watchmykneegrows, on 06 July 2021 - 01:10 PM, said:
I understand matchmaking and understood it back in 2016 when the game would have battles with 3 tiers of tanks instead of 2. The matchmaking process is virtually the same as it was when the game first came out. The only balance is that certain amounts of each tank is to be had on a team and equal amount for each team.
The math is there and its simple really. #1 If they match a team up with a higher overall win rate then baised on that alone the chances of winning goes up drastically for that team. So the solution would be to match up teams more evenly regarding win rates. If the player is garbage the game can filter them out of the regular battle queue.
#2 There are a good amount of players who have thousands of battles and win rates that are well below 40%. Those players consistently have demonstrated poor teamwork, poor decision making, and little to no help for the team. And in a game of 7 players that really can have a negative outcome on the battlefield. #3 In matches where its a landslide win 7 to 0 its easy to see where the lack of performance was and its consistently with the bad/terrible players. So the terrible players continue to be trash and have a negative impact on the players who do better in matches.
Those players can be easily removed from the battle queue during matchmaking process or restricted etc.
#4 So why not make adjustments to the matchmaking process?
The wot blitz game has been downloaded 100 million times and there are enough players that Wargaming can make improvements to the matchmaking process. #5 But instead Wargaming continues to ignore what thousands of others have asked Wargaming to fix.
#1 if teams are constructed on the basis of their win rates, then EVERYONE'S win rate will trend towards 50%. That's maths... and that's really simple. Stop being simple.
#2 So you wish to remove thousands of players from the queue... and you want to play only with other players who are around your level of ability? partly that sounds like Ratings... and your level of ability is what now? you're sub50% at tier 8 and above... are you part of that lower ability group? Or do we base this revised MM on your recent stats? 58%? Does it matter that nearly 70% of your 30 day games are in the Annihilator?
#3 Landslides happen in top tier tournament play, which doesn't have any MM... What do you think about that? Are they bad players? And bad players are bad players NOT because of MM... partly they are bad because WG let's them become bad... partly they are bad because they don't care to be good. I win because of bad players. if everyone was like Fatness, I would have stopped years ago.
#4 why not make changes to other things? why not incentivize players to learn the game? why not include bonuses for playing tank type? Spotting for lights.... bouncing for Heavies... damage for Tds? Changes to MM would just mask the poor quality of the player base. they are at best a bandaid.
#5 stop asking for things to change when you haven't thought through the consequences of what you are asking to be changed.
Edited by __V_O_P__, 06 July 2021 - 06:30 PM.