Meat_Locker, on 03 June 2020 - 11:29 PM, said:
The Lorraine40T doesn’t even make the chart. Something needs to be done to its gun handling in order make this thing valuable in the current meta of shorter matches. The 20 second reload is simply too long in these brief games. There is, however, more that hampers this vehicle.
Keep the lack of armor, huge size, camo and all soft stats the same. All are workable. Where this tank falls down, primarily, is due to:
- poor gun depression & elevation (many of the rather ‘normal’ spots are unworkable; doubly so if the enemy rushes in below your lousy max gun depression.)
- loooong reload, as measured in glacial cycles
- reticle bloom after firing or movement. This should be quicker as one is reloaded before the reticle settles, thereby lowering actual DPM.
- there’s also something goofy about its AP penetration. Too many well-aimed shots, shots which display as clear penetrations on the hit skins, bounce. This is game-breaking for a tank of this nature. I’ve had entire clips bounce for no damage, as recently as yesterday, which were perfectly aimed at clean targets. So there goes 30 seconds or more, 1/6th of a match and now having to hide from an alerted enemy.
Although burst output delivers a theoretical 900 Alpha, this is seldom realized. Too many shots bounce. Too many potential shots go unfulfilled due to poor gun depression/elevation issues.
Proposals. There is no need to implement all of them. In order of positive impact:
- make it an auto-reloader
- shorten the reload time if left as an auto-loader. Perhaps 13-15 seconds.
- increase the allowable angles for gun elevation & depression
- decrease the aiming time
- decrease bloom when moving the turret
My next video is on the Lorraine and it has been a real chore to produce. It is very rare to carry in this tank as the useable/actual DPM is very low. It is even more dependent upon your team staying alive than the e25 is. That’s saying a LOT.
Droodles recently declared it to be the most difficult tank to play in this game. I have to agree. I call it “The Struggle Wagon”. A player simply feels exhausted after playing 2-3 rounds of this worrisome beast. It really should be a battlefield terror. It is currently a battlefield rarity.
Does anyone actually want a 30 minute Lorraine video? Well, yer gonna get one. Putain de merde, ce char est fatigant.
I've always said that the Lorraine is one of the most stressful tanks to play well. I'm not saying it's a bad tank or that it needs a buff, I actually think it's pretty good where it is. Maybe not ideal, but definitely acceptable. But to get back to it being stressful, it really is. Having to balance the largest clip on a medium at Tier 8 in addition with the massive reload and being a paper tank is just hard and it's why I don't play the tank often, despite producing decent numbers in it.