Jump to content

Fix the matchmaking

  • Please log in to reply
11 replies to this topic

Johnathon_gunner #1 Posted 19 June 2017 - 08:53 PM


  • Players
  • 13476 battles
  • 15
  • [I4CU]
  • Member since:
70% players should play with 70s and 50s should play with 50s. Etc etc, not 2 70%+ going up against a team of all below 50% let alone when a 35% is on that team, its annoying. It should be fix by now but like anything broken, its still there and broke as ever.

YourTypicalNoob #2 Posted 19 June 2017 - 08:57 PM

    First Sergeant

  • Players
  • 12419 battles
  • 1,234
  • [CRUEL]
  • Member since:
how about no?

Soviet_Scumbag #3 Posted 19 June 2017 - 09:05 PM

    Junior Sergeant

  • Players
  • 1213 battles
  • 151
  • Member since:
See, there's one huge flaw with your plan. If 70% players played with only 70% players, each side could only be expected to win about 50% of the time. Over time, even the best players would gradually trend towards a 50% WR, putting them back into clubbing distance of  you and your snowflake collection.

Is only Russian Bias, comrade, "Why You Heff To Be Mad?"

PirateYoho #4 Posted 19 June 2017 - 09:14 PM


  • Players
  • 5430 battles
  • 12
  • [TIGRZ]
  • Member since:

I kind of agree. Each team should be a good mix of players. Some elite players and a few, dare I say "newbs".  If both teams have an equal mix, then the good players can demonstrate how to play well, and the new guys can get some good practice in playing next to a player who knows what they are doing.  Both extremes win and the teams are more evenly matched.  The unevenness is what bothers me.  A team of 40% players vs a team of 60% players is no fun for anyone.  


At a minimum they should keep the types of tanks equal on both sides.  7 heavies vs a mixed team is boring.

Orphic_Karizma #5 Posted 19 June 2017 - 09:28 PM

    Your Last and Final Form

  • Players
  • 19698 battles
  • 412
  • [AZTEC]
  • Member since:
Now you are complaining about everything? As I said last post 'learn to deal with it'. Just from these two posts I can see you would be the kind of person who would still complain about mm even if you are a 70%er. If the game had this mm where 70%ers play other 70%ers you would probably come back crying for old mm so you can fight others who don't have 70% winrate and aren't as good just to make yourself feel good about yourself.

BobboEvans #6 Posted 19 June 2017 - 09:43 PM

    The Society is Real

  • Players
  • 39609 battles
  • 2,167
  • Member since:
Why don't you get to 70% win rate?  Then this becomes a non-issue for you.  Don't blame the 70% player.  It's not fair.  I didn't see a thread from you about the toon of 40% and 39% players you steam rolled the other day.  

Just say 'NO' to Vanity

woof_defender #7 Posted 19 June 2017 - 09:50 PM

    ⚔️Fallen Guardian⚔️

  • Players
  • 30768 battles
  • 1,489
  • [MAHOU]
  • Member since:
50%er games would be nubs rushing each other while 70%er games would be camp offs to reserve hp 


freeandrew15 #8 Posted 21 June 2017 - 12:47 PM


  • Players
  • 12858 battles
  • 8
  • [MASHU]
  • Member since:
I will admit I am not the best tanker in world of tanks and I only have a 53% WR however whenever I see a good clan platooned on the enemy team and on my team are a bunch of idiots that don't know their butt from their head we tend to get 7to1ed so the next time you think you have had bad luck just remember I have been stuck many many times on a team that drives butt facing the enemy and on the enemy team there is a platoon of DFNT, PURPL,  -V-, 501ST or AU, STORM, VII, or their feeder clans which I will refrain from naming all of.

snoozyalooz #9 Posted 10 July 2017 - 03:50 AM


  • Players
  • 44551 battles
  • 38
  • [YOTA]
  • Member since:
I count the number of clans represented on both sides to see which side has the better (generally) players.  That usually tells me who has the upper hand and likely to win.  That is not always true, but often it holds up.  I am glad when there is a balance in clan representation at the very least as well as the tanks on each side.

WW2_54 #10 Posted 10 July 2017 - 03:56 AM


  • Players
  • 34644 battles
  • 16
  • [DW1]
  • Member since:

All of this discussion rests on the assumption that WOT is providing an even playing field. Nothing could be further from the truth.

KILLS4LUTU #11 Posted 11 July 2017 - 12:45 AM


  • Players
  • 9398 battles
  • 1
  • [RAI]
  • Member since:
I think what he is saying is that when your lvl 1 and you get put into a game where everyone is lvl 2 whats the point of playing the game where you die after taking 1 or 2 shots. what a waste of time. or 4 lvl 2 vs 3 lvl 1. Should make it where the lower tier tanks out number the higher tier tanks now there's where your tank skills come into play. its not that hard to fix. If i'm paying to play a subscription say for a month I should have more of a chance to live thru a game then die under a minute. otherwise i'm just wasting money so that's why I haven't renewed my acct. till they fix this crap. Thanks

acrisis #12 Posted 11 July 2017 - 03:38 AM

    First Sergeant

  • Players
  • 20077 battles
  • 9,265
  • [III-X]
  • Member since:

Fix the matchmaking ?


Except that when one gets to be >60% WR ... more often than not, one is the only one above 50% on the team.


That is not punishment enough. 


Btw. have you evr seen where you stack up? http://wotbstars.com...&geo=NA&lng=eng


   Blitz   Community   Coalition   
BCC Discord invite | BCC Forum Thread
Wargaming Community Discord inviteWorld of Warships Community Discord invite        

Looney Tooners | Triarii | Blitz University | Basic Training  | Mentor
2.8 Blitz EconomyGot lag? =>  Pingplotter thread 
 |  Mission Poll  | Goose Event Poll  | ...

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users