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Temple Map MIA?

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_warL0rd_ #21 Posted 28 December 2017 - 06:36 PM

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View PostDrasLeona247, on 26 November 2017 - 03:06 PM, said:

 

Copperfield was way too small for tier 10. The moment meds flanked, whatever heavies go the usual route are completely exposed. It was like a nascar track since everybody goes in a circle and nobody goes in the middle

 

you could say that about himmelsdorf

Big_Tidday_Goth_GF #22 Posted 28 December 2017 - 06:48 PM

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Copperfield got improved from the olden days and it didn't need to go.  I don't understand the logic behind removing Mirage at all.  It was plenty big and it was open.  Unlije every other map in the game, the dominating terrain was right in the middle, which meant that it was a high risk high reward strategy to try and take it.  How they have robbed us of our glory.

E 50 M: "Gungnir" T-62A: "Charon" Leopard 1: "Tyrfing" Obj. 140: "Deimos" E 100: "Gram" M48 Patton: "Justice" STB-1: "Muramasa" FV4202: "Narsil" FV 215b: "Anduril"  Grille 15: "Mystletainn" IS-4: "Scamander" IS-7 "Ionia" T110E5: "Eclipse" Maus: "Tarnhelm" Obj. 263: "Aristeia" AMX 50 B: "Durandel" Foch 155: "Joyeuse" M60: "Traveller"


ABN_Bearcat #23 Posted 28 December 2017 - 06:50 PM

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I Thought it was just me, but I guess not.






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