

Mediums are Being Nerfed - Supertested on January 4
#41 Posted 03 January 2017 - 02:11 PM
#42 Posted 03 January 2017 - 02:14 PM
etword, on 03 January 2017 - 06:09 AM, said:
The variation of battle would fall through the floor. It would be the same tanks over and over and over again. Ick. No change in tactics. If you are "all heavys" then there is much less fear of a flanking maneuver from the Reds. Same with the +0/-0 MM you suggest -- boring games with the same tanks over and over.
I'm sorry, but did you give any thought to your suggestion before you pressed Post ?
Boris.
I’ve noticed a strong lack of Spare Parts. Is that intended?
No, it is not. This problem will solve itself with time. Many players have several dozens of vehicles in their Garages, so they don’t have enough Spare Parts for the entire vehicle fleet. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time.
#43 Posted 03 January 2017 - 02:15 PM
If this ever takes place, I will not hesitate to find another game to spend my money on. This is just something that I cannot and will not stand for, especially seeing as I only drive medium tanks.
Mmmm, I like fishyysss...
#44 Posted 03 January 2017 - 02:18 PM
And to everyone who is saying calm down and shut up, will you listen to yourself for a second?
If WG doesn't hear the player base doesn't like this change, then they will implement it.
If they have some resistance from the player base, then they will think about it more and there is a chance it will NOT BE IMPLEMENTED.
How many people here have failed high school smh?
Mmmm, I like fishyysss...
#46 Posted 03 January 2017 - 02:23 PM
NOTICE THE M60 WASN'T MENTIONED?!
AHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAA!
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#47 Posted 03 January 2017 - 02:24 PM
Darkest_Flame, on 03 January 2017 - 08:15 AM, said:
If this ever takes place, I will not hesitate to find another game to spend my money on. This is just something that I cannot and will not stand for, especially seeing as I only drive medium tanks.
I also prefer medium tanks... but it depends on the nerf along with the severity...
Honestly, Russian Mediums could take a nerf, and they would be just fine.
If the scrape off some of the turret armor on a 140 or a 62, you just have to play it like other mediums and try not to get shot.
Dropping the pen on the T-54 and some of the other mediums... Well, it will depend how much. It may not break them... especially if they end up adjusting some other things...
I would also like to point out that WG'ing is nerfing the PTA.
Think about that for a moment.
That tank is without a doubt the biggest piece of trash in the entire game. It is pound for pound a dedicated pile of s**t.
and they are nerfing it.
Because "Balance."
Apparently they wouldn't know balance if it came up and defecated on their shoe.
Today I went to the bathroom and forgot my phone.
There are 256 tiles in the bathroom...
#48 Posted 03 January 2017 - 02:26 PM
__Crusader6__, on 03 January 2017 - 08:10 AM, said:
Pen nerf to the APCR on the British tanks is retarded.
HESH isn't an increased PEN round.
Forsee tons of mothballed FV4202's and Cent 7/1's if this goes forward.
They already have significant issues with German heavies.
Russians Meds could use a nerf, but perhaps just making their accuracy much worse would have been effectively a much more productive nerf
this. +1. I love my FV4202, but if the nerf is anything more then a few millimeters of pen then its dead to me. Glad I already mastered it.
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#49 Posted 03 January 2017 - 02:27 PM
#50 Posted 03 January 2017 - 02:29 PM
ASYLUM
#51 Posted 03 January 2017 - 02:29 PM
Heavy tanks could use some love, in a lot of tier 10 games you will see just one or two heavies out of the 14 tanks in the battle.
Edited by Brundog, 03 January 2017 - 02:29 PM.
#52 Posted 03 January 2017 - 02:29 PM
airstiker, on 03 January 2017 - 12:44 PM, said:
Momentum is mass times velocity squared. Since the velocity is squared, it becomes much more important in determining penetration than mass. However, larger mass will do more damage if it penetrates.
Just say 'NO' to Vanity
#53 Posted 03 January 2017 - 02:30 PM
ahredstealth, on 03 January 2017 - 10:24 AM, said:
I also prefer medium tanks... but it depends on the nerf along with the severity...
Honestly, Russian Mediums could take a nerf, and they would be just fine.
If the scrape off some of the turret armor on a 140 or a 62, you just have to play it like other mediums and try not to get shot.
Dropping the pen on the T-54 and some of the other mediums... Well, it will depend how much. It may not break them... especially if they end up adjusting some other things...
I would also like to point out that WG'ing is nerfing the PTA.
Think about that for a moment.
That tank is without a doubt the biggest piece of trash in the entire game. It is pound for pound a dedicated pile of s**t.
and they are nerfing it.
Because "Balance."
Apparently they wouldn't know balance if it came up and defecated on their shoe.
When you put it that way, I won't really mind the nerf on the Russian tanks, but I still believe they should keep the horrible German and Japanese Tier 9 medium tanks and the balanced Tier 10 medium tanks.
Mmmm, I like fishyysss...
#54 Posted 03 January 2017 - 02:34 PM
It's not like they are rendering the tier 10 medium tanks useless. Most likely pen will go from 265-255 and HEAT from 330-300. It's not such a massive change that obj 140 will be useless now. It's going to be small penetration changes.
They aren't going to nerf penetration down to like 200. And this will go through multiple stages of testing.
Edited by crazychimp69, 03 January 2017 - 02:36 PM.
#55 Posted 03 January 2017 - 02:37 PM
BobaFett_56, on 03 January 2017 - 01:25 PM, said:
The T71 is a step in the right direction.
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ASensationalAsian, on 27 July 2018 - 04:34 PM, said:
#56 Posted 03 January 2017 - 02:44 PM
#57 Posted 03 January 2017 - 02:45 PM
So here's a thought. The mediums at tier ten have generally speaking not changed, at all. The t62 is one of the oldest tanks around in blitz. The t62 has ALWAYS had a hard turret, and that was the point. The gun was workable. It's not op, not even close, same with the 140. So what has changed, and quite considerably? THE MAPS. Maps are now "flat" e.g. Open with low hills for cover and peek a boom. THIS is what has changed the "role of mediums". Heavies can't compete as well in those situations. So..WG has failed us all yet again by now fixing the symptom not the problem.
Dear wg, fire your damn map designers and rebalance the topography rather than mess with medium tanks that have no need to be changed.
#58 Posted 03 January 2017 - 02:48 PM
I agree on the Cent 7/1 and I haven't played it. I unlocked it a long time ago, but they never worried me on red, and the stats didn't do much for me. If they nerf it, I will be even less inclined to buy it.
I'd like to see a Russian tier 9 and 10 get small "adjustments," but that is really about it for the normal tech tree tanks.
#59 Posted 03 January 2017 - 02:48 PM
Grayghost2000, on 03 January 2017 - 01:07 PM, said:
Have you never seen WGLNA games before? All t54 ltwt, all batchat...this is how teams compete.
#60 Posted 03 January 2017 - 02:53 PM
airstiker, on 03 January 2017 - 06:44 AM, said:
Look at shell velocity on these, speed helps in the effect of penetration, just like a .357 mag vs. .45 cal. handgun round. Velocity equals a hydraulic effect upon impact.
http://tank-compare....182I163I300I150
Edited by mjm68, 03 January 2017 - 02:55 PM.
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