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Maverick's Minute, Pt. 1: Why Medium Tanks are still Relevant at Tier 10

Mediums Tier 10 Mavericks Minute

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Poll: Maverick's Minute, Pt. 1: Why Medium Tanks are still Relevant at Tier 10 (50 members have cast votes)

You have to complete 5 battle in order to participate this poll.

Well, ARE they relevant?

  1. Of course (43 votes [86.00%])

    Percentage of vote: 86.00%

  2. You have to be joking (7 votes [14.00%])

    Percentage of vote: 14.00%

Assuming you had a medium at Tier 10, would you play it as much as your heavies or TD's?

  1. Of course (36 votes [72.00%])

    Percentage of vote: 72.00%

  2. I don't have a death wish, sorry (14 votes [28.00%])

    Percentage of vote: 28.00%

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__Frostbite #21 Posted 16 October 2018 - 06:30 AM

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Hey guys, thanks for the comments. I'll give my take on a few here.

 

View PostTO_Dominator, on 15 October 2018 - 01:34 PM, said:

Of course they are relevant, but is it worth the punishment?

 

I think they are worth the punishment. I get a lot of sastifaction out of playing medium tanks and assisting the team, even if I'm not pulling in huge damage numbers. And to be fair, it's still possible to run around in a med at Tier X and hold a 45% survival rate or higher. 

 

View PostSullBhit, on 15 October 2018 - 03:17 PM, said:

Maverick - first... a big thank you!

My highest med / light is tier 8. Just from that I can attest to the challenges of flanking. I think you left out some very relevant points:

- For heavies and TDS, as your sitting on the front, you need to be aware of your flankers. If they have pushed around and start to take all of the red’s attention, you need to leap into action and start pushing a bit. Don’t risk too much but you can’t let the entire red team turn and kill the flank while you sit in cover. Remind those reds there’s a front to worry about.
- Teams that ‘stay together’ meaning every tank is within 100 meters of each other are doomed to fail. The meds responsibility is to push out the viewing range. They need to let the heavies and TDS know where the reds are AND where they’re not.
- Don’t confuse Maverick’s ‘second line’ as meaning meds should follow behind the heavies. Early in the game, meds are likely more ‘front’. They just don’t stay there if they’re smart.

 

Yeah, I'll define second line as the line at which you can safely reset camo because you are far enough away that you will only be spotted if you fire, or you have a good combination of soft and hard cover to reset camo. Second-line also means that you are not being actively shot at by the reds and having guns aimed at you while you reset camo. 

 

View Post__Crusader6__, on 15 October 2018 - 03:53 PM, said:

 

My meds for X are 62.5% for the current period with 345 games 

  My heavies and TD’s drag me down significantly of late. 

 

No team can survive without Meds, Heavies or TD’s — I find it easier to help my team in a Med. 

 

 

Mainly as often I find my green meds aren’t significant enough to help me as a TD or Heavy. 

 

 

I too find it easiest to influence games in my mediums. When I'm in a TD, I'm relying on my teammates to lure tanks out for me to kill or damage. When I'm in a heavy, I'm relying on my TD's to cover me and provide suppressive fire.

 

View PostDefaultz, on 15 October 2018 - 06:03 PM, said:

T10 mediums are not relevant. Fun at times, sure, but most are not competitive and none are consistent. Its nice to relish in "good dynamics" and gun handling, but when it comes down to influencing the game its reality that tanks with presence and guns that do more than tickle the enemy are still tops.

 

Playing any low-alpha tanks in the endgame in a 1v2 or 1v1 situation is never fun, and I can see why you say they're not relevant in influencing the game. I think that a med's job is to swing the balance of the battle to your team in the beginning stages of the match so that you, the medium, won't have to make a carry attempt during the endgame.


rusty.

__Crusader6__ #22 Posted 16 October 2018 - 12:49 PM

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View PostDefaultz, on 15 October 2018 - 09:03 PM, said:

T10 mediums are not relevant. Fun at times, sure, but most are not competitive and none are consistent. Its nice to relish in "good dynamics" and gun handling, but when it comes down to influencing the game its reality that tanks with presence and guns that do more than tickle the enemy are still tops.

 

Honest question, do you feel your thoughts are swayed by competitive play?  

 

You are over 73% this month in your STB, I’d hardly consider that not relevant.  

 

Or is it that to be an effective med in X takes a significant amount more skill, thus most mediums are ineffective? 

 

 


 
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__Frostbite #23 Posted 16 October 2018 - 03:45 PM

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View Post__Crusader6__, on 16 October 2018 - 04:49 AM, said:

 

Honest question, do you feel your thoughts are swayed by competitive play?  

 

You are over 73% this month in your STB, I’d hardly consider that not relevant.  

 

Or is it that to be an effective med in X takes a significant amount more skill, thus most mediums are ineffective? 

 

 

 

I’m thinking that it’s the latter. Unicums can make any tank sing and seem relevant.:izmena:


rusty.

dayton07277 #24 Posted 16 October 2018 - 04:20 PM

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View PostSpartacusDiablo, on 15 October 2018 - 02:18 PM, said:

 

 

 

Low key thanks all.  I tried to quit but I made the mistake of lurking... I managed to resist the posting urge for a month but then I failed in a moment of weakness.  

dont we all?    ;) i was gone for months myself.

View PostSpartacusDiablo, on 15 October 2018 - 03:21 PM, said:

Maverick, thanks for creating This Thread. This is the type of content at The Forum needs more of.

it is a refreshing change for sure. Thanx MAV!



e___18989 #25 Posted 16 October 2018 - 04:22 PM

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View PostDefaultz, on 15 October 2018 - 08:03 PM, said:

T10 mediums are not relevant. Fun at times, sure, but most are not competitive and none are consistent. Its nice to relish in "good dynamics" and gun handling, but when it comes down to influencing the game its reality that tanks with presence and guns that do more than tickle the enemy are still tops.

 

 

I agree. Sure you can still flank and do the whole med thing... (when you survive past the 4+ TD’s on the enemy team). Sure it’s fun to be refreshed by some mobility and gun handling. But you have to work your butt off to have the same level of influence in a battle as a heavy when you would simply push the foward button or drive a TD and stay put. Whenever I take out meds I just end up asking myself “what’s the point anymore?”. 

 

The odds are stacked against them tremendously if you ask me. Your influence as a whole is at the bottom of the barrel in tier 10 currently. 


 

 

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Absolute_Sniper #26 Posted 16 October 2018 - 05:34 PM

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I would say yes.


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__Frostbite #27 Posted 16 October 2018 - 06:23 PM

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View PostAbsolute_Sniper, on 16 October 2018 - 09:34 AM, said:

I would say yes.

 

Shameless promotion lol. But I like this! 
rusty.

TO_Dominator #28 Posted 16 October 2018 - 06:28 PM

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Technically mediums are at a disadvantage in tier x, but they are definately needed in teams.

"Blitz" can't exist within a world of TDs.

Absolute_Sniper #29 Posted 16 October 2018 - 06:41 PM

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View PostI_Maverick_I, on 16 October 2018 - 06:23 PM, said:

 

Shameless promotion lol. But I like this! 

:)


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solace__ #30 Posted 16 October 2018 - 07:15 PM

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Mediums are definitely still relevant, just harder to use effectively.

___ez_e___ #31 Posted 16 October 2018 - 07:50 PM

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Oddly enough I play a lot of heavies in tier X, but I realized it’s helped me play mediums much better.  

 

I think the heavy experience has helped me from yoloing, if that makes sense.  

 

 



__Frostbite #32 Posted 16 October 2018 - 08:57 PM

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View Post___ez_e___, on 16 October 2018 - 11:50 AM, said:

Oddly enough I play a lot of heavies in tier X, but I realized it’s helped me play mediums much better.  

 

I think the heavy experience has helped me from yoloing, if that makes sense.  

 

 

 

Interesting that you’d say that. My experience from playing meds has made it easier to play my heavies and TD’s because i know what needs to be done to assist my meds, and to prioritize their meds to be taken down. 

 

I think what we can agree is that it’s definitely healthy to use a wide variety of tanks.


rusty.

ZebraUp #33 Posted 25 October 2018 - 11:06 PM

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I don't have a medium in tier X yet, (currently only as far as my E50) but are lights, a.k.a. Batchats more relevent?

I notice them used quite a bit in the Twister Cup.


Edited by ZebraUp, 25 October 2018 - 11:16 PM.

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Bronc2004 #34 Posted 25 October 2018 - 11:22 PM

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Am I the only one that’s been cruising in a heavy and then an enemy m4 starts flanking me and circling but then an allied Chaffee circles and outflankes it?

__Frostbite #35 Posted 26 October 2018 - 01:18 AM

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View PostZebraUp, on 25 October 2018 - 03:06 PM, said:

I don't have a medium in tier X yet, (currently only as far as my E50) but are lights, a.k.a. Batchats more relevent?

I notice them used quite a bit in the Twister Cup.

 

That's in competitive play. I'm mostly talking about public matches, where the Batchat isn't usually driven because it's a support tank and can't really get dirty. The Batchat took the role of the medium in comp play because it's purely used to spot and flex around the map. Mediums are used but less often in comp now that the Batchat is around. 
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HumanCoookie #36 Posted 26 October 2018 - 05:51 AM

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View PostI_Maverick_I, on 15 October 2018 - 06:24 PM, said:

Hey all, 

 

I'll be introducing a new forum-exclusive called "Maverick's Minute." I'll be writing some food for thought, WoTB style, that should take only a minute or two to read through. I'm curious as to what responses I'll be getting, and I'd like to ask you to please add to the discussion with some thought-provoking comments. Most of these threads will be written during my Pre-Calc class which has me bored out of my head, so expect most of these threads in this series to come out at 11 am or so, PST. I'll be trying to write these every other day, we'll see with how many ideas I can come up with. This is all part of my new commitment to make this forum a better place. Thanks again for reading.


Who's had a HESH shell fired by a 183 pen your medium at Tier X? I think everyone has if you've played enough battles and you own a medium. Regardless of how well you play, it's inevitable that eventually, you will get slapped with a 1300 damage HESH round. And part of that reason is why there are some people that will never play mediums at Tier X again.

 

But I have a different opinion. 

 

Medium tanks are ESSENTIAL to winning at Tier 10. I'm not just talking about getting off initial spots. Almost every battle at Tier 10 requires a flank or secondary push to win. If a team's mediums do not do their job well enough, it can be catastrophic for a team to win. When I drive a medium, I know that my actions are usually the most important for my team to win. Damage is part of it, but there are so many other factors. Spotting and rotating are also necessary. 

 

Usually when I drive my mediums, I end up driving the most meters on my team, without having to check. I spend half of my time driving to new locations and half of my time holding angles. Most heavies and TD's don't even realize how much a skilled medium driver has to balance during a game. 

 

So consider that next time you're in a heavy or TD. Mediums need a few things to do their job. One, to not have to frontline. Mediums are much better utilized playing second line, and their DPM and mobility goes to waste when they have to frontline. Second, they will occasionally have to get in 1v1 brawls with red mediums. TD's, keep an eye out for such threats and prioritize targets that are threatening your mediums. 

 

Thanks,

Maverick

 

Ha, little did you know I already knew this since all I have is a tier 10 medium  

I semi left the forums. I only edit my tutorial and suggestions threads and post WoTB videos. Why I semi left.

 

My suggestions thread for game improvement (now on Google Docs)

 

also i lerned to hyperlink yay





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