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Texas_Tyrant #1461 Posted 10 April 2020 - 01:58 PM

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View PostRibbleStripe, on 10 April 2020 - 07:28 AM, said:

 

So when tournament play is affected and gets lighter sep by step - it's fine, right?

 

 

Nice distortion. 
I said buffing entire class can't affect other vehicles performance only in negative way. Please don't mix class changes and singe tank's one. 

 

 

In 6.10. TOG will receive a minor buff - only 10 hp.

 

 

Good idea for event with TOG as final boss. 

 

 

If you think tier 10 buff was made because of missiles you are wrong. We had been witnessed HT role decrease way before update 6.7. And not only at tier 10 - it's a general issue requiring changes for all tiers. 

 

 

I posted those changes earlier in this thread. Here

 

 

It's not about WR at all. It's about gameplay becoming faster and HT role becoming less important. 

 

If we have to tune some non-heavy tanks after the buff, we'll do it particularly. 

 

 

Just like tier 10 meds? Have you buried them as well?


Glad to see you respond!

I was really looking forward to the Tog being a SUPER Tog:confused:

 

So when will this Tog Event be?

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Death__Valley #1462 Posted 10 April 2020 - 03:46 PM

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I think the heavy buff is just a distraction from the ATGM issue.

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Chariot_Solace #1463 Posted 10 April 2020 - 06:52 PM

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View PostRibbleStripe, on 10 April 2020 - 07:28 AM, said:

 

So when tournament play is affected and gets lighter sep by step - it's fine, right?

 

 

Nice distortion. 
I said buffing entire class can't affect other vehicles performance only in negative way. Please don't mix class changes and singe tank's one. 

 

 

In 6.10. TOG will receive a minor buff - only 10 hp.

 

 

Good idea for event with TOG as final boss. 

 

 

If you think tier 10 buff was made because of missiles you are wrong. We had been witnessed HT role decrease way before update 6.7. And not only at tier 10 - it's a general issue requiring changes for all tiers. 

 

 

I posted those changes earlier in this thread. Here

 

 

It's not about WR at all. It's about gameplay becoming faster and HT role becoming less important. 

 

If we have to tune some non-heavy tanks after the buff, we'll do it particularly. 

 

 

Just like tier 10 meds? Have you buried them as well?


If it is indeed not about HTs’ win rates or stats in general (they have been performing very well per your own charts you have been providing us for a long time now), but rather the pace of the gameplay in general lately, then I don’t think the answer is to buff heavies. Buffing the players makes more sense: ie. make more tutorial videos and get people to watch them. The game play is faster and over quicker because there’s an influx of less serious, less skilled players who often rush and die quickly in battle because they don’t understand how to play their tank or general Blitz strategy. Buff the players.
 


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acrisis #1464 Posted 11 April 2020 - 12:41 AM

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If there has been any tank role decreasing, I would have thought it was mediums, who keep coming up short in a world of heavies and tds. 

 

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Terutsuki #1465 Posted 11 April 2020 - 04:14 AM

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View Postacrisis, on 10 April 2020 - 04:41 PM, said:

If there has been any tank role decreasing, I would have thought it was mediums, who keep coming up short in a world of heavies and tds. 

 

It's been a while since I've frequented the forums, but I've been playing Blitz quite a bit. In fact, I've just gotten the Leopard 1, and, well, I'm not doing greatly in it. Honestly, I feel like it's one of the toughest tanks to play--especially because of all the Sheridans and T92E1s at Tier 9/10 MM. 

 

Playing a Leo, I can snapshot Sheridans and 92E1s for 350, sure, but more often than not those American lights have no problem shooting right back- and hitting, taking off a third of my HP. Pushing on them is impossible, because there's going to be more than one missile-tank on one flank. Superior DPM means nothing if you can't use it. The missiles just add insult to injury-- these fast tanks with high-alpha guns have no drawback compared to my Leo. 

 

To make matters worse, the Sheridan is all but immune to HE, while the Leo isn't; the Sheridan can hit targets from beyond line-of-sight, the Sheridan can keep up with if not outrun the Leo. Why play a Leopard when you can play a Sheridan? Why play any other lightly-armoured tank when you can play a Sheridan? 

 

I think that the 92E1 and Sheridan need to be rebalanced, and I think a good idea is to look at PC. On PC, the Sheridan has an HE/HEAT/ HE [premium] setup on an 152mm derp gun, and an 105mm with reasonably good performance compared to other PC light tanks. This allows it to play like a fun light tank with high HE alpha, but also as a conventional light. In Blitz, giving the Sheridan an 152mm APCR round gives it the ability to play as a TD; the T49 in Blitz and Sheridan on PC both don't have this option. Why should the Sheridan in Blitz have this? Give it an 640 HEAT, 800HE gun [toned down from 960?] and a premium HE round with higher pen; then, give it an APCR/HEAT/HE 105mm. Do the same with the 92E1. I think that'd fix most of the problems people have with the tank. 

 

 I could just be a bad Leo player. Very likely. But hey, everyone's complaining about these US lights. Figured it's at least partially their fault. :P


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Destroy0 #1466 Posted 11 April 2020 - 08:13 PM

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I personally don't agree with the Standard B nerf. As it stands, everything "heavy" is going to get massively more difficult to deal with. Nerfing the already finesse class's most necessary tool to deal with their heavy counterparts while at the same time increaseing the opposing classes bulk by 30% seems really dangerous. I wouldn't be suprised if after the hitpoint buffs trickle down the tiers we'll see a shortage of medium tanks simply because they don't have the necessary tools to combat the freshly tuned heavies. But, that's just my opinion.

Edited by Destroy0, 11 April 2020 - 08:14 PM.


_Alopecoid #1467 Posted 12 April 2020 - 02:35 AM

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Any plans for maybe some tanks? Such as the FV4202, Batgnolles-Châtillon Char 25 t (Bat-Chat. 25 t), and Leopard 1.

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CommanderSean_2014 #1468 Posted 12 April 2020 - 10:07 AM

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rosgrim #1469 Posted 13 April 2020 - 04:31 AM

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View PostRibbleStripe, on 10 April 2020 - 01:28 PM, said:

 

So when tournament play is affected and gets lighter sep by step - it's fine, right?

 

 

Nice distortion. 
I said buffing entire class can't affect other vehicles performance only in negative way. Please don't mix class changes and singe tank's one. 

 

 

In 6.10. TOG will receive a minor buff - only 10 hp.

 

 

Good idea for event with TOG as final boss. 

 

 

If you think tier 10 buff was made because of missiles you are wrong. We had been witnessed HT role decrease way before update 6.7. And not only at tier 10 - it's a general issue requiring changes for all tiers. 

 

 

I posted those changes earlier in this thread. Here

 

 

It's not about WR at all. It's about gameplay becoming faster and HT role becoming less important. 

 

If we have to tune some non-heavy tanks after the buff, we'll do it particularly. 

 

 

Just like tier 10 meds? Have you buried them as well?


Apparently my distortion was so good to convince many players in T10.

Let me ask you: How many med and light (except Sheridan) are playing in tier 10 after the HT buff ?

My observation is: way less players in med-light

 

I want to be positive and I hope this is just happening soon after the HT buff.........

 

About players performances

My observation is:

HT players not skilled, they are doing exactly the same....sniping, hiding, doing poor low dmg etc

HT players skilled, taking big advantage of higher HP

 

TD, Med and Light not skilled player same old same old

TD, Med and Light skilled player, they are still doing well when facing not skilled HT players (because mobility and positioning in good hands are powerful tools against not skilled HT players) instead they are struggling a lot facing skilled players in HT (drive a IS4 or a Maus being over 55% and you will be very hard to put down)

 

Now if this is true I leave to you the judgment: is this good for the game balance ?

Amen


Edited by rosgrim, 13 April 2020 - 04:44 AM.


RibbleStripe #1470 Posted 23 April 2020 - 01:39 PM

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View Postrosgrim, on 13 April 2020 - 07:31 AM, said:


Apparently my distortion was so good to convince many players in T10.

Let me ask you: How many med and light (except Sheridan) are playing in tier 10 after the HT buff ?

My observation is: way less players in med-light

 

MT and LT popularity didn't change. HT became a bit more popular and TD amount went down slightly. 

 

View Postrosgrim, on 13 April 2020 - 07:31 AM, said:

Now if this is true I leave to you the judgment: is this good for the game balance ?

Amen

 

We see positive changes and believe this will help heavies a bit and won't hurt other classes. After buffing the rest of heavies in 6.10 we'll make analysis and check if any certain changes will be needed (we expect there will be something). 


 

 


RibbleStripe #1471 Posted 23 April 2020 - 01:44 PM

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And here are 6.9 stats

 

Tier 10

 

Tier 9

 

Tier 8

 


 

 


_The_Tactition_ #1472 Posted 23 April 2020 - 01:59 PM

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View PostRibbleStripe, on 23 April 2020 - 01:44 PM, said:

And here are 6.9 stats

 

Tier 10

 

Tier 9

 

Tier 8

 


I think the game is pretty balanced but it’s clear the T92E1 is overpowered right now. Nerf should do it well and balance the tier.


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boris55555 #1473 Posted 23 April 2020 - 02:00 PM

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View PostRibbleStripe, on 23 April 2020 - 08:44 AM, said:

And here are 6.9 stats

 

Tier 10

 

Tier 9

 

Tier 8

 

Wow, t92e1 still incredibly broken. 3 nerfs are needed and it will still be op as it will still have: non los top down attack magic situational missiles. 
 

please just fix the missile mechanic. Or remove the missiles and put your blitz artillery on a slow glass cannon platform if you must have it. 


Atgm non los top down look around bar mechanic

 

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RonaldusMaximus_ #1474 Posted 23 April 2020 - 02:27 PM

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@Ribblestripe is there any discussion on buffing the front lower plate on the T95 (Possibly reversing the nerf)?

 


Kiwi_Kebab #1475 Posted 23 April 2020 - 03:19 PM

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View PostRonaldusMaximus_, on 23 April 2020 - 08:27 AM, said:

@Ribblestripe is there any discussion on buffing the front lower plate on the T95 (Possibly reversing the nerf)?

Looking at the winrates, it appears to out perform most of the other TDs; it struggles with doing damage however, probably due to its lack of mobility and flexibility. You can see the Tortoise is suffering even more, and probably needs a buff more badly. 

 

Meanwhile, the T28 has been dead last on the charts for the last several updates despite not being a fan favorite. Will the T28 ever get a buff?



RonaldusMaximus_ #1476 Posted 23 April 2020 - 03:24 PM

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I must admit I was surprised the T30 is performing so poorly.

 


reluctanttheist #1477 Posted 23 April 2020 - 03:35 PM

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I'm a bit of a loss (pun intended lol) as to why the Sheridan fares so much worse - is it just because of the higher HP of Tier 10 heavies?

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Kiwi_Kebab #1478 Posted 23 April 2020 - 05:33 PM

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View Postreluctanttheist, on 23 April 2020 - 09:35 AM, said:

I'm a bit of a loss (pun intended lol) as to why the Sheridan fares so much worse - is it just because of the higher HP of Tier 10 heavies?

-Sheridan doesn't see tier 8

-Sheridan has slightly worse accuracy with turret traverse

-Sheridan has worse frontal armor

 

-T92E1 has noticeably worse effective horsepower

-T92E1 has worse shell velocity

-T92E1 has worse reload speed

-T92E1 has 200 fewer hitpoints

 

Imma say it's because of the T92's presence in tier 8 games that pushes it over the edge. It can 2-shot some tier 8 TDs, and it 3-shots pretty much all of tier 8.



wrecker1968 #1479 Posted 23 April 2020 - 08:02 PM

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Bc25-T And the grille, Need some help seriously. They have both been low on your charts for a while.

 

Are you sure the standard B needs a nerf? (Especially since the heavies are going to get a hit point buff)

 

Are you sure the tiger II needs a hip point buff?

 

 Thank you ribble for posting the charts.


Edited by wrecker1968, 23 April 2020 - 08:05 PM.


rosgrim #1480 Posted 24 April 2020 - 04:07 AM

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View PostRibbleStripe, on 23 April 2020 - 01:39 PM, said:

 

MT and LT popularity didn't change. HT became a bit more popular and TD amount went down slightly. 

 

 

We see positive changes and believe this will help heavies a bit and won't hurt other classes. After buffing the rest of heavies in 6.10 we'll make analysis and check if any certain changes will be needed (we expect there will be something). 


thanks mate.

1st of all to be present and always reply.

Seriously very appreciated.

Then I trust your judgement (as I said I want and I can be only positive) since you have the complete picture.

We will se how this will develop.






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