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Posit1ve_ #841 Posted 05 October 2018 - 02:42 PM

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Can you guys give the high tier 105’s and 122’s their full alpha?

So Bat Chat 25t, and T54E1 ought to have 350 damage per shot, and WZ-120, 121, and 113 ought to have 420

 

Why aren’t these tanks in line with their same tier counterparts? Why do they have substandard damage per shot? Why not rebalance them to give them the full damage per shot, even if it comes at the cost of some DPM or something?


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RommelTanker #842 Posted 05 October 2018 - 08:02 PM

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View PostPosit1ve_, on 05 October 2018 - 06:42 AM, said:

Can you guys give the high tier 105’s and 122’s their full alpha?

So Bat Chat 25t, and T54E1 ought to have 350 damage per shot, and WZ-120, 121, and 113 ought to have 420

 

Why aren’t these tanks in line with their same tier counterparts? Why do they have substandard damage per shot? Why not rebalance them to give them the full damage per shot, even if it comes at the cost of some DPM or something?

 

This is two fold of a buff positive; this also means that the Obj 140 and T-62A will deal 320 damage per shot instead, and the top tier 105mm guns would actually deal 390 damage per shot, just ten short of the current 122mm alpha. Considering how fast the top tier 105mms fire (7.6sec reload on M48, 5.9sec reload on Leopard 1, 8sec reload on FV4202, etc etc) this gives them a pretty sharp edge over heavies because now they can effectively damage trade.

 

I'm all for a buff to the alpha damage; but you'd have to find a way to balance it that doesn't ruin the unique features of a tank (like the Leopard 5.9sec reload).


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Posit1ve_ #843 Posted 05 October 2018 - 08:25 PM

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View PostRommelTanker, on 05 October 2018 - 03:02 PM, said:

 

This is two fold of a buff positive; this also means that the Obj 140 and T-62A will deal 320 damage per shot instead, and the top tier 105mm guns would actually deal 390 damage per shot, just ten short of the current 122mm alpha. Considering how fast the top tier 105mms fire (7.6sec reload on M48, 5.9sec reload on Leopard 1, 8sec reload on FV4202, etc etc) this gives them a pretty sharp edge over heavies because now they can effectively damage trade.

 

I'm all for a buff to the alpha damage; but you'd have to find a way to balance it that doesn't ruin the unique features of a tank (like the Leopard 5.9sec reload).

Mate, I meant for the T54E1, Bat Chat, WZ-120, 121, and 113 to be brought in line with their Blitz counterparts, not PC

Leo 1 and M48 for instance have 350 on their 105’s, and the IS-4, STI, and IS-8 have 420 in their 122’s.

 

Im not sure if you missed that bit.


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RommelTanker #844 Posted 05 October 2018 - 08:36 PM

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View PostPosit1ve_, on 05 October 2018 - 12:25 PM, said:

Mate, I meant for the T54E1, Bat Chat, WZ-120, 121, and 113 to be brought in line with their Blitz counterparts, not PC

Leo 1 and M48 for instance have 350 on their 105’s, and the IS-4, STI, and IS-8 have 420 in their 122’s.

 

Im not sure if you missed that bit.

 

Ah. I thought you meant PC alpha buffs; my bad.

 

Blitz alpha buffs would be nice but WG may increase the BC's overall clip reload or intra-clip reload to balance the higher alpha, same with T54E1. Who knows though.


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THE_Viajero #845 Posted 06 October 2018 - 12:36 AM

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View PostRibbleStripe, on 05 October 2018 - 09:13 AM, said:

 

It's true, we use an old Conqueror model but don't plan to change it. Not touching it makes sense just like rebalancing. We stick to the first option because we like its gameplay.

 

And... What needs to hapen to change that (i'm talking about the Conqueror)?

 

Also, have the dev's considered giving  APCR or an alternative gun for the Light VI C and T-7 Car?

 

 

Whit the changes to MM and the fact that the Dev's want fix the seal clubber problem at low tiers, I don’t see why they have not got a better gun (or at least APCR for the machine gun), especially considering how many people love to drive heavily armour tanks that the machineguns on these tanks can no pen (and yes I know that the idea is give tanks is to seal them for the garage slot [Hell! I don’t even have this tanks in my garage any more], but considering new players won’t be doing that, I think it will be a good idea to give them (the players who have not sold these tanks) a hand

 

Also, here are some suggestions:

 

-Give them APCR whit 40 mm of pen (that’s 13 mm more that the AP) and the DPM will be similar to tanks of the same tier that have better pen (the DPM shutting APCR will go form 900~ to 750~ in the case of the Light VI C and from 800~ to 700~.

 

Or

 

-Give the Light VI C a 2-pdr (the stuck gun of the Cruiser 1 and 3) and the 37mm gun (the top gun of the M2 light) to the T-7 Car. Now, the 2-pdr has 64mm of AP pen and the 37mm has 48mm of pen, but the ROF of the 37mm is 10% better that the ROF of the 2-pdr (but bout guns have the same 700~ of DPM) this also will make the difference between the tanks more notable, as the Light VI C will be the tank with better pen and gun depression, Alfa, but more slower and the worse ROF of the 2, and the T7-Car will be the more faster tank whit better ROF but whit bad gun depression and pen (and bout will have a very close DPM)

 

Take note that never mentioned APCR and HE when I talked about giving them alternative guns, that’s because bout the 2-pdr and 37mm gun will only have AP just like the machine guns only have AP, but considering the low calibre of the guns and the fact that they only have a little more than 10mm of pen and 15 to 20 more of damage that AP, I don’t see much use for the HE shell, so giving them the HE shell probably won’t make a big difference.  

 

Ps: Here is a picture in case you are having problems following my idea of the new gun

 

Posted Image

 

 

Edit 1:

 

Picture of a 2-pdr in a Brish Light tank (the page says is a light IV), this is my probe that the 2-pdr can be mounted in a British Light tank (and yes I know is open top, but steal, is a pretty good prove and it give me points in the historic department) 

 

Posted Image

 

Edit 2:

 

Also, remember that this buff suggestion is to avoid situations like these:

 

 

 

 

Take in consideration that I don't longest own any of this tanks, this is a suggestion to help new players 

 

THX for answering Ribble and sorry for that wall of text 

 


Edited by THE_Viajero, 06 October 2018 - 08:19 PM.

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People complain when the ping goes to 100 but I have always play whit 150~ of ping 

ps: I'm a not native English speaker, so, sorry for any mistakes (or maybe the autocorrector trolled me XD) 

 


FussyRude #846 Posted 06 October 2018 - 02:16 AM

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If Wg want to fix the sealclubbing issue, then give more credits in 6-9 tier.

THE_Viajero #847 Posted 06 October 2018 - 02:26 AM

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View PostFussyRude, on 06 October 2018 - 02:16 AM, said:

If Wg want to fix the sealclubbing issue, then give more credits in 6-9 tier.

 

:hiding::great:Good idea Mr. :honoring::hiding:

Edited by THE_Viajero, 06 October 2018 - 02:26 AM.

Viajero means Traveler 

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People complain when the ping goes to 100 but I have always play whit 150~ of ping 

ps: I'm a not native English speaker, so, sorry for any mistakes (or maybe the autocorrector trolled me XD) 

 


Chariot_Solace #848 Posted 07 October 2018 - 02:51 AM

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Could you guys buff the rate of fire on the 88mm gun for Tiger II? It has a worse ROF than the same gun on the Tiger I. It doesn’t make sense. It should be slightly higher or at least the same. This would make the 88mm a viable option to run and give it an optional niche to distinguish it from the Löwe.  The way it is now, if you own a Löwe there really isn’t a reason to play the Tiger II because the Löwe is just a better version.

 

For example, I keep the IS in my garage even though I own the IS-2 Berlin because the IS has the alternate 100mm gun, which makes it different enough to keep and play both tanks. I think the same thing should be done for the Tiger II.


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XXX_Corps #849 Posted 07 October 2018 - 11:21 AM

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The tiger II is erased by the Lowe. There is only reason whatsoever to own and play a tiger II once done with a grind. I had the Lowe before the frontal armor buff, it was decent, sold it. Now it is so much better. And it's gun is simply the best in terms of penetration and accuracy.

Terutsuki #850 Posted 07 October 2018 - 10:28 PM

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Question regarding the WZ-120- 

Why would we need the second 100mm gun? 

With two Tier 9 guns, one 100mm, one 122mm, both of which have horrendous XP costs, it seems like the vehicle is out to screw you over with a nearly useless gun for 45K experience. 

 

I think this should be removed, so the stock grind of the 120 isn't just a nerfed T-54 in every respect until you unlock the 122. 


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townsyndrome2isnotajoke #851 Posted 09 October 2018 - 09:27 PM

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View PostTerutsuki, on 07 October 2018 - 10:28 PM, said:

Question regarding the WZ-120- 

Why would we need the second 100mm gun? 

With two Tier 9 guns, one 100mm, one 122mm, both of which have horrendous XP costs, it seems like the vehicle is out to screw you over with a nearly useless gun for 45K experience. 

 

I think this should be removed, so the stock grind of the 120 isn't just a nerfed T-54 in every respect until you unlock the 122. 

Even once you get the 122 it's a POS tank. Worst at t9 tbh. WG really needs to give Chinese meds 420 alpha to be unique. Right now they're just nerfed Chinese heavies and don't truly fill any niche. 50 more alpha just isn't a deal breaker and sure as hell ain't unique. Many heavies nearly match it's mobility and have much better armour, and more effective guns than the 120 and 121


Edited by townsyndrome2isnotajoke, 09 October 2018 - 09:29 PM.


Posit1ve_ #852 Posted 09 October 2018 - 10:54 PM

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Can you guys nerf the Cruiser III, Cruiser IV, A-20, T-46, DW2, and BT-7 artillery please? There's too many sealclubbers at tiers III and IV, and if you nerfed these tanks, it'd be a big blow to them

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Destroy0 #853 Posted 09 October 2018 - 11:40 PM

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Can we revisit the Batchat interclip reload buff? I really feel 2.5 seconds interclip would really help it in Pub battles where its spotting is unappreciated. You guys are completely right that the tank is amazing in tournaments, but in those situations it has a fully competent team that actually leverages off its beneficial qualities.

6 out of 10 times it's just cannon fodder for deathstars in public matches and a snack for russian meds.

Oicraftian #854 Posted 10 October 2018 - 01:48 AM

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View PostChariot_Solace, on 07 October 2018 - 02:51 AM, said:

Could you guys buff the rate of fire on the 88mm gun for Tiger II? It has a worse ROF than the same gun on the Tiger I. It doesn’t make sense. It should be slightly higher or at least the same. This would make the 88mm a viable option to run and give it an optional niche to distinguish it from the Löwe.  The way it is now, if you own a Löwe there really isn’t a reason to play the Tiger II because the Löwe is just a better version.

 

For example, I keep the IS in my garage even though I own the IS-2 Berlin because the IS has the alternate 100mm gun, which makes it different enough to keep and play both tanks. I think the same thing should be done for the Tiger II.

> buff not broken tank because premium is broken

+1

 

When asking it is better to be more aware of more than your direct surroundings.

 

Your entire case should be centered around nerfing all the broken premiums that keep replacing tech tree tanks.

View PostTerutsuki, on 07 October 2018 - 10:28 PM, said:

Question regarding the WZ-120- 

Why would we need the second 100mm gun? 

With two Tier 9 guns, one 100mm, one 122mm, both of which have horrendous XP costs, it seems like the vehicle is out to screw you over with a nearly useless gun for 45K experience. 

 

I think this should be removed, so the stock grind of the 120 isn't just a nerfed T-54 in every respect until you unlock the 122. 

> it's working as intended

 

I think WG's reason is the same as why they are so bad.

It's a barrier against them being "OP".

 

The reasoning is probably centered entirely around the gun, so that's why they gave it gun stats that would cause even a Leopard to beat it in a damage trade.

View PostDestroy0, on 09 October 2018 - 11:40 PM, said:

Can we revisit the Batchat interclip reload buff? I really feel 2.5 seconds interclip would really help it in Pub battles where its spotting is unappreciated. You guys are completely right that the tank is amazing in tournaments, but in those situations it has a fully competent team that actually leverages off its beneficial qualities.

6 out of 10 times it's just cannon fodder for deathstars in public matches and a snack for russian meds.

"Batchat is already balanced and needs nerf to it's pick rate."

> WG

 

High utility tank has high pick rate, it must be OP kind of balance logic.

 

If they made it medium camo and upped the DPM it's still not okay because it's not allowed to have a bunch of firepower? 

 

View Posttownsyndrome2isnotajoke, on 09 October 2018 - 09:27 PM, said:

Even once you get the 122 it's a POS tank. Worst at t9 tbh. WG really needs to give Chinese meds 420 alpha to be unique. Right now they're just nerfed Chinese heavies and don't truly fill any niche. 50 more alpha just isn't a deal breaker and sure as hell ain't unique. Many heavies nearly match it's mobility and have much better armour, and more effective guns than the 120 and 121

Reality is, the problem with tier 8/9/10 Chinese tech tree mediums isn't the armor, or the gun depression. It's that their gun stats are from a completely different low skill level play style. And their DPM is awful.

 

If they were faster to shoot, and less prone to bouncing, and hitting dirt, they would be vastly superior to their current state.

 

In PC the WZ-120 has a small reduction in DPM compared to the (pre 2017-2018 changes IDK anymore) PTA. 

In blitz it has like 2/3rds the DPM

 

 

 

WG doesn't know that well how to balance. Buffing one aspect of a kit that a tank can barely use isn't the solution. Then when you buff it enough that it actually works it becomes broken.


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_kell54_ #855 Posted 10 October 2018 - 04:43 AM

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How bout giving my 2k work of premium tanks back their preferential MM.

40_Percent_Trash #856 Posted 10 October 2018 - 01:59 PM

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View Post_kell54_, on 10 October 2018 - 12:43 AM, said:

How bout giving my 2k work of premium tanks back their preferential MM.

 

How bout adjusting to the changes that happened years ago.






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