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AWACS Tank Guide: AMX AC mle.1948

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EdAWACSdenyY #1 Posted 07 September 2017 - 07:41 AM

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AWACS Tank Guides

AMX AC mle.1948: All or Nothing

 

Hello Ladies and Gentlemen! My name is EdAWACSdenyY and today I will be talking to you about the AMX AC mle.1948. This is the Tier 8 French Tank Destroyer and a very challenging but fun tank to master if you can compensate for its numerous flaws and shortcomings. Let’s explore this chasseur de char shall we mes amis?


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Background History:

 

The AMX AC mle. 1948 was never really built and existed only in blueprints. It was one of the several draft proposals that the AMX company made for a heavy tank destroyer based on the chassis of the M 4 prototype from their project 141. Those blueprints would eventually be brought to life in the form of the AMX 50 Foch tank destroyer.

 

After the end of World War 2, the French who had been under Nazi occupation, lacked any modern tanks with suitably heavy armament. The ARL 44 served as an interim tank design but was already obsolete despite carrying a powerful 90 mm cannon. So the French industry was invited to design a much more modern vehicle based on the latest innovations the former warring nations had to offer. This was where the AMX (Atelier de Construction d'Issy-les-Moulineaux) company’s  M 4 prototype came in. Based on the German Tiger 2, the M 4 prototype like it’s German inspiration also had interwoven road wheels albeit of smaller size and rubber lined; a superfluous gesture in reality.

 

Based on the M 4 chassis in 1950, AMX presented a prototype of a heavy tank destroyer in the form of a 120 mm self-propelled gun, the Canon Automoteur AMX 50 Foch, named after Marshal Ferdinand Foch. This self-propelled gun was designed to provide long range fire support for the AMX 50 100 heavy tank that was also being developed. The design of the AMX 50 Foch was inspired by the German Jagdpanther tank destroyer, with a heavily sloped frontal glacis plate and low flat side profile.

 

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Blueprints of the AMX AC mle. 1948

 

The AMX AC mle. 1948 was as the name suggests, the 1948 draft design for the AMX 50 Foch which had the rangefinder on the left of the tank’s top The distinctive feature of the vehicle was three 20 mm MG 151/20 machine guns, mounted on top of the fighting compartment and rear. The final AMX 50 Foch prototype that was built however, dispensed with the rear mounted anti-aircraft turret.

 

Now that we have reviewed the historical nature of this tank, Let us review its advantages and disadvantages on the battlefield in great detail:

 

Advantages:

 

The Gun: The top gun on the AMX AC mle. 1948 is the 120mm AC SA46. It deals an average of 400 damage per shot like most 120mm guns. But the 120mm most outstanding feature is its high penetration. With standard armor piercing ammunition, it has a penetration value of 260mm which is more than enough to butter it’s way through the armor of all but the most heavily armored tanks. The APCR ammunition if you ever need it, has a decent 320 mm of penetration, adequate but nothing special. The combination of 400 average alpha and 260 mm of AP penetration means that every shot you fire will hit hard and make an impression on the enemy.

 

The Mobility: Despite the tank’s rather large dimensions it is surprisingly mobile being one of the most mobile tank destroyers. Based on the AMX 50 100’s chassis it also sports its autoloading brethren's engine and suspension. This allows the tank to reach a high speed of 50 km/h and maintain around 40km/h and above on any other terrain. The traverse of the tank is also decent being around 33 degrees per second allowing it to out turn all but the most agile of opponents. This mobility makes the AMX AC mle. 1948 very flexible as a tank destroyer, able to easily relocate from one firing position to the next to quickly react to the changing demands on the battlefield.

 

Decent Frontal Armor: The AMX AC mle. 1948 is the first French TD with workable frontal armor. The frontal glacis plate is 150mm thick and sloped at a steep angle giving it a good effective armor thickness. The gun is surrounded by a mantlet that is nigh impenetrable to any enemy shells. The lower glacis plate is narrow and heavily sloped as well making it often difficult to penetrate or even hit. This allows the AMX AC mle. 1948 to bounce most shots that come at it, provided the tank is kept at medium to long range.

 

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Frontal armor of the AMX AC mle. 1948 under the sniper view of an RU 251 loaded with AP

 

Low Profile: The low profile nature of the tank gives the tank a fairly decent camo rating which allows it to be stealthy and remain hidden longer when sniping and motionless.

 

Disadvantages

 

Obvious Crippling Weakspots: The biggest flaw of the AMX AC mle.1948 is the horrid weakspots protruding from the top of the tank. The frontal weakspots are the most prominent being the machine gun port and the rangefinder. Both of these weakspots are weakly armored and can be easily penetrated by all tanks the AMX AC mle.1948 has to face. They are so poorly armored that a well aimed high-explosive shell will easily penetrate them and deal full damage. This essentially negates the strong frontal armor the tank destroyer has and cripples its chances of a frontline career.

 

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The Horrific Weakspots of the AMX AC mle. 1948 under sniper view of the RU 251 loaded with HEP ammunition

 

But to add insult to injury, the AMX AC mle. 1948 has another horrid weakspot:


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the automated anti-aircraft turret situated atop the tank at the rear. Like the rangefinder and machine-gun port, this turret is poorly armored and easily penetrable by high-explosive ammunition. Worse still, this is where your loader sits, so oftentimes penetrating hits to the AA turret will kill your loader and increase your reload time. The anti-aircraft turret at the back also makes sidescraping useless as a tactic as it becomes clearly visible and easy to hit when you try to angle your sides.

 

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Notice how despite sidescraping, the AA turret at the rear of the tank is still visible and easy to hit.

 

The placement of these weakspots also makes them impossible to hide and easy targets for enemy guns when this tanks pokes over terrain. This means you must avoid hill fights against any hull-down vehicles as they will easily be able to deal with you thanks to the crippling weak spots. The large exposed weakspots will be the greatest source of frustration and rage for you when playing this tank as you are unable to hide them unless you are not engaging the enemy and forces you to deal with your foes at a distance.

 

Large Side Profile: Despite the low height of the vehicle, the AMX AC mle.1948 still has a long side profile which makes it that much easier to hit side on. This means you cannot afford to get flanked especially when taking into account your other weaknesses. The large side profile also makes it very difficult to hide the tank destroyer behind cover without poking out some part of the vehicle that smart enemies will aim for. Another good reason why you should never allow yourself to get flanked in this vehicle.


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Extremely thin side and rear armor: While the front of the tank is heavily armored, the sides and rear are gruesomely thin at only 40mm. This means that every tank that fires at the AMX AC mle.1948’s  sides will no doubt penetrate it.

 

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The horrific side armor of the AMX AC mle. 1948 under the sniper view of the RU 251 loaded with HEP ammunition.

 

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Same for the derriere of the tank

 

The unacceptably thin 40 mm of side and rear armor also means that the tank’s sides are highly vulnerable to almost every enemy tank’s high explosive ammunition and makes taking a hit from a high calibre high explosive shot devastating for the French tank destroyer. Along the sides of the tank is where the fuel tanks and most crucially, the ammunition storage is located meaning a well placed shot into the side of the AMX AC mle.1948 can either damage the ammo rack or destroy the vehicle in a devastating cookoff.

 

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The thin side armor of the tank. Notice how only at a shallow angle (see image below) is the side armor red to the RU 251’s AP shells.


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Also because the side armor is so thin, this makes the tank almost useless to sidescrape in as most tanks can easily overmatch your side armor. This also means you cannot angle your tank too much or again, the enemies can overmatch your thin side armor. Therefore, an experienced AMX AC mle.1948 driver must always be cautious of his surroundings and never let the enemy get at his sides and rear if he can help it.

 

Low hitpoint pool: With a dismal hitpoint pool of only 1100, the AMX AC mle.1948 has the 2nd lowest hitpoint pool of all the Tier 8 tank destroyers and that means it cannot afford to take many hits before the tank destroyer is rendered combat ineffective. Therefore, conservation of hit points at the start of a game is a must for an AMX AC mle.1948 driver if he hopes to contribute to the team for the rest of the game.

 

Narrow Gun Arc: The AMX AC mle.1948 has an extremely narrow gun arc which means it has a hard time locking onto targets moving perpendicular to its gun. To track a target moving left or right of the tank, the AMX AC mle.1948 has to frequently traverse its chassis which leads to accuracy and dispersion penalties. This means if you are shooting an enemy moving perpendicular of your position, you must pre-aim and lead your shot ahead of time to have any hope of hitting the target consistently.

 

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Poor Gun Depression: Unlike the decent gun depression you enjoyed on the AMX AC mle.1946, which allowed you to work ridgelines, The AMX AC mle.1948 has almost no gun depression at all. This means if you want to shoot something, you must expose the entirety of your vehicle to potential enemy fire. This again encapsulates the all or nothing mindset of the French tank destroyers.

 

Terrible on the move dispersion: As with all French tanks, the AMX AC mle.1948 has the trademark terrible aim dispersion when moving. This means that you can almost never snapshot in this tank destroyer as the shot will most likely not hit your intended targets because of the huge aim reticule bloom. To insure your shells travel to your desired target, you must allow the gun to fully aim. This can prove disadvantageous for the tank in critical situations where who gets the first shot off matters.

 

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Long Reload: Despite the 120mm cannon’s high penetration and respectable alpha damage, it has a slow reload time compared to similar weapons. The reload of the 120mm is a dismal 10.1 seconds and that is with double rations on a 100% trained crew with a gun rammer equipped! This makes this tank utterly unsuited for a DPM war with other tanks and therefore you must trade shot for shot to hope for a favorable outcome. Most other tanks will easily be able to burn through you before you can burn through them with your sluggish reload time.  

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Horrible Stock Grind: The AMX AC mle.1948 has an excruciatingly painful grind, since all the guns that carry over are severely underwhelming and terrible. Hopefully, you have unlocked all the modules from the previous Tier 7 AMX AC mle.1946 as this will help you drastically shorten your grind on the AMX AC mle.1948. Don’t even try to play the tank with the stock 90mm as the terrible pen of 170mm will drive you insane. The 100mm gun isn’t much better as it has only 200mm of penetration and pitiful alpha with even the APCR prone to bouncing on well aimed shots. The best advice I can give you on this tank’s stock grind is, free exp the 120 mm gun ASAP. If you choose to grind the tank with the 100mm, than I can only pray for your sanity remaining intact at the end of the grind.

 

Now that we know what's good and bad about this tank, Let's move on shall we to performance and how to effectively operate this tank in battle.

 

Summary:

 

The AMX AC mle.1948 is the first French tank destroyer which truly embodies the “All or Nothing” principle that will characterize the rest of the French TD line. It concentrates all effective armor in the front of the tank and has almost no armor on the sides and rear. Glancing at the vehicle’s stats in the garage, one would assume that this is an excellent vehicle with 150 mm of heavily sloped frontal armor, a nice 50km top speed, and a high penetration 120mm gun.

 

However, the garage stats fail to take into account the crippling weakspots, narrow gun arc, slow reload speed and aim circle bloom all serve to negate what few advantages this tank has. Some of my peers would call this tank useless, and terrible and not worth playing, and there is merit to their justifications, however, I try not to judge a tank based on other’s opinions and rather give it several runs in virtual combat conditions of random battles before I can cast my own opinion on it. And here is what I felt.

 

For me the tank was horrible stock as the 100mm gun having only 200mm of penetration rather than the 232mm of penetration on PC, makes this tank almost as torturous to grind as the American T28 or the German Ferdinand. But unlike, those 2 tanks, The AMX AC mle.1948 doesn’t have the advantage of trollish to penetrate weakspots. It was almost literal purgatory to even attempt to play the AMX AC mle.1948 stock as it simply wasn’t enjoyable compounding by horrific matchmaking that comprised of mostly Russian heavy tanks and T49 derp scouts.

 

So after a few games, I decided to screw that and instead just buy some gold, convert some free experience, and unlock the 120mm, and looking back, I never regretted that decision. It was as simple and logical as using free experience to unlock the 120mm cannon on the British Conqueror heavy tank.

 

For me, the 120mm, was what really transformed the AMX AC mle.1948 from being the worst tank destroyer I had the misfortune of currently playing, to personally, one of the most exhilarating and challenging tank destroyers. The one thing I found about the higher tier French tank destroyers, was that they all have a very high skill ceiling and learning curve and should only be commanded by experienced players whom have already played at least Tier 8 tank destroyers from 2 different nations.

 

These upper tier French tank destroyers reward careful, surgical positioning and striking of enemy tanks and punish any mistakes the player makes. The tank isn’t merely “all or nothing” in it’s armor scheme, but also in its playstyle. The tank has zero tolerance for any error, and will occasionally award only players who skillfully deploy her. It can be a deadly weapon in the right hands, but will always have an inconsistent and frustrating playstyle due to its various faults and limitations.

 

As I was discussing the tank’s playstyle, I have often wondered myself about what exactly, this tank’s playstyle was. I mean on PC where there are large maps with lots of concealment and excellent sniping spots, this tank functions well as a mobile sniper. However, on blitz, where the maps are smaller with noticeably less concealment, that role probably won’t do the AMX AC mle.1948 any justice.

 

After almost 200 plus games in the tank, I have concluded that this tank functions as a mobile skirmisher. Like the french autoloaders, the AMX AC mle.1948 is also an opportunist, but a partisan rather than an assassin. It’s job is to find a suitable firing position to fire shell after shell into the opposition from a medium range position, and then utilizing its speed, relocate to another suitable fighting position to fire from. Because of the vehicles, exceptional mobility, it can quickly change flanks and rush to provide assistance where it is most needed. This flexibility allows it to either be a second-line fire support for heavy tanks, or provide much needed punch to a medium/light tank wolfpack. The top gun while having a slow reload and poor dispersion factors, will hit hard with its 400 alpha and 260mm of penetration and make your enemies feel the sting of every shot you fire.

The trick is conserving your hit points and avoid a front-line duty while engaging when you are ready and retreating when your position becomes untenable.

 

With proper positioning, good map awareness and well-honed mechnical skills, the AMX AC mle.1948 will be a fun and adequate tank destroyer to drive. Once you have the hang of this tier 8 French tank destroyer, you will be well prepared for the Tier 9 AMX 50 Foch.

 

Now without further ado, here are some tactics you can use.

 

Always have backup and hang back: Never rush out in a tank destroyer! Most enemies dread taking fire from tank destroyers as they know the devastation these vehicles can inflict. Sure your armour is good, but it isn't impervious to harm. As soon as you're spotted by the enemy, you become the priority target for most of the enemy tanks and before you know it your tank is a smouldering wreck. Best let the other tanks on your team spot the enemy first and absorb the damage for you as you have limited hit points to spare. Let the heavy tanks and mediums spot the enemy for you so you can send a heavy reply back to the enemy. Always travel with others so they can watch your back, give you covering fire, and divert the enemy's attention from being all focused on YOU. Even when you do have to lead the charge, have back up is crucial not just to survival of your tank, but to potential victory.

 

However with the way matchmaking works these days, you will on occasion be the top tier tank. However that does not mean you have to charge into the fray. You will not last very long if you try to do that. The AMX AC mle.1948 simply doesn’t have the hit points or the sheer thickness of armor to deal hold on. But simply adopting a passive tactic cowering and sniping from range will not help your team either. The trick is in balance. If you are not quite familiar with the tank, it's best you accompany your team and let your other tanks detect and report enemy tank positions for you. You can than fire on these targets while they are (hopefully) distracted by other matters. Staying with your team is in most cases is your best chance of survival and you need to survive in order to help your team. Use your allies as meat shields as you cannot afford to take many hits. Always have back-up whenever possible.

 

Peek a BOOM! You MUST play peek a boo at times when facing enemy tanks by popping out and taking a shot before retreating quickly. This is because your gun takes a long time to reload and you cannot survive standing out in the open for long. This tactic works much better when you have a heavily armored ally to help deflect enemy fire for you. Wait for the enemy to fire their shells then rush out and fire before quickly retreating back into cover.

 

With the decent frontal armour you have, you can bounce quite a bit of shots if you react faster than the enemy.You can peek out take your shot and hopefully get back into cover before the enemy have time to react or aim. However while you can pull it off, it is a risky tactic since there is always a chance the enemy may hit your weakspots and cause damage. So usage will be dependent on your judgment of the situation.

 

Wiggling: If you are faced with a head on confrontation with an enemy tank with little hope of escape, wiggle the tank back and forth back and forth constantly until they fire. The wiggling action will make it difficult for the enemies to properly aim for your weakspots and constantly change the angles of your armour. With a bit of luck, the enemy's shell will bounce or hit a track dealing no damage and allow you to retaliate. However keep in mind not to wiggle too widely as this will expose your paper-thin sides to the enemy and allow them to overmatch with their guns.

 

Sniping: Another tactic you should employ when possible in the AMX AC mle.1948. Find a suitable vantage spot usually a place you can retreat into cover, and with avenues of fire which you can fire on should any tank stray through and fire on enemies who get detected by your team-mates from medium to long range. This strategy has the benefit of potentially allowing you to deal damage to the enemy without them noticing your location easily and putting you generally out of harm's way. The disadvantage of this strategy is that at such long range, your shots have a higher probability of missing their mark given the guns long aiming speed as well as dispersion while moving, and aiming for weakspots becomes more difficult with range.

 

Relocate: If you are stuck in a bad position, where you cannot effectively deploy your firepower without taking heavy damage, dealing with enemies who are hull-down or you’re reloading and need to find a safe place, use your excellent mobility to find a more advantageous position. Under no circumstances should you attempt to hold a position. That is not your job, leave that to other tanks.

 

AWACS Provisions:

 

Hot Coffee: Gives 10% boost to crew mastery which helps cut-down on your gun’s long reload time and improves your vehicle's other characteristics

 

Canned Pate: Gives 3% boost to crew mastery, same reason to use as with the hot coffee.

 

Improved Fuel: Gives a 10% boost to engine power and hull traverse. I personally prefer this provision as I feel that in this tank, speed and mobility is a priority worth augmenting.

 

Protective Kit: If you are concerned about taking constant module damage, this provision will be a good idea to acquire. It increases by 15% the protection of the crew from injuries, +10%´module repair speed, +20% damage protection in case of damaged engine and +10% ammo rack and fuel tank durability. Will be great if you constantly are getting hit.

 

AWACS Equipment:

 

Tier 1 Equipment:

 

Gun Rammer: The 120mm gun already has plenty of penetration for Tier 8 so there is no need to use calibrated shells on the tank. A gun rammer is much more beneficial as it helps decrease the long reload time of the gun by 7%.

 

Protected Modules/Enhanced Cabin: Honestly, for this slot, you can pick and choose for yourself depending on preference over module protection, or crew protection. I personally choose Protected Modules since this reduces the chances of ammo rack explosion and getting set on fire which are much more deadly than a dead crewmember whom you can revive with a multipack or first-aid kit.

 

Coated Optics: I prefer Coated Optics as opposed to Camo Net, since Coated Optics does not need to be activated and can give you 10% bonus view range which is essential for spotting enemies for you to engage at medium to long range. Because the camo values of this tank is so bad, the gun arc so narrow and you will most likely be moving the vehicle around a lot; there won’t have many chances to even activate your camo net which requires the vehicle to remain stationary for a period of time. The Coated Optics just seem like the better choice.

 

Tier 2 Equipment:

 

Enhanced Gun-Laying Drive: I feel the Enhanced Gun Laying Drive is another critical piece of equipment for the AMX AC mle.1948 as it will help speed up that typically slow French aim time which means you have to spend less time out exposed to take a shot. The Supercharge module is tempting but doesn’t really help as much since your gun already has fairly high shell velocity. What’s more important is to lower the time you have to spend aiming your shots.

 

Improved Assembly: You already have decent frontal armor to work with so Enhanced Armor isn’t really worthwhile, as it only gives +5% armor boost and that won’t solve the issue of your obvious weakspots and paper thin sides. What you need more of, is HP as you have very limited hitpoints and the Improved Assembly module will help a bit to insure you can take a hit more than you normally would. More hitpoints could be the difference between surviving to finish off an enemy, or ending up as a smoking wreck.

 

Improved Control: The reason I feel that taking the Improved Control equipment is better than the Engine Accelerator, is firstly, you're a turretless tank destroyer and that means you have to traverse the hull to train your gun on target. Your mobility is already stellar at 50km/hr and you were never really meant to be serving front-line duty so +7% reaching your top speed is not essential when you will be playing second-backline support roles.The Improved Control is so much more important as that extra +7% to traverse speed can allow you to engage targets

faster and also mean the difference between life and death if your are being circled or flanked by a fast enemy tank.

 

Tier 3 Equipment:

 

Vertical Stabilizer: The Vertical Stabilizer is a must have for this tank as it will allow you to mitigate some of the issues of accuracy caused by your narrow gun arc and the need to frequently traverse your hull to aim the gun. Essentially it will insure not only a decrease in the gun’s aim time but also insure greater accuracy and higher chances of hitting your target when moving. It’s excellent for mitigating the dispersion and accuracy penalties you incur when traversing your hull to aim the gun. Refined Gun can help mitigate some of the weapon’s dispersion but only by 5% and it doesn’t offer the bonuses Vertical Stabilizer does of reducing aim-time.

 

Enhanced Tracks: Enhanced Tracks are perhaps more important than the toolbox as it allows more durability to your tank's suspension but it also automatically REPAIRS your tank's tracks if they are broken. This is key for a turretless tank destroyer with a limited firing arc and will allow you to survive getting tracked and pull back or deal with a flanking fast tank without needing to use a repair kit to mend the tracks. The Toolbox’s 25% module repair speed is pointless when you can simply carry a multi-pack and a repair kit that will instantly fix all modules.

 

Consumable Delivery System/High-end Consumable (OPTIONAL): Honestly for this last equipment slot you can pick whichever equipment you like more. Faster consumable cooldowns or longer consumable effects. This last equipment slot is optional so you can skip it and save your spare parts if you so wish.

 

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I hope you guys found this guide helpful, and hopefully allowed those of you who struggled with this tank to now find it somewhat bearable at the very least. If you feel that there were any parts to this guide which were inadequately explained, or there were some areas I left out. Please let me know and I will try my best to rectify.

 

Special thanks to SmellyCloud from 501ST RV for taking the time to provide me with the images you see in this guide. Also thanks to Not_A_Facist, KunieOG, Joe, Bazza_Man_64, Maus_King and numerous others for helping review and polish my guide. But also thank you kind and honorable viewer for taking the time to read this guide and supporting my content, I wouldn’t be where I am today with the support of the WOTB NA community at large.

 

Thanks for reading AWACS Tank Guides and I will see you on the battlefield.

 


Proud owner of Her Majesty's MBT the Centurion Mk 7/1

Armed with the Royal Ordnance 105 mm L7A1 Gun

 


souldestroyer97 #2 Posted 07 September 2017 - 04:58 PM

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Thx for review and good to see old boy is still around 07 even you are college students lol

 



Blartch #3 Posted 07 September 2017 - 06:52 PM

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This tank makes Jesus cry

EdAWACSdenyY #4 Posted 07 September 2017 - 08:08 PM

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View PostBlartch, on 07 September 2017 - 11:52 AM, said:

This tank makes Jesus cry

 

surprisingly I found the tank quite fun to play. It's actually my favorite tank at the moment.

Proud owner of Her Majesty's MBT the Centurion Mk 7/1

Armed with the Royal Ordnance 105 mm L7A1 Gun

 


EdAWACSdenyY #5 Posted 08 September 2017 - 04:11 PM

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Bumping this guide so more people can see it!

Proud owner of Her Majesty's MBT the Centurion Mk 7/1

Armed with the Royal Ordnance 105 mm L7A1 Gun

 


Blartch #6 Posted 09 September 2017 - 01:58 PM

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View PostEdAWACSdenyY, on 07 September 2017 - 03:08 PM, said:

 

surprisingly I found the tank quite fun to play. It's actually my favorite tank at the moment.

 

If you like this, you'll be absolutely giddy over the Foch (which actually has OK armor and DPM)

 

Low-DPM tanks and I do not get along







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