces as they first appear to be just a little funky and not particularly remarkable.) Obj 140 is Obj 140. You will get Mastery Ace one way or another.  But in some tanks you almost have to lose on purpose in order to get Mastery Ace. I have had 4k dmg games in Tier 8 and not receive Mastery Ace. (NOT a TD. I don't play TDs.)

 

"Valiant" play in a defeat deserves praise; so do carrying the team to victory by doing thousands of damage and assist.

 

Is Valiant Effort overdone? It seems to upset the Mastery Ace mechanics.

 

I think the current Valiant Effort makes equal or greater amount of effort and results in victory less awarded than in defeat. 

Perhaps Valiant Effort needs to be applied for victories as well.

 

What do you think?

 

 


Edited by ecpgieicg, 13 November 2016 - 11:49 PM.


ecpgieicg #2 Posted 13 November 2016 - 09:37 PM

    Junior Sergeant

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Do the images appear overly gigantic for everyone else?

fishygamer212 #3 Posted 13 November 2016 - 09:40 PM

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for me yes

View Postecpgieicg, on 13 November 2016 - 04:37 PM, said:

Do the images appear overly gigantic for everyone else?

 


 

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eddie13_ #4 Posted 13 November 2016 - 09:40 PM

    Supreme Leader

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View Postecpgieicg, on 13 November 2016 - 05:37 PM, said:

Do the images appear overly gigantic for everyone else?

 

Nope

    

 

 


ecpgieicg #5 Posted 13 November 2016 - 09:42 PM

    Junior Sergeant

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View Postfishygamer212, on 13 November 2016 - 09:40 PM, said:

for me yes

 

 

Do you know how I can shrink them?

AlphaDeltaEpsilon #6 Posted 13 November 2016 - 09:47 PM

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View Postecpgieicg, on 13 November 2016 - 03:36 PM, said:

Defeat = Mastery Ace

 

Victory = No Mastery Ace

 

These screenshots came from the first week after Patch 3.3.

Numerous games in 4k dmg and defeats got Mastery Ace while a good number of 6k dmg victory did not get Mastery Ace. (I didn't screencap the 4k dmg Mastery Aces as they first appear to be just a little funky and not particularly remarkable.) Obj 140 is Obj 140. You will get Mastery Ace one way or another.  But in some tanks you almost have to lose on purpose in order to get Mastery Ace. I have had 4k dmg games in Tier 8 and not receive Mastery Ace. (NOT a TD. I don't play TDs.)

 

Is Valiant Effort overdone? It seems to upset the Mastery Ace mechanics.

 

Personally, I think Valiant Effort needs to be applied for victories as well. What do you think?

What 

 

 

 

I could get behind a valiant effort for both victory and defeat.

 

Alternatively, we could have valiant effort treat the game as a victory for xp and credit calculations


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tweek_1 #7 Posted 13 November 2016 - 09:59 PM

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How many threads are there for this now?

ecpgieicg #8 Posted 13 November 2016 - 10:01 PM

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View Posttweek_1, on 13 November 2016 - 09:59 PM, said:

How many threads are there for this now?

 

Particularly for suggesting Valiant Effort should be re-tweaked?

Under Release Feedback (3.3), there had been none.



FlammeumDraco333 #9 Posted 13 November 2016 - 10:35 PM

    Edgy Kekistani Memer

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View PostAlphaDeltaEpsilon, on 13 November 2016 - 04:47 PM, said:

 

I could get behind a valiant effort for both victory and defeat.

 

Alternatively, we could have valiant effort treat the game as a victory for xp and credit calculations

THIS! This is what I've been saying since day one... if you get a Valiant Effort achievement, it just treats the game as a victory in terms of XP and Credits.


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Tennman55 #10 Posted 13 November 2016 - 10:36 PM

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Winning team players should not be able to collect Valiant effort points. They get the victory. A losing team player that cause the most havoc and shows never give up spirit should be entitled to the valiant effort because valiant means to stand tall even in the worst of times.
 
I just fought a battle where I was only tier 1 on team and I killed 3 of 5 tanks the team killed and the second most damage amongst team. I
did get the valiant effort.
 
I think a medal, ribbon or silver star with the count of times the award was won should be shown in players awards.


Achuuu___ #11 Posted 13 November 2016 - 10:43 PM

    "Lul" in Dutch

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HUe


 

 

¯\_()_/¯     Stupidity at its finest   ¯\_()_/¯


ecpgieicg #12 Posted 13 November 2016 - 11:36 PM

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View PostTennman55, on 13 November 2016 - 10:36 PM, said:

Winning team players should not be able to collect Valiant effort points. They get the victory. A losing team player that cause the most havoc and shows never give up spirit should be entitled to the valiant effort because valiant means to stand tall even in the worst of times.
 
I just fought a battle where I was only tier 1 on team and I killed 3 of 5 tanks the team killed and the second most damage amongst team. I
did get the valiant effort.
 
I think a medal, ribbon or silver star with the count of times the award was won should be shown in players awards.

 

The idea of awarding "valiant" play in defeat is sound. But single-handedly carrying the team to victory by doing thousands of damage and thousands of spotting assistance is no less a feat. Don't you think? And do you think the effort and result of carrying a team to victory should be awarded by a proportional amount of xp and credit?



dan_184_invader #13 Posted 19 November 2016 - 04:38 AM

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I think this whole system should just be removed.

 



teamtrouble2003 #14 Posted 21 November 2016 - 08:56 PM

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I personally think if your team wins and you caused the most damage you should get it. Not necessarily the most kills because there are a lot of kills stolen by other players camping but based on highest damage on the winning team.

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