

COLLABORATION WITH WARHAMMER 40,000!
#261 Posted 02 October 2017 - 03:11 PM
#262 Posted 04 October 2017 - 07:07 PM
BobaFett_56, on 02 October 2017 - 03:11 PM, said:
Its using the same cannon as the Brummbar, but for balancing issues, they just copied the 152mm Stats
Edited by _Sterben_, 04 October 2017 - 07:18 PM.
Rip Wallet Warrior Journey
2015 - 2017
#263 Posted 10 October 2017 - 03:02 AM
Hello
https://www.blitzsta.../1016605416.png
Clan list in order of join date: TBNT, 22ND, 22ND2, FSA, FSX, ZNTH, FLEET, FL-TH
#264 Posted 10 October 2017 - 03:09 AM
I wish. What a fantastic idea.
Garage: 251 Tier Xs: 28 Lines I'm Grinding: 7 Favorite Tank: E75 Top 100 Tanks: 93 Premium/Collector Tanks: 145 Aced: 296/309
#265 Posted 11 October 2017 - 03:00 AM
_The_Tactition_, on 14 August 2017 - 08:23 PM, said:
Well in my opinion it's great. Who cares if they look futuristic. They work like any other ww2 tank. They don't have smokescreens or use of there morters or secondary wepons. Can't call airstrics not using tracking systems and autoaim fire and forget wepons. I'm sure you took Russia's brand new terminator tank marked it tier 7 let it only use the 50 mm. N it still be a fair fight. My fight will remain with the" rat ing system " where every sore loser can just click inactive in combat on there killer
#266 Posted 11 October 2017 - 03:13 AM
little_brother_of_war, on 19 August 2017 - 04:30 PM, said:
This is possibly the most revealing thought coming out of this entire excercise and something I have long suspected as being the case. The basic mechanics related to the modern day dance of social effectiveness when soliciting ones opinion is generally, a facade. This is often times true in the interactions between businesses and their revered customer base when they solicit feedback such as "Please let us know what you think.", "We want to hear from you.", "Tell us how we're doing!", so on and so forth, etc., etc.
We all may have experienced similar types of scenarios in different educational and workplace settings, when asked to provide suggestions, ideas and opinions from a supervisor, teacher or manager in order to help improve your own individual situation.
But of course, at some point, the light bulb eventually goes off (insert light bulb meme here?) and an individual slowly begins to realize such openess and generosity is at times merely a ruse at providing cover for any potential incoming pushback and noted dissatisfaction from students, employees, customers (and player base members?) and to shield those in the dominant position from accountability.
This is usually made apparent when the individual(s) in charge fail to follow up or take action on the information requested and so, all opinions and such put forth, tend to fall off the map completely. Any way some old timers may remember the old suggestion box thing that used to be place in some establishments and businesses and how they were always full and never got emptied, much less suggestions read and/or acted upon. (...sorta like that?)
Its nothing new, actually. But here and now, the idea of what's occurring is just coming into reality more effectively, with more transparency and in its truly rawest form. It's an excercise in appearances and always has been, apparently. Now, in case it wasn't obvious enough before, everyone on every side should for certain know where they stand (or where they have no standing?).
This may be true for forum participants as well. WG is providing a format for feedback, social interaction and commentary, etc., and so it might be considered more as a complimentary aspect to its gaming systems and nothing more.
So, most of us might tend to understand the obvious even more so, when presented as a single statement in its most purest form such as here...and take it to heart. Perhaps we can learn from this when considering all future input to be weighted by this one line when composing a response, suggestion, idea or even more emphatically, complaints, gripes or other aspects of general discontent...
"It should be understood that the forum is not all the players of the server".
If nothing else, it seems our Russian counterparts are, at the very least, direct.
Knowledge is everything and, to know, is to be be aware. No false illusions here, my friends.
And isn't that what we all want in the end, and when it comes down to it, to know what is true and real, as it affects our own sense of place and importance? And to understand where we actually are (for better or worse), in the greater scheme of things, and ultimately, for all things Blitz...
peace
_lbow_
i read the first and last paragraph,,, now I'm completely lost. Everyone else do the same? Figured I'd start grinding rant points. So I can have a big title to. Figured I'd start here by you :p
#269 Posted 30 August 2018 - 12:05 AM


#270 Posted 30 August 2018 - 03:43 AM
#271 Posted 29 September 2018 - 09:57 PM
Rommelzgeist, on 29 August 2018 - 07:05 PM, said:


Based on that theory we’d have about 10 tanks in the memory of a few dozen people as the game would be long dead and buried. Star Wars could have survived with only Episodes 4-6 as an example of a superb space fantasy trilogy. If Blitz used only “real” tanks with actual service histories? Then 95% of the entire player base from day 1 onwards would never have heard of this game let alone spent time and money on it.
Get over your hatred before it ruins the parts you do like. Kill them with true joy in your heart when they’re on red. And don’t spend a penny/credit/xp on a tracked gungan if you don’t want to. Nobody is forcing you in any way, shape or form.
#272 Posted 09 October 2018 - 06:32 PM
Rommelzgeist, on 29 August 2018 - 04:05 PM, said:


lol bet. Jar Jar Binks is a secret Sith Lord
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