Want to talk about match making? Then you're in the right place. This thread is for all things match making. Like it? Don't like it? Discuss why here. Please be sure to keep your discussions respectful.
The following questions and answers come from a discussion I had RibbleStripe.
What is Matchmaker?
Matchmaker (MM) is a special tool that forms teams in random battle. When forming teams MM follows ground rules:
- Team equality i.e. teams should be as balanced as possible;
- Interesting team composition = interesting gameplay;
- Short waiting time i.e. teams should be formed as quickly as possible;
- "+/- 1" i.e. tier VI tank can battle against vehicles ranging from tier VI to tier VII etc.
What criteria does MM consider in random battles?
MM consider balance weight that reflects overall efficiency of each vehicle. Balance weight depends on vehicles' tier - theefore, MM tries to form teams with equal number of vehicles with the same tier.
MM doesn't consider:
- personal skill level;
- tank nation or class;
- crew mastery level;
- vehicle configuration (mounted modules, equipment, consumables);
- previous battles experience and outcome.
Why doesn't MM consider vehicle classes? Isn't it better to form teams with equal number of LT, MT, HT and TD?
One of MM rules is interesting team composition. Different tanks have different roles on the battlefield. MM seeks to ensure variety in the types of vehicles on the battlefield so that the battle gameplay and tactics remain varied from start to finish.
How does MM work for platoons?
MM consider the highest vehicle tier in platoon. For example platoon formed by KV-1 and M6 can battle against tier VII tanks.
Are there any exceptions for MM rules?
Pz.Kpfw. B2 740 (f) and Valentine II can battle only against tier III-IV vehicles due to low firepower.
What is honeymoon period?
Once you purchase a recently researched vehicle you get a honeymoon period for it. It means that MM will try to put your tank up top for several battles. Keep in mind that this condition is not guaranteed - if it takes more time than usual MM won't consider honeymoon period.
Will the findings from ranked battles be implemented into random battles?
It isn't excluded. If any MM adjustment for ranked battles appears useful for random battles it can be brought into this mode.
Other questions don't concern MM. However:
Will ranked battles expand to include more tiers?
We'll see. Ranked battles is a new mode - some changes can be made after researches.
Can you expand on how the Random Number Generator factors hits, penetration and damage values, mainly is this an on the fly during battle calculation, or have some been preloaded before battle.
Penetration is calculated at the same moment when shell touches armor. Damage is calculated at the same moment when shell penetrates. There are no preloaded calculations.
Edited by RibbleStripe, 16 February 2018 - 09:08 AM.