cheasesteak, on 20 March 2017 - 12:38 PM, said:
KBM autoaim is better for brawling. There is a very nice video out there (don't remember who made it) that uses both KBM and touch autoaim while circling. This was a balanced training room test. KBM won hands down. Also, KBM is much better for aiming and shooting on the move. With touch, it can be difficult to manage aiming, pressing fire and driving at the same time. Mouse makes aiming and firing while driving easy.
Sigh. This debate is getting so old. Most everyone just thinks that the opposite platform that they use is advantageous. I've seen the video you speak of, but it was completely one dimensional. Like when would you ever sit completely stationary for minutes, turning only your turret while a medium tank circled you. Never. That's when. You will be moving quite a bit to get favorable angles for yourself.
Mobile platform aiming system snaps to targets, and lets you lock onto weak spots. I would LOVE that. PC auto aim only locks to center mass, which more often than not is heavily armored, and it is completely useless if they are utilizing any kind of cover. It will make you hit the obstacle every time. It is also a pain in the [edited] to engage. I can't tell you how many times I've looked right a moving tank and hit right click, and nothing. Click, nothing, [edited]. Click, nothing, [edited]. Click, nothing, [edited]. Very frustrating. And shooting on the move? Bro. You have no idea. It only let's me do that about 50% of the time, and if not, it is usually in brawling situations when I need it the most. So then I have to stop to be able to get a shot off. With mobile, you just keep driving, aim in the general vacinity, and you can fire or lock on and keep driving as crazy as you like.
Another situation it sucks. You're in a heavy and a med comes sweeping towards you trying to get behind you. You shoot him if you have time and engage auto aim (if it cooperates). It did work that time. Yay! But now you have no control of your turret until you disengage it, or the target is destroyed. It will follow him at it's slow heavy tank pace, no matter what. So that means you can't change direction to try to get your gun on him. And you frequently have to change direction to counter-COD or they will win every time.
See what I mean?
The grass always seems greener doesn't it?
They both have their advantages. I've heard that mobile won't let you zoom in unless a target is visible. That sounds annoying. I have yet to see a video that shows the strengths AND weaknesses of BOTH platforms. I would really like to though. WG needs to rework both systems to make them more similar. It is the only sensible thing to do.