Jump to content


Upcoming balance adjustments


  • Please log in to reply
1241 replies to this topic

Kiilu #1141 Posted 17 May 2019 - 12:57 AM

    Senior Sergeant

  • Players
  • 21212 battles
  • 710
  • [BLAZ]
  • Member since:
    08-26-2017
Ripple hasn't been around in a min. They need to take down the human cookie. 

RibbleStripe #1142 Posted 20 May 2019 - 07:28 AM

    Senior Sergeant

  • Administrator
  • 247 battles
  • 722
  • Member since:
    10-04-2017

View Post_Cletus, on 08 May 2019 - 03:52 PM, said:

Hey Ribble!

 

This might not be the best place for it but I couldn't find a more appropriate thread that you might look at.

 

 I wanted to ask you about introducing a blocked shots or blocked damage stat.  I think it could be an important stat, especially for heavy tank players.  I think blocking shots makes a big difference in game, not only for a tankers personal survival but also because wasting the enemies shots can be a critical factor in getting wins.

 

From what I understand it's data that is already recorded, it just needs to be displayed.  I could be wrong on that, I'm no programming puter guru, but if that's correct it should be a pretty easy change to implement.

 

Thanks!

 

Hello.
Unfortunately there are issues not letting display blocked damage correctly in the battle and therefore add that to overall stats. It might be refined in future but there are no certain dates.

 

View Postbattletank89, on 16 May 2019 - 03:44 PM, said:

Hey Ribble, will Amx 30 B get a slight buff in DPM?; Idk maybe something like a 6.3 - 6.5 seconds reload? i mean theres other tanks like Leo or FV4202 that has way better DPM then amx 30 B. that weak spot on top its huge and the gun manlett doesnt really bounce anything....in rest everythiing is penneble. for a 6.9 reload its DPM is super low. M48 patton has the same reload and it has impenetrable turrett. E50 M has around the same DPM with slightly less mobility , armor and can sidescrape too and just 2 degrees depression  short of AMX 30 B

 

I don't think so. DPM is AMX's drawback, it was balanced considering that. Dynamics, front turret armor and gun depression make it pretty effective and there are no reasons to buff it. 

 

 


oldman15000 #1143 Posted 21 May 2019 - 05:52 PM

    Lance-corporal

  • Players
  • 2535 battles
  • 39
  • Member since:
    12-24-2016

View PostBefallen2, on 06 December 2017 - 01:28 PM, said:

 

Very good!  Now please look at the balance between tier 4 and tier 5.  It's laughable to try to pen tier 5 tanks with tier 4 guns.

How about a buff on the M7?  It is one of the few that can at least hold it's own in a tier 5 battle. It will contribute if the rest of tier 5 team is really good, if not then it gets eaten alive.  A buff would help tremendously.

 



STACNICHSPEN #1144 Posted 21 May 2019 - 07:40 PM

    Junior Sergeant

  • Players
  • 12679 battles
  • 112
  • [SIX67]
  • Member since:
    05-02-2013
Could you add all of the maps back to low tiers? I don't think anyone can complain about more variety, especially for tiers 1-3. They've only got three maps now!
wiggle wiggle wiggle wiggle wiggle yeah!

Destroy0 #1145 Posted 21 May 2019 - 08:36 PM

    Currently Unavailable

  • Players
  • 21157 battles
  • 2,217
  • [FRS17]
  • Member since:
    03-19-2016
Is the t49's ammo debacle ever going to be addressed? I don't think that it really makes sense to take the t49's most important ammo, the HE, and lock it behind a premium rate paywall. It makes what is arguably one of the most enjoyable tanks extremely expensive to play and hard for a free-to-play player to consistently enjoy.

AOT_Jaeger2 #1146 Posted 22 May 2019 - 08:52 PM

    Dazed and Confused

  • Players
  • 17820 battles
  • 3,331
  • [ASLAN]
  • Member since:
    06-16-2015

Ribble, when you have the chance,

 

Any considération being given to the Tiger II and VK 45.02 A? When compared to their counterparts at their tier they’re just very...meh. The Tiger II has a good gun and upper plate, but the ROF on it’s top gun is very slow for a gun that doesn’t have extraordinary pen or alpha damage. When compared to the Lowe, the case used to be that the Tiger has improved hull armor, but following the buffs to the Lowe that isn’t the case anymore. The Lowe has a stronger turret, comparable hull armor, not much worse mobility, and a leagues better gun at the same tier. The Tiger II needs something.

 

The 45.02 A is just plain bleh. Terrible, unreliable armor on a tank with a very tall and long profile, a gun that has “ok,” RoF until you consider that it has only 0.3 sec on the Lowe’s reload, despite having the same alpha and 34mm LESS penetration on the standard rounds (plus worse accuracy and handling for the most part). The mobility is better, true, but it’s nothing exceptional, and it’s not enough to get this vehicle out of trouble, much less make up for the god awful armor. Moreover, while the other German heavies can make up for frontal weaknesses by sidescraping, the awkward turret position all the way to the front on the VK makes it very difficult to do.

 

I just think these two relics of a bygone era need to be re-examined in the current meta.


Garage: T7 CC, R35, Light VIC, Tetrarch, M4A2E4, PzKpfw. IV Anko SP, KV-2, Strv. 74A2, LTTB, SU-122-44, IS-3, IS-5, KV-5, Lowe.

Was #24 VK 30.01 (P) Player in NA, #32 in Luchs

Stats:http://www.blitzstar...com/AOT_Jaeger2

Youtuber? I guess?


SpartacusDiablo #1147 Posted 22 May 2019 - 08:54 PM

    Highly Illogical

  • Players
  • 24950 battles
  • 7,910
  • [III-R]
  • Member since:
    02-17-2014
Is there any chance that the Type 64 could get a little love?  I think a little more gun depression and better acceleration and or a higher top end would really help this poor little guy out.

Find me on Discord, [SpartacusDiablo#7879]

Rest in Peace CJ.  You will be missed.


__Frostbite #1148 Posted 23 May 2019 - 05:14 AM

    Ribble4Prez2020

  • Players
  • 24274 battles
  • 2,565
  • [-0]
  • Member since:
    06-13-2016

View PostSpartacusDiablo, on 22 May 2019 - 12:54 PM, said:

Is there any chance that the Type 64 could get a little love? I think a little more gun depression and better acceleration and or a higher top end would really help this poor little guy out.

 

it has -8 degrees and 36.6 p/w...in my opinon, what it needs is a bit quicker aim time to help with its average gun.
 

View PostDestroy0, on 21 May 2019 - 12:36 PM, said:

Is the t49's ammo debacle ever going to be addressed? I don't think that it really makes sense to take the t49's most important ammo, the HE, and lock it behind a premium rate paywall. It makes what is arguably one of the most enjoyable tanks extremely expensive to play and hard for a free-to-play player to consistently enjoy.

 

there has to be a price when playing derp guns. there also has to be a price to pay when playing light tanks. they're fragile and expensive. to be honest, the HEAT shell is not great but doesn't get used enough imo by a lot of people. And the damage potential for the HE makes sense that it should be priced more heavily.

 
rusty.

RibbleStripe #1149 Posted 29 May 2019 - 01:16 PM

    Senior Sergeant

  • Administrator
  • 247 battles
  • 722
  • Member since:
    10-04-2017

5.10 charts have arrived.

 

Tier 10

 

Tier 9

 

Tier 8

 

Tier 8-10 autoloaders from T57 Heavy and AMX 50 B lines are getting buff soon. We'll share details a bit later, stay tuned.


 

 


Zuke76 #1150 Posted 29 May 2019 - 02:29 PM

    Get zuked

  • Players
  • 17660 battles
  • 2,664
  • [FL-TH]
  • Member since:
    06-25-2017

View PostRibbleStripe, on 29 May 2019 - 01:16 PM, said:

5.10 charts have arrived.

 

Tier 10

 

Tier 9

 

Tier 8

 

Tier 8-10 autoloaders from T57 Heavy and AMX 50 B lines are getting buff soon. We'll share details a bit later, stay tuned.

 

Can u share on what part of the tanks will be buffed or will I have to wait xD

Edited by Zuke76, 29 May 2019 - 02:52 PM.


wannabeunicum #1151 Posted 29 May 2019 - 03:05 PM

    First Sergeant

  • Players
  • 35510 battles
  • 5,690
  • [-MM]
  • Member since:
    10-25-2015

Finally autoloader buffs.

 

If good players are struggling to use autoloaders they clearly should be buffed as bad players will do awful. I was raged as an OP lover for asking for buffs to certain autoloaders because I just wanted OP tanks.


Edited by wannabeunicum, 29 May 2019 - 03:06 PM.


Morphman11 #1152 Posted 29 May 2019 - 03:43 PM

    Senior Sergeant

  • Players
  • 32 battles
  • 844
  • [2WEAK]
  • Member since:
    04-12-2011
The win rates on autoloaders should be lower because of the nature of the vehicles lacking the flexibility of a regular vehicle. No real reason for a buff to either vehicle other than increased gun handling when the vehicle is stationary.

tanker070 #1153 Posted 29 May 2019 - 05:45 PM

    The Nitwit

  • Players
  • 55804 battles
  • 1,207
  • [SRT-A]
  • Member since:
    07-11-2014

auto loading guns always take a beating when it comes to balance.  Ex. Bulldogs gun, Sp1c's gun   why make a certain play style suffer ... just because its "potential damage" is higher? which most of the times we bounce or just not even hit where we aim.

 

im glad soon they will be getting some gun buffs.

 

also any chance on making Tech Tree mediums better for tier8-9  especially the paper meds.


Commentary tanking →_→ #tankerTalks

My projects: SKILL FAMILY   LoweringYourExpectations on Youtube   SRT-AGOGE   CreatorsClub

WOTB -  C R E A T O R S  C L U B (so far 15 youtubers)

pro tip: Take Deep Breaths Often.


tanker070 #1154 Posted 29 May 2019 - 05:51 PM

    The Nitwit

  • Players
  • 55804 battles
  • 1,207
  • [SRT-A]
  • Member since:
    07-11-2014

also wanted to add.

can we see official charts like these above for tier6-7  (thats where most of ppl connect the most with the game i believe.)

 

maybe next update?  or no chance ?


Commentary tanking →_→ #tankerTalks

My projects: SKILL FAMILY   LoweringYourExpectations on Youtube   SRT-AGOGE   CreatorsClub

WOTB -  C R E A T O R S  C L U B (so far 15 youtubers)

pro tip: Take Deep Breaths Often.


STACNICHSPEN #1155 Posted 30 May 2019 - 12:03 AM

    Junior Sergeant

  • Players
  • 12679 battles
  • 112
  • [SIX67]
  • Member since:
    05-02-2013

View Posttanker070, on 29 May 2019 - 05:51 PM, said:

also wanted to add.

can we see official charts like these above for tier6-7  (thats where most of ppl connect the most with the game i believe.)

 

maybe next update?  or no chance ?

 

Same here! I asked this a bit ago and got no response. I don't see a downside to sharing these charts with the playerbase.
wiggle wiggle wiggle wiggle wiggle yeah!

_Cletus #1156 Posted 30 May 2019 - 04:17 PM

    Voodoo Wizard

  • Players
  • 24584 battles
  • 4,032
  • [HAHA]
  • Member since:
    04-03-2016

View PostRibbleStripe, on 20 May 2019 - 01:28 AM, said:

 

Hello.
Unfortunately there are issues not letting display blocked damage correctly in the battle and therefore add that to overall stats. It might be refined in future but there are no certain dates.

 

 

I don't think so. DPM is AMX's drawback, it was balanced considering that. Dynamics, front turret armor and gun depression make it pretty effective and there are no reasons to buff it. 

 

Gotcha, thanks for the response.  If you would, try to mention to the developers that the stat is in high demand by the really good looking segment of your playerbase.

https://www.blitzstars.com/api/sigs/com/1019725659.png   Avatar and sig by crpl_hicks

 

sFkBFSc.jpg

 

__IT_GOES_IN_RGN_RULES #1157 Posted 30 May 2019 - 07:02 PM

    Player with an oxymoron username in NA server

  • Players
  • 20019 battles
  • 1,719
  • [CRUEL]
  • Member since:
    12-17-2015

View Posttanker070, on 29 May 2019 - 05:51 PM, said:

also wanted to add.

can we see official charts like these above for tier6-7  (thats where most of ppl connect the most with the game i believe.)

 

maybe next update?  or no chance ?

 

I agree, I want to see tier 6 and tier 7 charts.

"Give an anime fan any object, and they will find a way to want to stick their ***k in it" — Gigguk

 

"IDF super op military uses ancient M103 and makes them bullet proof with sand bags. F****ing op military moments." — mike82198

 


Dark_Magician_Girl #1158 Posted 01 June 2019 - 10:58 AM

    #1 Reroll NA

  • Players
  • 37541 battles
  • 5,042
  • [_STR8]
  • Member since:
    10-02-2016

After looking at 5.10 charts, does the 62A plan on being buffed again?

 

May I suggest the restoration of the pre-nerf 3.6 turret on the T62A + better aim time and dispersion?


I am now the #1 ranked E75 on the NA server!

 

 

 

 


__Frostbite #1159 Posted 01 June 2019 - 11:41 PM

    Ribble4Prez2020

  • Players
  • 24274 battles
  • 2,565
  • [-0]
  • Member since:
    06-13-2016

View PostDark_Magician_Girl, on 01 June 2019 - 02:58 AM, said:

After looking at 5.10 charts, does the 62A plan on being buffed again?

 

May I suggest the restoration of the pre-nerf 3.6 turret on the T62A + better aim time and dispersion?

 

the aim time and dispersion is already the best in the game...id suggest 0.08 gun bloom like the 140. tbh i don't think the gun needs a buff. the top speed or the gun depression to go down a degree would help tremendously for the randoms to perform better in it. i feel like the aim time and dispersion are just about as good as they should be without making it a literal laser. that, or switch the APCR to AP. that'd be awesome. 

 

about the turret, i don't know if that's necessary. aiming for the cheeks of a T-62A is like aiming for IS-4 cheeks: a last resort. besides, we know T-62A's don't really get to go hulldown a lot anyways, because they're low profile and have bad gun depression. its very rare to get a true hulldown position in the T-62A, in that it doesn't expose any hull armor and still allows the T-62A to get shots off.


rusty.

Si1verBlood #1160 Posted 02 June 2019 - 04:21 PM

    The Armored Garbage Truck

  • Players
  • 15518 battles
  • 842
  • [SR-71]
  • Member since:
    09-27-2015
121B and STB at the lowest still confuse me....




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users