Bellatormonk, on 13 July 2018 - 01:48 PM, said:
So I never realized the full weight of Crew Skills effect on game play especially when those skill are Lvl7 and if I am reading some guides correctly (There is NO ingame explanation of Crew Skills to explain this function, at least that makes sense). I mean I read the stats, etc and never really put much thought into them because I NEVER see them activate during a battle, only during replays so it never meant as much until I started watching top tier player replays and then my own in comparison. The replays on top tier show Crew Skills activating in rows almost non-stop on whatever class of tank they play. It is seriously like watching some old MMO Raid Buff abilities lighting up and "magic" happens.
I was always wondering, how do people snap shot with a gun that size from across the map, how are they doing so much damage, etc, etc. The light bulb came on watching replays and seeing rows of skills activate for players whom obviously have nearly every skill leveled to 7.
So if MM doesn't take into WR, perhaps it should be at the VERY least taking into account the Crew Skills trained and if Crew SP is not 100%. Basically I no longer blame the players for the most part or wonder "how the hell did they crush us", I now realize the "magic" happening in steamrolls is:
-Player Skill
-Crew Skill
-Tank stats/capability (derpy gun/armor, etc)
-Crew XP at 100% or less
So for us normal people who did not pay to train X # of skills to 7 and do not pay gold to level a crew to 100% on purchase/research we are at a SEVERE disadvantage. Perhaps that is the only fair way to MM?
That Precision Fire Skill does seem to affect my ability to win more battles as I get to max roll other opponents more often.