Maybe it may seem a bit odd for me to throw this out here but have you all considered improving the tutorial? It doesn't exactly explain everything.
It doesn't explain why modules are important to repair, it doesn't explain individual functions of each module, it doesn't explain what happens when a module is damaged versus broken.
The tutorial also doesn't give much help to new players on how to drive, like console WoT actually does. The learning of how to better move the turret and drive isn't explained which results in players sitting still and traversing the turret.
The tutorial doesn't explain shooting at armor well at all with angles and thickness. Believe I know this too, back in April or May I wrote a short analysis of the Tutorial we currently have by checking it out and it doesn't explain anything well...
I also know how the devs always stress: "Blitz is autonomous from the other World of Tanks Platforms!" But somethings such as the optional tutorials/videos that reward small amounts of Credits, free exp, consumables, and even gold not only offer players a choice of to better understand the game but at least putting in an incentive that will guranteed give them practice even if they only do it for the reward. The tutorial needs change and it needs to be accessible at any time to all players so they can better understand the game mechanics.
Edited by MayoNasalSpray, 21 December 2017 - 08:14 PM.