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Blitz - The Failed Pokemon Go?

Update 3.8

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GenericMIKE #1 Posted 17 May 2017 - 12:59 PM

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Interesting to note that Pokemon Go was flaming hot when it first released and had much promise, but just like WG the company did not listen to its users and player base and as a result many un-installed and fled the app. It peaked at 28.5 million users daily!!! (back in July 2016) But as the company did not listen to its fans and basically did what WG is doing with its players now, 4 out of 5 users have quit!!! That's a pretty astonishing number, and I can see the same happening with Blitz. By implementing timers Blitz users will be less likely to log in and use their app every day...

Which means I can predict the user base dropping like mayflies.


BUT that does not mean WG will change b/c many of its users have left. Pokemon Go despite that major drop in users is still making money and profits and doing the same thing its always been doing. (5 million active daily users still!)  And WG will do the same. There will also be new suckers to milk, or just users that are so ignorant at how the original game actually worked that they will stay with Blitz for a long time and fund them. Sadly we can not change a company that has its mind set like this. 


Wargaming Asia

 I noticed a severe lack of Spare Parts. Is this intended?                                    No, it’s not. This problem will solve itself with time. Many players have several dozens of vehicles in their Garages, so they don’t have enough Spare Parts for their entire fleet of vehicles. But we’re sure that in time, you will gradually collect enough Spare Parts to unlock new slots for purchased tanks.

 Just shows you the companies ignorance in what the users have been ranting about.... More here: /https://wotblitz.asia/en/news/pc-browser/News/feedback-on-new-eq/


Rest in peace Blitz. 



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War_Vet_1 #2 Posted 17 May 2017 - 01:10 PM

    Major Disaster

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Just checked and its now #198 in top grossing in the App Store.

X_5_BlueBlast #3 Posted 17 May 2017 - 01:10 PM

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The problem will solve itself with time? This is like hmm... what's his name again... that one guy in the 1900's who started the Great Depression or something? Starts with a C perhaps? 




I am still thinking how on earth is their logic so poor? How? You don't gain resources if they are not public WARGAMING! 

Clash Royale gets this by having a system where you get one type of currency in so many easy ways, or that a currency gets injected into the system and becomes more and more abundant from new players joining. The only currency getting larger is the currency in the pockets of Wargaming, up until recently with 3.8.

X_5_BlueBlast #4 Posted 17 May 2017 - 01:12 PM

    Senior Sergeant

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View PostWar_Vet_1, on 17 May 2017 - 05:10 AM, said:

Just checked and its now #198 in top grossing in the App Store.


It is to the top of my list for how gross it is for Wargaming to turn their backs on everyone.

Cowcat137 #5 Posted 17 May 2017 - 01:22 PM

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Angry Birds Blitz

Candy Tank Crush


acrisis #6 Posted 17 May 2017 - 01:24 PM


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Q: I notice a lack of spare parts. Is this intentional. 


Yes, we see players are short of parts, but no no no, that was not intentional!  Ok, so players have a lack of spare parts ... but eh, no problem, that will resolve itself over time. Players can pick up airline size peanut snack amounts of spare parts, every day, over the course of a decade. Every time a player have a truckload of peanuts, they exchange that with WG for a piece of equipment. Fair deal. 



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Officer_Blitz #7 Posted 17 May 2017 - 01:49 PM


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:teethhappy: They probably think we do 6 missions a day

reluctanttheist #8 Posted 17 May 2017 - 03:47 PM

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I don't think Blitz ever had the fall-off that Pokemon Go saw - and that was probably fad-driven and a lot of nostalgia rather than the technical and tactical challenge that Blitz is.  No comparison IMO.

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